diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun.meta new file mode 100644 index 0000000000..b25a98a26d --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 80ada0e23a757a24983c45edefa558a5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png new file mode 100644 index 0000000000..f046119224 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png.meta new file mode 100644 index 0000000000..2665049534 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_banner.png.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: 9459ca7b88562664f80c661cf1ce0cca +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: b37f21c46f877124b8e1261282c17a5a + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png new file mode 100644 index 0000000000..2ede11a7f1 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png.meta new file mode 100644 index 0000000000..cacd12ba79 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin-slogan.png.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: d7c8ed15b405d5c47a449b24210d447f +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 8907060872721a3419b0b53366e19c2b + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg new file mode 100644 index 0000000000..d4d0698762 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg.meta new file mode 100644 index 0000000000..47e5f5584d --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_beijin.jpg.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 1c3efb4a31c432c4cb580bc0bd4be7af +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 070146339935fd844bfc4c4e32418907 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png new file mode 100644 index 0000000000..ca4e75be28 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png.meta new file mode 100644 index 0000000000..885fa05a36 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 669040eddf4bbda4a9edecae90e7a6f6 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 4ce3048e36f35414b923b699a23d18de + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png new file mode 100644 index 0000000000..bfae9c6b9b Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png.meta new file mode 100644 index 0000000000..20d532bc6c --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang01.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: d0340e6a3e4f916478c1cf98bde893ac +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 428e05be144eb2847b9933cfefabbc9d + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png new file mode 100644 index 0000000000..fbe9b64d60 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png.meta new file mode 100644 index 0000000000..9050cc1ff6 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang02.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: fc1d0aef840ee714689dd2af70e35758 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 7aa1c086f1889b245aec1d11088f8b94 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png new file mode 100644 index 0000000000..1708f7e690 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png.meta new file mode 100644 index 0000000000..a896ae161e --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang03.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: b03c70aa13178e943b1d5c3f0cae99f1 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5b4748c2d0bb076439a9c6ca08b046f9 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png new file mode 100644 index 0000000000..e13f3b989a Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png.meta new file mode 100644 index 0000000000..2b7c499a94 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/c_ccfy_kuang04.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: a91544c62f0ce22438507ef0dd8672bd +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: b6862e8468826294884032bcfc4403bb + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png new file mode 100644 index 0000000000..c57739f228 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png.meta new file mode 100644 index 0000000000..279fe5e15b --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/ChiZhaFengYun/chizhafengyunMask.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 4ea7aae2650146c4098d24d9782219f1 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 58 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 3124b0fc8283a504ab5e86f9c028d79f + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun.meta new file mode 100644 index 0000000000..aa1b466273 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 90842bf6181eecd4e868f53635fe780a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png new file mode 100644 index 0000000000..5370b39e05 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png.meta new file mode 100644 index 0000000000..dc28592a49 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_banner.png.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: 9666adb572f143e48be284b69c0687dc +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: feb3f5bea7051c54e8603ee742d862c1 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png new file mode 100644 index 0000000000..6d1c6adee5 Binary files /dev/null and b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png differ diff --git a/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png.meta b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png.meta new file mode 100644 index 0000000000..c7e3e01d24 --- /dev/null +++ b/Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongGuanSanJun/c_ydsj_slogan.png.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: 7f05175df0fe76344b6e5292ad6c9867 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: a34030399f4658848ab01d6c57d386dd + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: DynamicActivityAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/BG/ArtFontBG/r_meiriqiandaobeijing.jpg.meta b/Assets/ManagedResources/BG/ArtFontBG/r_meiriqiandaobeijing.jpg.meta index 958a5a6f36..da422ff93b 100644 --- a/Assets/ManagedResources/BG/ArtFontBG/r_meiriqiandaobeijing.jpg.meta +++ b/Assets/ManagedResources/BG/ArtFontBG/r_meiriqiandaobeijing.jpg.meta @@ -41,7 +41,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 0 alignment: 0 diff --git a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di001.jpg.meta b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di001.jpg.meta index bcf43b18a4..a6a1ed4924 100644 --- a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di001.jpg.meta +++ b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di001.jpg.meta @@ -41,7 +41,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 2 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 diff --git a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di002.png.meta b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di002.png.meta index e067780396..33b602fd11 100644 --- a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di002.png.meta +++ b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di002.png.meta @@ -31,7 +31,7 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: -1 + filterMode: 2 aniso: -1 mipBias: -100 wrapU: 1 @@ -95,12 +95,12 @@ TextureImporter: buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 4 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 diff --git a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di003.png.meta b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di003.png.meta index 7173ecde4d..167d755070 100644 --- a/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di003.png.meta +++ b/Assets/ManagedResources/BG/UI/MonthCard/y_yueka_di003.png.meta @@ -31,7 +31,7 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: -1 + filterMode: 2 aniso: -1 mipBias: -100 wrapU: 1 @@ -95,12 +95,12 @@ TextureImporter: buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 4 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 diff --git a/Assets/ManagedResources/BG/ipad_left.jpg.meta b/Assets/ManagedResources/BG/ipad_left.jpg.meta index 7bee6d6535..3179654ed8 100644 --- a/Assets/ManagedResources/BG/ipad_left.jpg.meta +++ b/Assets/ManagedResources/BG/ipad_left.jpg.meta @@ -106,5 +106,5 @@ TextureImporter: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: lz4/bg/ipad_left + assetBundleVariant: unity3d diff --git a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/DynamicActivityPanel.prefab b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/DynamicActivityPanel.prefab index b85c20a123..7d279ac0e6 100644 --- a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/DynamicActivityPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/DynamicActivityPanel.prefab @@ -74,6 +74,85 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &37776565437937858 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2642591005768910205} + - component: {fileID: 8711143935301587383} + - component: {fileID: 3237307560856651422} + m_Layer: 5 + m_Name: buyNum + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2642591005768910205 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37776565437937858} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7504117409916908220} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -5, y: -1.9} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8711143935301587383 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37776565437937858} + m_CullTransparentMesh: 0 +--- !u!114 &3237307560856651422 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37776565437937858} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 0.8627451, b: 0.7294118, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 300 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 0 --- !u!1 &50569558023913645 GameObject: m_ObjectHideFlags: 0 @@ -164,7 +243,7 @@ GameObject: - component: {fileID: 7864517801529800992} - component: {fileID: 2733141211381053791} m_Layer: 5 - m_Name: reward + m_Name: rewardBtn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -183,7 +262,7 @@ RectTransform: m_Children: - {fileID: 3827837348353787349} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -300,7 +379,7 @@ GameObject: - component: {fileID: 5564795324050871818} - component: {fileID: 2263769275776879578} m_Layer: 5 - m_Name: bg + m_Name: bg1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -322,7 +401,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: -380} + m_AnchoredPosition: {x: 0, y: -326} m_SizeDelta: {x: 1080, y: 472} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5564795324050871818 @@ -647,6 +726,85 @@ MonoBehaviour: m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 +--- !u!1 &212949514042984801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6096619606230918725} + - component: {fileID: 3324461501651344507} + - component: {fileID: 3722588479005860609} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6096619606230918725 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212949514042984801} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: -1, z: 1} + m_Children: [] + m_Father: {fileID: 3903271168373699539} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.25, y: 6.42} + m_SizeDelta: {x: 190.28, y: 83.62} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3324461501651344507 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212949514042984801} + m_CullTransparentMesh: 0 +--- !u!114 &3722588479005860609 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212949514042984801} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.98039216, g: 0.8745098, b: 0.6039216, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u5FC5\u5B9A\u83B7\u5F974\u661F\u53CA\u4EE5\u4E0A\u795E\u5C06" --- !u!1 &223108522459404838 GameObject: m_ObjectHideFlags: 0 @@ -681,12 +839,12 @@ RectTransform: - {fileID: 5699968993373683288} - {fileID: 9079045295500488071} - {fileID: 2031672032753307058} - m_Father: {fileID: 1580303152666221298} - m_RootOrder: 0 + m_Father: {fileID: 6872382260446978439} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -1937, y: 427} + m_AnchoredPosition: {x: -1937, y: 220.09998} m_SizeDelta: {x: 1080, y: 240} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3194347943538256385 @@ -1045,6 +1203,80 @@ MonoBehaviour: m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1 &341171826907442806 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8623833081110097092} + - component: {fileID: 7900347097829686223} + - component: {fileID: 7446526370383893029} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8623833081110097092 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341171826907442806} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 838149936038264037} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: -68.77, y: -375.30005} + m_SizeDelta: {x: 70.95, y: 70.95} + m_Pivot: {x: 0, y: 1} +--- !u!222 &7900347097829686223 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341171826907442806} + m_CullTransparentMesh: 0 +--- !u!114 &7446526370383893029 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341171826907442806} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c99b1bcbb86e70544b89d8c8295d5cd1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &342839652090611094 GameObject: m_ObjectHideFlags: 0 @@ -1156,7 +1388,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3463243519653302739} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -1261,6 +1493,253 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &356509544523568430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7661532447679766639} + - component: {fileID: 4281313854472773218} + - component: {fileID: 1744927511280400034} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7661532447679766639 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356509544523568430} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 9033112278488954260} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 4.4000015, y: -0.40000153} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4281313854472773218 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356509544523568430} + m_CullTransparentMesh: 0 +--- !u!114 &1744927511280400034 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356509544523568430} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 45 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 49 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u524D\u5F80\u5151\u6362" + LanguageIndex: 10433 +--- !u!1 &387375249361296863 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1671830001272980055} + - component: {fileID: 4760002330040687325} + - component: {fileID: 5145244281161122792} + m_Layer: 5 + m_Name: herodi + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1671830001272980055 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387375249361296863} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 285} + m_SizeDelta: {x: 1080, y: 1350} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4760002330040687325 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387375249361296863} + m_CullTransparentMesh: 0 +--- !u!114 &5145244281161122792 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387375249361296863} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 669040eddf4bbda4a9edecae90e7a6f6, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &437165669679817704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1139926041897055865} + - component: {fileID: 260267550625454541} + - component: {fileID: 6116560687017548050} + - component: {fileID: 5947394123076927964} + m_Layer: 5 + m_Name: Natural + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1139926041897055865 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437165669679817704} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.8, y: 0.8, z: 1} + m_Children: [] + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 9.8, y: 140.4} + m_SizeDelta: {x: 134.96, y: 46.09} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &260267550625454541 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437165669679817704} + m_CullTransparentMesh: 0 +--- !u!114 &6116560687017548050 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437165669679817704} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 634137158f07dff488d018d707aa403a, type: 2} + m_FontSize: 1 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 5 +--- !u!114 &5947394123076927964 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437165669679817704} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72f543c75b355a741976183c1e74debc, type: 3} + m_Name: + m_EditorClassIdentifier: + _textSpacing: -31.72 --- !u!1 &488727262376238149 GameObject: m_ObjectHideFlags: 0 @@ -1636,6 +2115,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &552760852741441565 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 212596922124306344} + - component: {fileID: 7932254072797368178} + - component: {fileID: 9047262607512645558} + m_Layer: 5 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &212596922124306344 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 552760852741441565} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 813511433792698727} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -9.8} + m_SizeDelta: {x: 952, y: 251.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7932254072797368178 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 552760852741441565} + m_CullTransparentMesh: 0 +--- !u!114 &9047262607512645558 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 552760852741441565} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2eab5c679a345164baf7afa4a3d6f810, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &561526708105022049 GameObject: m_ObjectHideFlags: 0 @@ -2298,6 +2851,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &778801705271374044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8049729985224696376} + - component: {fileID: 5724698235006046804} + - component: {fileID: 1957834527416950878} + m_Layer: 5 + m_Name: Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8049729985224696376 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778801705271374044} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 170872249803183511} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 76.3, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5724698235006046804 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778801705271374044} + m_CullTransparentMesh: 0 +--- !u!114 &1957834527416950878 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778801705271374044} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &797508826101091741 GameObject: m_ObjectHideFlags: 0 @@ -2522,7 +3149,11 @@ RectTransform: m_Children: - {fileID: 4403385418803474761} - {fileID: 6731589704943924282} - - {fileID: 7227227312977206032} + - {fileID: 1745033544839090825} + - {fileID: 5368326415734529191} + - {fileID: 2583667563870890104} + - {fileID: 1338579734977636462} + - {fileID: 9081327288207073813} m_Father: {fileID: 6860498336681067139} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2914,6 +3545,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &1065113286509874607 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1378265226877723401} + - component: {fileID: 2882385185059958679} + - component: {fileID: 8235034345210402032} + m_Layer: 5 + m_Name: infoText (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1378265226877723401 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1065113286509874607} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1075661123906790199} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 330.2, y: -22} + m_SizeDelta: {x: 660.4, y: 44} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2882385185059958679 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1065113286509874607} + m_CullTransparentMesh: 0 +--- !u!114 &8235034345210402032 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1065113286509874607} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.85882354, g: 0.73333335, b: 0.57254905, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\xB7\u6D3B\u52A8\u671F\u95F4\uFF0C\u5173\u5361\u6302\u673A\u53EF\u83B7\u5F97\u968F\u673A\u6570\u91CF\u7684\u5151\u6362\u9053\u5177\uFF0C\u4F7F\u7528\u5151\u6362\u9053\u5177\u5728\u5151\u6362\u5546\u5E97\u6362\u53D6\u8D85\u503C\u5546\u54C1\u3002" + LanguageIndex: 10431 --- !u!1 &1125930658458404616 GameObject: m_ObjectHideFlags: 0 @@ -2993,6 +3704,80 @@ MonoBehaviour: m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 2000 +--- !u!1 &1137479494519138987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 108550389822459225} + - component: {fileID: 7460898104511483619} + - component: {fileID: 7239479591690954311} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &108550389822459225 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1137479494519138987} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3222635615247166550} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 212, y: 61} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7460898104511483619 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1137479494519138987} + m_CullTransparentMesh: 0 +--- !u!114 &7239479591690954311 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1137479494519138987} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 674172b9b6d6a4d49a2ec7af45bc7ef9, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1175254284194947088 GameObject: m_ObjectHideFlags: 0 @@ -3169,6 +3954,81 @@ RectTransform: m_AnchoredPosition: {x: 356.89, y: 0} m_SizeDelta: {x: 236.22, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1297101206541353269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 448707706058858778} + - component: {fileID: 1213982467782491352} + - component: {fileID: 927009828259971254} + m_Layer: 5 + m_Name: posImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &448707706058858778 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297101206541353269} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5087074193875451283} + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.43, y: -146.8} + m_SizeDelta: {x: 62, y: 62} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1213982467782491352 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297101206541353269} + m_CullTransparentMesh: 0 +--- !u!114 &927009828259971254 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297101206541353269} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: db8500e91a3484346b7601a9e856cec6, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1319844647950767697 GameObject: m_ObjectHideFlags: 0 @@ -3415,6 +4275,80 @@ MonoBehaviour: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 2 +--- !u!1 &1350222782272476578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2761134641935280094} + - component: {fileID: 1223193865494556527} + - component: {fileID: 3345059233220245154} + m_Layer: 5 + m_Name: mask2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2761134641935280094 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350222782272476578} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -466.63} + m_SizeDelta: {x: 1080, y: 554.45} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1223193865494556527 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350222782272476578} + m_CullTransparentMesh: 0 +--- !u!114 &3345059233220245154 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350222782272476578} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 4ea7aae2650146c4098d24d9782219f1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1393902256012972295 GameObject: m_ObjectHideFlags: 0 @@ -3764,6 +4698,153 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &1440701814888936248 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1075661123906790199} + - component: {fileID: 3855789430200225653} + - component: {fileID: 3559431568718780903} + m_Layer: 5 + m_Name: infoTextGrid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1075661123906790199 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1440701814888936248} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1378265226877723401} + - {fileID: 2642410431179499000} + - {fileID: 3758035509514507602} + - {fileID: 7381283608663297538} + m_Father: {fileID: 6729835049448417127} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -110, y: 178.1} + m_SizeDelta: {x: 660.4, y: 244.2} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3855789430200225653 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1440701814888936248} + m_CullTransparentMesh: 0 +--- !u!114 &3559431568718780903 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1440701814888936248} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 660.4, y: 44} + m_Spacing: {x: 0, y: 17.39} + m_Constraint: 0 + m_ConstraintCount: 2 +--- !u!1 &1462617889800693461 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8570584567111104563} + - component: {fileID: 3907407636807707543} + - component: {fileID: 7510015271331072397} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8570584567111104563 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1462617889800693461} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7504117409916908220} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -74.5, y: -1.6} + m_SizeDelta: {x: 64.7, y: 64.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3907407636807707543 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1462617889800693461} + m_CullTransparentMesh: 0 +--- !u!114 &7510015271331072397 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1462617889800693461} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 471a2a0b327152440ab14d6a78e6c81a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1481019519785840063 GameObject: m_ObjectHideFlags: 0 @@ -3804,7 +4885,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -337.98, y: -335} + m_AnchoredPosition: {x: -358.78, y: -334.59998} m_SizeDelta: {x: 66, y: 258} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1378326569700673473 @@ -3916,7 +4997,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -371.48, y: 438.6} + m_AnchoredPosition: {x: -392.28, y: 439.00003} m_SizeDelta: {x: 66, y: 258} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4988659600349479101 @@ -4132,12 +5213,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4707548327315096938} - m_Father: {fileID: 1580303152666221298} - m_RootOrder: 2 + m_Father: {fileID: 6872382260446978439} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 601} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -564} m_SizeDelta: {x: 584, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7091958631644234883 @@ -4442,7 +5523,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641519810376278263} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] @@ -4451,7 +5532,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 28, y: 312} + m_AnchoredPosition: {x: 7.200012, y: 312.40002} m_SizeDelta: {x: 480, y: 760} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2949149110740103158 @@ -4960,6 +6041,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &2025250538976517661 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4687026463986099029} + - component: {fileID: 3167176307804851335} + - component: {fileID: 6009994901475163703} + m_Layer: 5 + m_Name: starlayout + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4687026463986099029 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2025250538976517661} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 224326856584923652} + - {fileID: 8182543373187534262} + - {fileID: 7725929593741508509} + - {fileID: 7543513311188534366} + - {fileID: 6595831150981558426} + m_Father: {fileID: 5548168574057134456} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 14.5, y: -601.8} + m_SizeDelta: {x: 152.6, y: 37} + m_Pivot: {x: 0, y: 1} +--- !u!114 &3167176307804851335 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2025250538976517661} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 37, y: 37} + m_Spacing: {x: -8.1, y: 0} + m_Constraint: 1 + m_ConstraintCount: 5 +--- !u!114 &6009994901475163703 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2025250538976517661} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 --- !u!1 &2088310615141481592 GameObject: m_ObjectHideFlags: 0 @@ -5513,6 +6674,46 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &2204671437454322090 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7504117409916908220} + m_Layer: 5 + m_Name: buyInfo + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7504117409916908220 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2204671437454322090} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3821155020569317936} + - {fileID: 7464770080557143484} + - {fileID: 8570584567111104563} + - {fileID: 2642591005768910205} + - {fileID: 8601618189633078952} + m_Father: {fileID: 813511433792698727} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 312.2, y: -157.5} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2224757020172228415 GameObject: m_ObjectHideFlags: 0 @@ -5546,9 +6747,9 @@ RectTransform: m_Father: {fileID: 424732031091494258} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2.4, y: 397.2} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -2.4, y: -562.8} m_SizeDelta: {x: 584, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4136480265334163230 @@ -5705,6 +6906,85 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &2296372898108099003 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267344798876244538} + - component: {fileID: 3738421533255193029} + - component: {fileID: 6175285042266341697} + m_Layer: 5 + m_Name: name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5267344798876244538 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2296372898108099003} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5548168574057134456} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 8.19, y: -569.11} + m_SizeDelta: {x: 150.46, y: 33.05} + m_Pivot: {x: 1, y: 1} +--- !u!222 &3738421533255193029 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2296372898108099003} + m_CullTransparentMesh: 0 +--- !u!114 &6175285042266341697 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2296372898108099003} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.99607843, g: 0.7372549, b: 0.41960785, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1.2 + m_Text: "\u9F99\u5409\u516C\u4E3B" --- !u!1 &2303466906843528108 GameObject: m_ObjectHideFlags: 0 @@ -5812,9 +7092,9 @@ RectTransform: m_Father: {fileID: 6114044493445337611} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2.4, y: 397.2} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -2.4, y: -562.8} m_SizeDelta: {x: 584, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5726899159507858816 @@ -6903,6 +8183,80 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "\u5FC5\u5B9A\u83B7\u5F974\u661F\u53CA\u4EE5\u4E0A\u795E\u5C06" +--- !u!1 &2819432265183645017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8744190136071426485} + - component: {fileID: 4581354523093753348} + - component: {fileID: 6780464644089847908} + m_Layer: 5 + m_Name: Image (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8744190136071426485 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2819432265183645017} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -341.7} + m_SizeDelta: {x: 1079, y: 296} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4581354523093753348 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2819432265183645017} + m_CullTransparentMesh: 0 +--- !u!114 &6780464644089847908 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2819432265183645017} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 7f05175df0fe76344b6e5292ad6c9867, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &2827507354882112753 GameObject: m_ObjectHideFlags: 0 @@ -6982,7 +8336,7 @@ RectTransform: - {fileID: 2963800615927287734} - {fileID: 8939153194868361019} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -7596,6 +8950,117 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1.27 m_Text: +--- !u!1 &3000273271931370757 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4017228719466610566} + - component: {fileID: 4952415593476306809} + - component: {fileID: 8265246737742917122} + - component: {fileID: 8694383578072563423} + m_Layer: 5 + m_Name: hero2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4017228719466610566 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3000273271931370757} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6106963819904790717} + - {fileID: 9117543551842896340} + - {fileID: 654823925247268376} + - {fileID: 170872249803183511} + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 2.7, y: 206.3} + m_SizeDelta: {x: 66, y: 258} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4952415593476306809 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3000273271931370757} + m_CullTransparentMesh: 0 +--- !u!114 &8265246737742917122 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3000273271931370757} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &8694383578072563423 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3000273271931370757} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &3036260240175476841 GameObject: m_ObjectHideFlags: 0 @@ -7675,6 +9140,84 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &3084803394736317282 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8384148589474327677} + - component: {fileID: 4812597067382098624} + - component: {fileID: 9173169221795133726} + m_Layer: 5 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8384148589474327677 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3084803394736317282} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3162190965119642182} + - {fileID: 70720262201547364} + - {fileID: 7343574187594036244} + - {fileID: 1525338816950952483} + m_Father: {fileID: 5826150532574355614} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -416} + m_SizeDelta: {x: 1080, y: 1085} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4812597067382098624 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3084803394736317282} + m_CullTransparentMesh: 0 +--- !u!114 &9173169221795133726 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3084803394736317282} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d1795e166fb0f3b4699ab0a7dd751caf, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3092867399539100487 GameObject: m_ObjectHideFlags: 0 @@ -7828,6 +9371,160 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &3113584917489773398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7464770080557143484} + - component: {fileID: 1388966578902951899} + - component: {fileID: 3665625537124018067} + m_Layer: 5 + m_Name: text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7464770080557143484 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3113584917489773398} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7504117409916908220} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.8, y: 51.5} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1388966578902951899 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3113584917489773398} + m_CullTransparentMesh: 0 +--- !u!114 &3665625537124018067 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3113584917489773398} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.85882354, g: 0.73333335, b: 0.57254905, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u5F53\u524D\u62E5\u6709\uFF1A" + LanguageIndex: 10432 +--- !u!1 &3116743452421148900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5087074193875451283} + - component: {fileID: 5530817948459139474} + - component: {fileID: 6810007404307796929} + m_Layer: 5 + m_Name: posImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5087074193875451283 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3116743452421148900} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 448707706058858778} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.2, y: 1.1} + m_SizeDelta: {x: 80.05, y: 101.89} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5530817948459139474 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3116743452421148900} + m_CullTransparentMesh: 0 +--- !u!114 &6810007404307796929 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3116743452421148900} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 06b37542654ae3f45a2ddbfec94468fb, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3126859111995067292 GameObject: m_ObjectHideFlags: 0 @@ -12784,7 +14481,7 @@ ParticleSystem: --- !u!199 &6361814840690037554 ParticleSystemRenderer: serializedVersion: 6 - m_ObjectHideFlags: 2 + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -13368,6 +15065,85 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3334415941567938722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 813511433792698727} + - component: {fileID: 2340204990467349303} + - component: {fileID: 7824345956190130245} + m_Layer: 5 + m_Name: downbg2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &813511433792698727 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3334415941567938722} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1872771316070983892} + - {fileID: 212596922124306344} + - {fileID: 5066289227554787029} + - {fileID: 7504117409916908220} + - {fileID: 9033112278488954260} + m_Father: {fileID: 5826150532574355614} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.84000003, y: -550.55} + m_SizeDelta: {x: 1013.3, y: 474.91} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2340204990467349303 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3334415941567938722} + m_CullTransparentMesh: 0 +--- !u!114 &7824345956190130245 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3334415941567938722} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 1410c5d21cdab554c82c0fc2eec0f542, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3374589736690747169 GameObject: m_ObjectHideFlags: 0 @@ -13472,12 +15248,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5655445736015705706} - m_Father: {fileID: 7227227312977206032} - m_RootOrder: 2 + m_Father: {fileID: 8609906984241842863} + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2.4, y: 604.0999} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -559} m_SizeDelta: {x: 584, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1810260529094738811 @@ -13517,6 +15293,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3408409701676134424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9117543551842896340} + - component: {fileID: 8097995675387515981} + - component: {fileID: 6234548336687121091} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9117543551842896340 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3408409701676134424} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4017228719466610566} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: -45.4, y: -478.7} + m_SizeDelta: {x: 70.95, y: 70.95} + m_Pivot: {x: 0, y: 1} +--- !u!222 &8097995675387515981 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3408409701676134424} + m_CullTransparentMesh: 0 +--- !u!114 &6234548336687121091 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3408409701676134424} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c99b1bcbb86e70544b89d8c8295d5cd1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3441649113571486002 GameObject: m_ObjectHideFlags: 0 @@ -13564,81 +15414,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3441649113571486002} m_CullTransparentMesh: 0 ---- !u!1 &3461970535322920997 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5927925275640263573} - - component: {fileID: 3372785575721067673} - - component: {fileID: 4877438943189041953} - m_Layer: 5 - m_Name: frame - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!224 &5927925275640263573 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3461970535322920997} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 7062936280256995171} - m_Father: {fileID: 8263624289699207158} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -38.5, y: 0} - m_SizeDelta: {x: 40, y: 40} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!222 &3372785575721067673 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3461970535322920997} - m_CullTransparentMesh: 0 ---- !u!114 &4877438943189041953 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3461970535322920997} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 --- !u!1 &3468872131027366152 GameObject: m_ObjectHideFlags: 0 @@ -13713,6 +15488,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3535930104193765456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2642410431179499000} + - component: {fileID: 6746990755904322924} + - component: {fileID: 1550921931292118634} + m_Layer: 5 + m_Name: infoText (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &2642410431179499000 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3535930104193765456} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1075661123906790199} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 330.2, y: -83.39} + m_SizeDelta: {x: 660.4, y: 44} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6746990755904322924 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3535930104193765456} + m_CullTransparentMesh: 0 +--- !u!114 &1550921931292118634 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3535930104193765456} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.85882354, g: 0.73333335, b: 0.57254905, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\xB7\u6D3B\u52A8\u671F\u95F4\u5B8C\u6210\u63A2\u7D22\u53EF\u4EE5\u83B7\u53D6\u9053\u5177\u9053\u5177\u9053" + LanguageIndex: 10431 --- !u!1 &3584394435144537809 GameObject: m_ObjectHideFlags: 0 @@ -13882,6 +15737,80 @@ MonoBehaviour: m_FlexibleWidth: -1 m_FlexibleHeight: -1 m_LayoutPriority: 1 +--- !u!1 &3637721187957913215 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 70720262201547364} + - component: {fileID: 5090411181126325274} + - component: {fileID: 1903216452416212308} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &70720262201547364 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3637721187957913215} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8384148589474327677} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 816} + m_Pivot: {x: 0.5, y: 1} +--- !u!222 &5090411181126325274 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3637721187957913215} + m_CullTransparentMesh: 0 +--- !u!114 &1903216452416212308 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3637721187957913215} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c64be4907cc279b4db93b2c3bb10798a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3671272753133230096 GameObject: m_ObjectHideFlags: 0 @@ -14077,6 +16006,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3843454203303137704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 500363795313627275} + - component: {fileID: 503574274284658564} + - component: {fileID: 7136152358932502240} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &500363795313627275 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3843454203303137704} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5548168574057134456} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: -10.9, y: -548.9} + m_SizeDelta: {x: 70.95, y: 70.95} + m_Pivot: {x: 0, y: 1} +--- !u!222 &503574274284658564 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3843454203303137704} + m_CullTransparentMesh: 0 +--- !u!114 &7136152358932502240 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3843454203303137704} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c99b1bcbb86e70544b89d8c8295d5cd1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3856134780457133768 GameObject: m_ObjectHideFlags: 0 @@ -14106,6 +16109,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 773134491157311162} + - {fileID: 4942335093883475214} - {fileID: 1008277262461928353} - {fileID: 1314800149254738902} - {fileID: 3718220382011998832} @@ -14114,7 +16118,6 @@ RectTransform: - {fileID: 883054594287310539} - {fileID: 6606775460708689048} - {fileID: 5252453140614753549} - - {fileID: 8263624289699207158} - {fileID: 491468270015299272} - {fileID: 8773590478479781027} m_Father: {fileID: 6860498336681067139} @@ -14736,6 +16739,43 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 0.89 m_Text: "\u901A\u5929\u6559\u4E3B" +--- !u!1 &4118859162944429190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6729835049448417127} + m_Layer: 5 + m_Name: info + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6729835049448417127 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4118859162944429190} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7954772271451399688} + - {fileID: 1075661123906790199} + m_Father: {fileID: 2553557661709679470} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.84, y: -231} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4119732831099748048 GameObject: m_ObjectHideFlags: 0 @@ -15410,7 +17450,7 @@ RectTransform: m_Children: - {fileID: 8207362308005532470} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -16059,14 +18099,93 @@ RectTransform: - {fileID: 3517814007534982903} - {fileID: 1008042109767524304} - {fileID: 2991313753996687485} - m_Father: {fileID: 7227227312977206032} - m_RootOrder: 0 + m_Father: {fileID: 8609906984241842863} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2359, y: 352} + m_AnchoredPosition: {x: -1680, y: 145.09998} m_SizeDelta: {x: 1080, y: 192.67} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &4450195712842965592 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7525983198986031177} + - component: {fileID: 8527591333639193042} + - component: {fileID: 7068918085577269017} + m_Layer: 5 + m_Name: name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7525983198986031177 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4450195712842965592} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 838149936038264037} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 57, y: -395.93} + m_SizeDelta: {x: 137.47, y: 32.63} + m_Pivot: {x: 1, y: 1} +--- !u!222 &8527591333639193042 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4450195712842965592} + m_CullTransparentMesh: 0 +--- !u!114 &7068918085577269017 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4450195712842965592} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.99607843, g: 0.7372549, b: 0.41960785, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 44 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u4E1C\u534E\u5E1D\u541B" --- !u!1 &4453678039707639172 GameObject: m_ObjectHideFlags: 0 @@ -16237,6 +18356,156 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &4460234175204987812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2553557661709679470} + - component: {fileID: 7575930218308700502} + - component: {fileID: 2475369107904658936} + m_Layer: 5 + m_Name: downbg1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2553557661709679470 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4460234175204987812} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3222635615247166550} + - {fileID: 6729835049448417127} + m_Father: {fileID: 5826150532574355614} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.84, y: -76.56} + m_SizeDelta: {x: 1013.3, y: 417.81} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7575930218308700502 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4460234175204987812} + m_CullTransparentMesh: 0 +--- !u!114 &2475369107904658936 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4460234175204987812} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 1410c5d21cdab554c82c0fc2eec0f542, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &4467056935268042817 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5362779557635034754} + - component: {fileID: 7045412578090079184} + - component: {fileID: 8374798957941929820} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5362779557635034754 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4467056935268042817} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 170872249803183511} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 47.4, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7045412578090079184 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4467056935268042817} + m_CullTransparentMesh: 0 +--- !u!114 &8374798957941929820 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4467056935268042817} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4494804997986716016 GameObject: m_ObjectHideFlags: 0 @@ -16441,6 +18710,120 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4579582754692252156} m_CullTransparentMesh: 0 +--- !u!1 &4589849422848318415 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5826150532574355614} + m_Layer: 5 + m_Name: page_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5826150532574355614 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4589849422848318415} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8384148589474327677} + - {fileID: 5040779215982209308} + - {fileID: 2553557661709679470} + - {fileID: 813511433792698727} + - {fileID: 4722397917361595607} + m_Father: {fileID: 6860498336681067139} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &4618775157018518869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7343574187594036244} + - component: {fileID: 6352649274750870726} + - component: {fileID: 2703619441955461822} + m_Layer: 5 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7343574187594036244 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4618775157018518869} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8384148589474327677} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -963} + m_SizeDelta: {x: 1080, y: 1536.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6352649274750870726 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4618775157018518869} + m_CullTransparentMesh: 0 +--- !u!114 &2703619441955461822 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4618775157018518869} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5d9f6e48de1533d4db7d330bdb11e861, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4624338695030170943 GameObject: m_ObjectHideFlags: 0 @@ -16515,6 +18898,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &4624781634666451122 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3821155020569317936} + - component: {fileID: 4942058361836527877} + - component: {fileID: 5930013805709234632} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3821155020569317936 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4624781634666451122} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7504117409916908220} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -4.5, y: -0.5} + m_SizeDelta: {x: 199.88, y: 60} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4942058361836527877 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4624781634666451122} + m_CullTransparentMesh: 0 +--- !u!114 &5930013805709234632 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4624781634666451122} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 7ec14c2c83707d6498dab52472a6941f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4631973974069871833 GameObject: m_ObjectHideFlags: 0 @@ -16589,6 +19046,143 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &4659889526006063070 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8601618189633078952} + - component: {fileID: 1452712447105218162} + - component: {fileID: 1557987465561160261} + - component: {fileID: 3832332421321053177} + - component: {fileID: 4023183645016794648} + m_Layer: 5 + m_Name: addBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8601618189633078952 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4659889526006063070} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7504117409916908220} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 68.5, y: -0.1} + m_SizeDelta: {x: 53, y: 60} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1452712447105218162 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4659889526006063070} + m_CullTransparentMesh: 0 +--- !u!114 &1557987465561160261 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4659889526006063070} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5facc668a73a35c4e9e2984c18d47865, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &3832332421321053177 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4659889526006063070} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1557987465561160261} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &4023183645016794648 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4659889526006063070} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &4660362101680361560 GameObject: m_ObjectHideFlags: 0 @@ -16721,7 +19315,7 @@ RectTransform: - {fileID: 465935887283869462} - {fileID: 7882635905004894073} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -17040,6 +19634,80 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &4797504672131298058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 39851588976299868} + - component: {fileID: 9157394005746992223} + - component: {fileID: 6922194144522297751} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &39851588976299868 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4797504672131298058} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5522078613306577319} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 47.4, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &9157394005746992223 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4797504672131298058} + m_CullTransparentMesh: 0 +--- !u!114 &6922194144522297751 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4797504672131298058} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4817250568148833241 GameObject: m_ObjectHideFlags: 0 @@ -17146,9 +19814,9 @@ RectTransform: m_Father: {fileID: 424732031091494258} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 626.25} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -333.75} m_SizeDelta: {x: 1080, y: 471} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7741278553653742348 @@ -17282,44 +19950,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: _textSpacing: -28 ---- !u!1 &4851746548656018494 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7227227312977206032} - m_Layer: 5 - m_Name: content - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &7227227312977206032 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4851746548656018494} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2583667563870890104} - - {fileID: 1338579734977636462} - - {fileID: 9081327288207073813} - m_Father: {fileID: 8609906984241842863} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: -206.9} - m_SizeDelta: {x: 0, y: 1193.8} - m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4856871968637536000 GameObject: m_ObjectHideFlags: 0 @@ -17343,17 +19973,17 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4856871968637536000} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 7227227312977206032} - m_RootOrder: 1 + m_Father: {fileID: 8609906984241842863} + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -6.9000244} - m_SizeDelta: {x: 0, y: -13.7} + m_AnchoredPosition: {x: 0, y: -213.80005} + m_SizeDelta: {x: 0, y: -739.89996} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4867386187448914786 GameObject: @@ -17533,7 +20163,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4985286094702887847} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -17543,7 +20173,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 319, y: -467.6} + m_AnchoredPosition: {x: 298.2, y: -467.19998} m_SizeDelta: {x: 214, y: 115} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2115642261539010019 @@ -17595,7 +20225,7 @@ GameObject: - component: {fileID: 1746059995049721408} - component: {fileID: 7959418839065589552} m_Layer: 5 - m_Name: Bg + m_Name: Bg1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -17622,7 +20252,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 20.8, y: -0.4} m_SizeDelta: {x: 1080, y: 1920} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1746059995049721408 @@ -17662,6 +20292,81 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5041005458760992901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3903271168373699539} + - component: {fileID: 1195425032339859212} + - component: {fileID: 6295219592512852814} + m_Layer: 5 + m_Name: Image (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3903271168373699539 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5041005458760992901} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: -1, z: 1} + m_Children: + - {fileID: 6096619606230918725} + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 333.28, y: -686.32} + m_SizeDelta: {x: 214, y: 115} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1195425032339859212 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5041005458760992901} + m_CullTransparentMesh: 0 +--- !u!114 &6295219592512852814 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5041005458760992901} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: cc769968502bdcc4abbc1a7f789bfb2e, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5063259274705246180 GameObject: m_ObjectHideFlags: 0 @@ -17772,7 +20477,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3463243519653302739} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -18381,6 +21086,86 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5262116819834456937} m_CullTransparentMesh: 0 +--- !u!1 &5290566768723665966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3758035509514507602} + - component: {fileID: 1902017485991704165} + - component: {fileID: 935661362760480709} + m_Layer: 5 + m_Name: infoText (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &3758035509514507602 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290566768723665966} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1075661123906790199} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 330.2, y: -144.78} + m_SizeDelta: {x: 660.4, y: 44} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1902017485991704165 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290566768723665966} + m_CullTransparentMesh: 0 +--- !u!114 &935661362760480709 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290566768723665966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.85882354, g: 0.73333335, b: 0.57254905, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\xB7\u6D3B\u52A8\u671F\u95F4\u5B8C\u6210\u63A2\u7D22\u53EF\u4EE5\u83B7\u53D6\u9053\u5177\u9053\u5177\u9053" + LanguageIndex: 10431 --- !u!1 &5296666992329814226 GameObject: m_ObjectHideFlags: 0 @@ -23107,7 +25892,7 @@ ParticleSystem: --- !u!199 &56297470826831929 ParticleSystemRenderer: serializedVersion: 6 - m_ObjectHideFlags: 2 + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -23245,6 +26030,80 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &5356185647651396332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7251019149437837538} + - component: {fileID: 6379022776572100460} + - component: {fileID: 1237761291845796001} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7251019149437837538 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5356185647651396332} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 838149936038264037} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 180, y: 680} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6379022776572100460 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5356185647651396332} + m_CullTransparentMesh: 0 +--- !u!114 &1237761291845796001 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5356185647651396332} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b03c70aa13178e943b1d5c3f0cae99f1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5359363278435820892 GameObject: m_ObjectHideFlags: 0 @@ -23477,6 +26336,80 @@ MonoBehaviour: m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "198\u5143" +--- !u!1 &5478261892782662264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1525338816950952483} + - component: {fileID: 8329274077448910796} + - component: {fileID: 5939179454172605611} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1525338816950952483 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5478261892782662264} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8384148589474327677} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 8, y: -239.00006} + m_SizeDelta: {x: 710, y: 265} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8329274077448910796 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5478261892782662264} + m_CullTransparentMesh: 0 +--- !u!114 &5939179454172605611 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5478261892782662264} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: bcb2c58100219d844997cd13b1b70c6b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5494382808124108352 GameObject: m_ObjectHideFlags: 0 @@ -23510,9 +26443,9 @@ RectTransform: m_Father: {fileID: 8773590478479781027} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 529.49, y: -76.910034} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.92, y: -79} m_SizeDelta: {x: 853.93, y: 22.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7365148462523986768 @@ -23775,6 +26708,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5514444493992367750 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6867041935752600045} + - component: {fileID: 1422201217191262895} + - component: {fileID: 8589727876932688132} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6867041935752600045 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5514444493992367750} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7954772271451399688} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.01, y: 1.69} + m_SizeDelta: {x: 218.2, y: 218.2} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1422201217191262895 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5514444493992367750} + m_CullTransparentMesh: 0 +--- !u!114 &8589727876932688132 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5514444493992367750} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 471a2a0b327152440ab14d6a78e6c81a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5531916637008831670 GameObject: m_ObjectHideFlags: 0 @@ -23864,6 +26871,80 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Slider+SliderEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &5534463467139136068 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8037277592639676956} + - component: {fileID: 2334908761605929783} + - component: {fileID: 7523401335948795124} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8037277592639676956 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5534463467139136068} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5368326415734529191} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 988, y: 246} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2334908761605929783 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5534463467139136068} + m_CullTransparentMesh: 0 +--- !u!114 &7523401335948795124 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5534463467139136068} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d7c8ed15b405d5c47a449b24210d447f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5534604298462825450 GameObject: m_ObjectHideFlags: 0 @@ -23938,6 +27019,41 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5574404268084687812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3162190965119642182} + m_Layer: 5 + m_Name: live + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3162190965119642182 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5574404268084687812} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8384148589474327677} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -70, y: -123} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5576350352628214636 GameObject: m_ObjectHideFlags: 0 @@ -24656,80 +27772,6 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" ---- !u!1 &5703115037970890676 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7062936280256995171} - - component: {fileID: 7261661126287959512} - - component: {fileID: 8177391781127705485} - m_Layer: 5 - m_Name: icon - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &7062936280256995171 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5703115037970890676} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 5927925275640263573} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 40, y: 40} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!222 &7261661126287959512 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5703115037970890676} - m_CullTransparentMesh: 0 ---- !u!114 &8177391781127705485 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5703115037970890676} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 --- !u!1 &5710121048407032589 GameObject: m_ObjectHideFlags: 0 @@ -24810,6 +27852,155 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: 17:20:01 LanguageIndex: 0 +--- !u!1 &5730018582027216528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7954772271451399688} + - component: {fileID: 8318922914157548168} + - component: {fileID: 6534013692476005166} + m_Layer: 5 + m_Name: itemViewParent + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7954772271451399688 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5730018582027216528} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6867041935752600045} + m_Father: {fileID: 6729835049448417127} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 341.5, y: 199.6} + m_SizeDelta: {x: 236, y: 236} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8318922914157548168 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5730018582027216528} + m_CullTransparentMesh: 0 +--- !u!114 &6534013692476005166 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5730018582027216528} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e600695d256f00741afe6f8a38758220, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5744922061982278825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 224326856584923652} + - component: {fileID: 8608424370524635504} + - component: {fileID: 7806801059718131863} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &224326856584923652 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5744922061982278825} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4687026463986099029} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 18.5, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8608424370524635504 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5744922061982278825} + m_CullTransparentMesh: 0 +--- !u!114 &7806801059718131863 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5744922061982278825} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5785725382407249275 GameObject: m_ObjectHideFlags: 0 @@ -25245,6 +28436,265 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5853741375130830290 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8182543373187534262} + - component: {fileID: 8849331627237060132} + - component: {fileID: 3299045765081765078} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8182543373187534262 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5853741375130830290} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4687026463986099029} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 47.4, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8849331627237060132 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5853741375130830290} + m_CullTransparentMesh: 0 +--- !u!114 &3299045765081765078 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5853741375130830290} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5967955912637405624 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6595831150981558426} + - component: {fileID: 1236056628650470769} + - component: {fileID: 7146043737632151284} + m_Layer: 5 + m_Name: Image (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6595831150981558426 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5967955912637405624} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4687026463986099029} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 134.1, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1236056628650470769 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5967955912637405624} + m_CullTransparentMesh: 0 +--- !u!114 &7146043737632151284 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5967955912637405624} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5971565080983569457 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 838149936038264037} + - component: {fileID: 4535790855736381603} + - component: {fileID: 7863575110506936883} + - component: {fileID: 5399313913142559315} + m_Layer: 5 + m_Name: hero3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &838149936038264037 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5971565080983569457} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7251019149437837538} + - {fileID: 8623833081110097092} + - {fileID: 7525983198986031177} + - {fileID: 5522078613306577319} + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 305.7, y: 111.8} + m_SizeDelta: {x: 66, y: 258} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4535790855736381603 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5971565080983569457} + m_CullTransparentMesh: 0 +--- !u!114 &7863575110506936883 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5971565080983569457} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &5399313913142559315 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5971565080983569457} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &6022443857374212495 GameObject: m_ObjectHideFlags: 0 @@ -26045,6 +29495,81 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "30\u6B21\u5185\u5FC5\u5F97\u91D1\u8272\u9B42\u5370" LanguageIndex: 0 +--- !u!1 &6255652458318568842 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872771316070983892} + - component: {fileID: 4442688076396355511} + - component: {fileID: 1379414117670127212} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1872771316070983892 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6255652458318568842} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 650307571469515872} + m_Father: {fileID: 813511433792698727} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 212} + m_SizeDelta: {x: 382, y: 102} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4442688076396355511 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6255652458318568842} + m_CullTransparentMesh: 0 +--- !u!114 &1379414117670127212 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6255652458318568842} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: caf0853942f90104b92396b6349fa8ce, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6280140570404940312 GameObject: m_ObjectHideFlags: 0 @@ -26120,6 +29645,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6316148979793831849 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6747064587756815574} + - component: {fileID: 5897336571445660193} + - component: {fileID: 830765088639481760} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6747064587756815574 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6316148979793831849} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 170872249803183511} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 18.5, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5897336571445660193 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6316148979793831849} + m_CullTransparentMesh: 0 +--- !u!114 &830765088639481760 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6316148979793831849} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6330585787560785340 GameObject: m_ObjectHideFlags: 0 @@ -26199,6 +29798,144 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &6336569152732825358 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9033112278488954260} + - component: {fileID: 2921409971309736459} + - component: {fileID: 7101130066007912699} + - component: {fileID: 1134174736519724351} + - component: {fileID: 7761740016325505102} + m_Layer: 5 + m_Name: goBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9033112278488954260 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6336569152732825358} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7661532447679766639} + m_Father: {fileID: 813511433792698727} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 551, y: -379.4} + m_SizeDelta: {x: 260, y: 74} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2921409971309736459 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6336569152732825358} + m_CullTransparentMesh: 0 +--- !u!114 &7101130066007912699 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6336569152732825358} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1134174736519724351 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6336569152732825358} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 7101130066007912699} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &7761740016325505102 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6336569152732825358} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &6344923951847583693 GameObject: m_ObjectHideFlags: 0 @@ -26222,17 +29959,17 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6344923951847583693} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1580303152666221298} - m_RootOrder: 1 + m_Father: {fileID: 6872382260446978439} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: -6.9000244} - m_SizeDelta: {x: 1080, y: 1180.3} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -213.80005} + m_SizeDelta: {x: 0, y: -739.89996} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6348808697839174188 GameObject: @@ -26308,6 +30045,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6389669169461886671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5040779215982209308} + - component: {fileID: 7064456793435408526} + - component: {fileID: 2399822737687526764} + m_Layer: 5 + m_Name: leftUpGO + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5040779215982209308 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6389669169461886671} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1139926041897055865} + - {fileID: 3592725997439368004} + - {fileID: 448707706058858778} + - {fileID: 8469213554199261296} + - {fileID: 2385186416307520851} + - {fileID: 2448863345673041936} + m_Father: {fileID: 5826150532574355614} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -399, y: 706.9} + m_SizeDelta: {x: 83, y: 355} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7064456793435408526 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6389669169461886671} + m_CullTransparentMesh: 0 +--- !u!114 &2399822737687526764 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6389669169461886671} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c5ced98efb30c9449a53a95bc5c5e222, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6397979664467674157 GameObject: m_ObjectHideFlags: 0 @@ -26416,7 +30233,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: -327} + m_AnchoredPosition: {x: 0, y: -329} m_SizeDelta: {x: 1080, y: 472} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &68668057159031517 @@ -26456,6 +30273,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6461081268872622338 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7543513311188534366} + - component: {fileID: 3209567511493608727} + - component: {fileID: 1875143670177730065} + m_Layer: 5 + m_Name: Image (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7543513311188534366 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6461081268872622338} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4687026463986099029} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 105.2, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3209567511493608727 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6461081268872622338} + m_CullTransparentMesh: 0 +--- !u!114 &1875143670177730065 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6461081268872622338} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6522179889925035594 GameObject: m_ObjectHideFlags: 0 @@ -26845,7 +30736,7 @@ MonoBehaviour: m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: '***' ---- !u!1 &6587771137197466060 +--- !u!1 &6595835509963904470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -26853,77 +30744,72 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 4469665290745153394} - - component: {fileID: 507159065396874414} - - component: {fileID: 1455992946911618500} + - component: {fileID: 3828874377192625777} + - component: {fileID: 2727113478152300234} + - component: {fileID: 5572609280851554200} m_Layer: 5 - m_Name: Text + m_Name: Image (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!224 &4469665290745153394 +--- !u!224 &3828874377192625777 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6587771137197466060} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_GameObject: {fileID: 6595835509963904470} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 8263624289699207158} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 42.3, y: 0} - m_SizeDelta: {x: 37.35, y: 30} + m_Father: {fileID: 170872249803183511} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 134.1, y: -18.5} + m_SizeDelta: {x: 37, y: 37} m_Pivot: {x: 0.5, y: 0.5} ---- !u!222 &507159065396874414 +--- !u!222 &2727113478152300234 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6587771137197466060} + m_GameObject: {fileID: 6595835509963904470} m_CullTransparentMesh: 0 ---- !u!114 &1455992946911618500 +--- !u!114 &5572609280851554200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6587771137197466060} + m_GameObject: {fileID: 6595835509963904470} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.9137255, g: 0.8509804, b: 0.7294118, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_FontData: - m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} - m_FontSize: 32 - m_FontStyle: 0 - m_BestFit: 0 - m_MinSize: 2 - m_MaxSize: 40 - m_Alignment: 5 - m_AlignByGeometry: 0 - m_RichText: 1 - m_HorizontalOverflow: 1 - m_VerticalOverflow: 1 - m_LineSpacing: 1 - m_Text: 30 + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6641795166345626131 GameObject: m_ObjectHideFlags: 0 @@ -27029,6 +30915,8 @@ MonoBehaviour: - {fileID: 6527886094554756867} - {fileID: 518682250538405114} - {fileID: 3133872193595252448} + - {fileID: 4988589400906114021} + - {fileID: 6834145153703001893} --- !u!1 &6641942970975030909 GameObject: m_ObjectHideFlags: 0 @@ -27215,6 +31103,7 @@ RectTransform: - {fileID: 424732031091494258} - {fileID: 6872382260446978439} - {fileID: 6114044493445337611} + - {fileID: 5826150532574355614} m_Father: {fileID: 6861030463589856289} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -27583,6 +31472,237 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "3\u59299\u5C0F\u65F6" LanguageIndex: 0 +--- !u!1 &6738634943057373551 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2323714484972681196} + - component: {fileID: 5351890322946543762} + - component: {fileID: 8322912648542675966} + m_Layer: 5 + m_Name: Image (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2323714484972681196 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6738634943057373551} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5522078613306577319} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 105.2, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5351890322946543762 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6738634943057373551} + m_CullTransparentMesh: 0 +--- !u!114 &8322912648542675966 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6738634943057373551} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6741919694186058848 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3222635615247166550} + - component: {fileID: 5978801690268200670} + - component: {fileID: 3926478885065542651} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3222635615247166550 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6741919694186058848} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 108550389822459225} + m_Father: {fileID: 2553557661709679470} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 181} + m_SizeDelta: {x: 382, y: 102} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5978801690268200670 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6741919694186058848} + m_CullTransparentMesh: 0 +--- !u!114 &3926478885065542651 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6741919694186058848} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: caf0853942f90104b92396b6349fa8ce, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6834145153703001893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4942335093883475214} + - component: {fileID: 8070001422541519044} + - component: {fileID: 1045088711924049182} + m_Layer: 5 + m_Name: Bg2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4942335093883475214 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6834145153703001893} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1671830001272980055} + - {fileID: 2761134641935280094} + - {fileID: 3244222343381649594} + - {fileID: 5548168574057134456} + - {fileID: 4017228719466610566} + - {fileID: 838149936038264037} + - {fileID: 8744190136071426485} + - {fileID: 3903271168373699539} + m_Father: {fileID: 3463243519653302739} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1080, y: 1920} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8070001422541519044 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6834145153703001893} + m_CullTransparentMesh: 0 +--- !u!114 &1045088711924049182 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6834145153703001893} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 1c3efb4a31c432c4cb580bc0bd4be7af, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6849124533573169987 GameObject: m_ObjectHideFlags: 0 @@ -28227,6 +32347,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6958007192806637420 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 650307571469515872} + - component: {fileID: 7947637754903711124} + - component: {fileID: 4315322304383958309} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &650307571469515872 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6958007192806637420} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1872771316070983892} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 212, y: 61} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7947637754903711124 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6958007192806637420} + m_CullTransparentMesh: 0 +--- !u!114 &4315322304383958309 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6958007192806637420} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6164dbc2b48306a4b822b9e465f50f9c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6963380778722333028 GameObject: m_ObjectHideFlags: 0 @@ -28513,6 +32707,85 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &7008469193929296064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 654823925247268376} + - component: {fileID: 566463464585943350} + - component: {fileID: 3060904818377522550} + m_Layer: 5 + m_Name: name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &654823925247268376 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7008469193929296064} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4017228719466610566} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 62.4, y: -496.5} + m_SizeDelta: {x: 152.32, y: 33.05} + m_Pivot: {x: 1, y: 1} +--- !u!222 &566463464585943350 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7008469193929296064} + m_CullTransparentMesh: 0 +--- !u!114 &3060904818377522550 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7008469193929296064} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.99607843, g: 0.7372549, b: 0.41960785, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1.2 + m_Text: "\u54EA\u5412" --- !u!1 &7011439610759134487 GameObject: m_ObjectHideFlags: 0 @@ -28666,6 +32939,160 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &7079908972649142428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2385186416307520851} + - component: {fileID: 7935609690945243416} + - component: {fileID: 5662403295913411344} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2385186416307520851 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7079908972649142428} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1.5, y: -151} + m_SizeDelta: {x: 68, y: 68} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7935609690945243416 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7079908972649142428} + m_CullTransparentMesh: 0 +--- !u!114 &5662403295913411344 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7079908972649142428} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f9265182fc2643642b4a0cb9f45083d0, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &7081961498322301795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 170872249803183511} + - component: {fileID: 4964431937110258207} + - component: {fileID: 3553806497476203198} + m_Layer: 5 + m_Name: starlayout + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &170872249803183511 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7081961498322301795} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6747064587756815574} + - {fileID: 5362779557635034754} + - {fileID: 8049729985224696376} + - {fileID: 5396400954123041601} + - {fileID: 3828874377192625777} + m_Father: {fileID: 4017228719466610566} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: -43.299988, y: -529.55} + m_SizeDelta: {x: 152.6, y: 37} + m_Pivot: {x: 0, y: 1} +--- !u!114 &4964431937110258207 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7081961498322301795} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 37, y: 37} + m_Spacing: {x: -8.1, y: 0} + m_Constraint: 1 + m_ConstraintCount: 5 +--- !u!114 &3553806497476203198 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7081961498322301795} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 --- !u!1 &7088095658216551793 GameObject: m_ObjectHideFlags: 0 @@ -29402,7 +33829,7 @@ RectTransform: m_Children: - {fileID: 7003305966459268540} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -29604,6 +34031,86 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: "5\u884CUP" +--- !u!1 &7288588297119869039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7381283608663297538} + - component: {fileID: 5699547976725635187} + - component: {fileID: 8016651121868305484} + m_Layer: 5 + m_Name: infoText (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &7381283608663297538 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7288588297119869039} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1075661123906790199} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 330.2, y: -206.17} + m_SizeDelta: {x: 660.4, y: 44} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5699547976725635187 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7288588297119869039} + m_CullTransparentMesh: 0 +--- !u!114 &8016651121868305484 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7288588297119869039} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.85882354, g: 0.73333335, b: 0.57254905, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\xB7\u6D3B\u52A8\u671F\u95F4\u5B8C\u6210\u63A2\u7D22\u53EF\u4EE5\u83B7\u53D6\u9053\u5177\u9053\u5177\u9053" + LanguageIndex: 10431 --- !u!1 &7323579354752608333 GameObject: m_ObjectHideFlags: 0 @@ -29725,6 +34232,191 @@ RectTransform: m_AnchoredPosition: {x: -1.8, y: -26.7} m_SizeDelta: {x: 917, y: 1137.6} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &7340312795394829887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5548168574057134456} + - component: {fileID: 2872762691279268384} + - component: {fileID: 5590894133541558948} + - component: {fileID: 7049764598334758589} + m_Layer: 5 + m_Name: hero1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5548168574057134456 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7340312795394829887} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8189582698863787372} + - {fileID: 500363795313627275} + - {fileID: 5267344798876244538} + - {fileID: 4687026463986099029} + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -303.8, y: 92.3} + m_SizeDelta: {x: 180, y: 640} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2872762691279268384 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7340312795394829887} + m_CullTransparentMesh: 0 +--- !u!114 &5590894133541558948 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7340312795394829887} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &7049764598334758589 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7340312795394829887} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &7349689413499475589 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1745033544839090825} + - component: {fileID: 7969938412878211690} + - component: {fileID: 2962762175934633264} + m_Layer: 5 + m_Name: bg2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1745033544839090825 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7349689413499475589} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8609906984241842863} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -326} + m_SizeDelta: {x: 1080, y: 472} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7969938412878211690 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7349689413499475589} + m_CullTransparentMesh: 0 +--- !u!114 &2962762175934633264 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7349689413499475589} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 9666adb572f143e48be284b69c0687dc, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &7354129825011358380 GameObject: m_ObjectHideFlags: 0 @@ -30238,12 +34930,12 @@ RectTransform: - {fileID: 1581354851230907343} - {fileID: 5695208878278333687} m_Father: {fileID: 3463243519653302739} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_AnchoredPosition: {x: 0, y: -1.9} + m_SizeDelta: {x: 100, y: 103.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7462597010045760270 GameObject: @@ -30829,7 +35521,9 @@ RectTransform: m_Children: - {fileID: 9110447908448053101} - {fileID: 7418089345689583210} - - {fileID: 1580303152666221298} + - {fileID: 5489039324293512018} + - {fileID: 4240211928911393712} + - {fileID: 4299231318084807277} m_Father: {fileID: 6860498336681067139} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -31035,7 +35729,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 39.666668, y: -38.17} + m_AnchoredPosition: {x: 39.66667, y: -38.17} m_SizeDelta: {x: 69, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4102564784388293894 @@ -31411,6 +36105,188 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &7684070323800540565 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2003377753060051882} + - component: {fileID: 5380362717336812431} + - component: {fileID: 7047001170572238962} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2003377753060051882 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7684070323800540565} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5522078613306577319} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 18.5, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5380362717336812431 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7684070323800540565} + m_CullTransparentMesh: 0 +--- !u!114 &7047001170572238962 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7684070323800540565} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &7689059254353734240 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2448863345673041936} + - component: {fileID: 4364649135544965275} + - component: {fileID: 5477336954866145560} + - component: {fileID: 1989630783328247311} + m_Layer: 5 + m_Name: click + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2448863345673041936 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7689059254353734240} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 430, y: -1} + m_SizeDelta: {x: 959.9, y: 393.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &4364649135544965275 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7689059254353734240} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1989630783328247311} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!222 &5477336954866145560 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7689059254353734240} + m_CullTransparentMesh: 0 +--- !u!114 &1989630783328247311 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7689059254353734240} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!1 &7696472725539617321 GameObject: m_ObjectHideFlags: 0 @@ -31937,7 +36813,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.000030517578, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0.5} --- !u!114 &8625427577928505908 @@ -32012,6 +36888,80 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &7933534628518623583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7725929593741508509} + - component: {fileID: 37537723815729938} + - component: {fileID: 5622123911218436770} + m_Layer: 5 + m_Name: Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7725929593741508509 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7933534628518623583} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4687026463986099029} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 76.3, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &37537723815729938 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7933534628518623583} + m_CullTransparentMesh: 0 +--- !u!114 &5622123911218436770 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7933534628518623583} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &7937415870108959352 GameObject: m_ObjectHideFlags: 0 @@ -32382,7 +37332,7 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 ---- !u!1 &8002697024111661573 +--- !u!1 &7998643207658978860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -32390,36 +37340,72 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1580303152666221298} + - component: {fileID: 1263560061709251314} + - component: {fileID: 2231801546933486979} + - component: {fileID: 8645276346847610471} m_Layer: 5 - m_Name: content + m_Name: Image (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!224 &1580303152666221298 +--- !u!224 &1263560061709251314 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8002697024111661573} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_GameObject: {fileID: 7998643207658978860} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 5489039324293512018} - - {fileID: 4240211928911393712} - - {fileID: 4299231318084807277} - m_Father: {fileID: 6872382260446978439} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: -206.9} - m_SizeDelta: {x: 0, y: 1193.8} + m_Children: [] + m_Father: {fileID: 5522078613306577319} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 134.1, y: -18.5} + m_SizeDelta: {x: 37, y: 37} m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2231801546933486979 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7998643207658978860} + m_CullTransparentMesh: 0 +--- !u!114 &8645276346847610471 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7998643207658978860} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8035545393350875167 GameObject: m_ObjectHideFlags: 0 @@ -32605,9 +37591,9 @@ RectTransform: m_Father: {fileID: 6114044493445337611} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 626.25} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -333.75} m_SizeDelta: {x: 1080, y: 472} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3878045185946790174 @@ -32647,82 +37633,6 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 ---- !u!1 &8072147748632076060 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8263624289699207158} - - component: {fileID: 4079586498544915911} - - component: {fileID: 9002024393599034696} - m_Layer: 5 - m_Name: curvalue - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!224 &8263624289699207158 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8072147748632076060} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4469665290745153394} - - {fileID: 5927925275640263573} - m_Father: {fileID: 3463243519653302739} - m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -457.73, y: 856.6} - m_SizeDelta: {x: 135.68, y: 41.3} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!222 &4079586498544915911 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8072147748632076060} - m_CullTransparentMesh: 0 ---- !u!114 &9002024393599034696 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8072147748632076060} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 055e28e0547175a4ebf34c7ccc8a9505, type: 3} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 --- !u!1 &8087068437573920914 GameObject: m_ObjectHideFlags: 0 @@ -33039,6 +37949,105 @@ MonoBehaviour: m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 220 +--- !u!1 &8114478389259479652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5066289227554787029} + - component: {fileID: 6493601658273779552} + - component: {fileID: 334310526647680960} + - component: {fileID: 3236086186757593359} + m_Layer: 5 + m_Name: itemRewardParent + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5066289227554787029 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8114478389259479652} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 813511433792698727} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000030518, y: 32} + m_SizeDelta: {x: 952, y: 169.2} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &6493601658273779552 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8114478389259479652} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 100, y: 100} + m_Spacing: {x: 63.2, y: 0} + m_Constraint: 0 + m_ConstraintCount: 2 +--- !u!222 &334310526647680960 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8114478389259479652} + m_CullTransparentMesh: 0 +--- !u!114 &3236086186757593359 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8114478389259479652} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8120465289447810381 GameObject: m_ObjectHideFlags: 0 @@ -33271,6 +38280,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &8158240604578340123 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5396400954123041601} + - component: {fileID: 6829716411906617251} + - component: {fileID: 8979685066194607132} + m_Layer: 5 + m_Name: Image (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5396400954123041601 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8158240604578340123} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 170872249803183511} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 105.2, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6829716411906617251 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8158240604578340123} + m_CullTransparentMesh: 0 +--- !u!114 &8979685066194607132 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8158240604578340123} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8202891727244164438 GameObject: m_ObjectHideFlags: 0 @@ -33578,6 +38661,80 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &8284140006119900145 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8189582698863787372} + - component: {fileID: 4837646337202333864} + - component: {fileID: 4428682891224728575} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8189582698863787372 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8284140006119900145} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5548168574057134456} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 180, y: 640} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4837646337202333864 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8284140006119900145} + m_CullTransparentMesh: 0 +--- !u!114 &4428682891224728575 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8284140006119900145} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: fc1d0aef840ee714689dd2af70e35758, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8308936104354367872 GameObject: m_ObjectHideFlags: 0 @@ -33753,6 +38910,80 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &8350609190848877771 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3244222343381649594} + - component: {fileID: 3799529610245054684} + - component: {fileID: 4603490088338120006} + m_Layer: 5 + m_Name: mask + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3244222343381649594 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8350609190848877771} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4942335093883475214} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.012451} + m_SizeDelta: {x: 1080, y: 1920} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3799529610245054684 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8350609190848877771} + m_CullTransparentMesh: 0 +--- !u!114 &4603490088338120006 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8350609190848877771} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: a91544c62f0ce22438507ef0dd8672bd, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8365075254019858162 GameObject: m_ObjectHideFlags: 0 @@ -33863,9 +39094,9 @@ RectTransform: m_Father: {fileID: 8773590478479781027} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 99.25, y: -721.4} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -440.75, y: 226.40002} m_SizeDelta: {x: 872.14, y: 442} m_Pivot: {x: 0, y: 1} --- !u!1 &8396134166349429991 @@ -34061,7 +39292,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 404.66, y: -182.96} + m_AnchoredPosition: {x: 383.86008, y: -182.55992} m_SizeDelta: {x: 66, y: 258} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5304515949687442819 @@ -34387,6 +39618,81 @@ MonoBehaviour: m_ChildForceExpandHeight: 1 m_ChildControlWidth: 0 m_ChildControlHeight: 0 +--- !u!1 &8612288788177205602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5368326415734529191} + - component: {fileID: 7502821551383412411} + - component: {fileID: 5481634388362036911} + m_Layer: 5 + m_Name: bg3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5368326415734529191 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8612288788177205602} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8037277592639676956} + m_Father: {fileID: 8609906984241842863} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -326} + m_SizeDelta: {x: 1080, y: 472} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7502821551383412411 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8612288788177205602} + m_CullTransparentMesh: 0 +--- !u!114 &5481634388362036911 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8612288788177205602} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 9459ca7b88562664f80c661cf1ce0cca, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8656796322370693618 GameObject: m_ObjectHideFlags: 0 @@ -35032,6 +40338,80 @@ MonoBehaviour: m_EditorClassIdentifier: m_HorizontalFit: 2 m_VerticalFit: 0 +--- !u!1 &8756830199896986744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3109428591366615806} + - component: {fileID: 2272050431989387336} + - component: {fileID: 7132636404415018983} + m_Layer: 5 + m_Name: Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3109428591366615806 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8756830199896986744} + m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5522078613306577319} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 76.3, y: -18.5} + m_SizeDelta: {x: 37, y: 37} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2272050431989387336 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8756830199896986744} + m_CullTransparentMesh: 0 +--- !u!114 &7132636404415018983 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8756830199896986744} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8780981391638762451 GameObject: m_ObjectHideFlags: 0 @@ -35106,6 +40486,154 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &8828959456958124498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3592725997439368004} + - component: {fileID: 4106058017438002895} + - component: {fileID: 8851298272538415588} + m_Layer: 5 + m_Name: proImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3592725997439368004 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8828959456958124498} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.59, y: 83.14} + m_SizeDelta: {x: 74, y: 74} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4106058017438002895 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8828959456958124498} + m_CullTransparentMesh: 0 +--- !u!114 &8851298272538415588 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8828959456958124498} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 74821da201cdab3468ac5a62859e3c03, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8833539248258483978 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6106963819904790717} + - component: {fileID: 3966150655829609406} + - component: {fileID: 5811677495945246933} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6106963819904790717 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8833539248258483978} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4017228719466610566} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 282, y: 870} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3966150655829609406 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8833539248258483978} + m_CullTransparentMesh: 0 +--- !u!114 &5811677495945246933 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8833539248258483978} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d0340e6a3e4f916478c1cf98bde893ac, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8865336046665327622 GameObject: m_ObjectHideFlags: 0 @@ -35487,6 +41015,86 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -1080, y: -1920} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &8934341838482664236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5522078613306577319} + - component: {fileID: 4990158134938532845} + - component: {fileID: 2313876748425576873} + m_Layer: 5 + m_Name: starlayout + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5522078613306577319 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8934341838482664236} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2003377753060051882} + - {fileID: 39851588976299868} + - {fileID: 3109428591366615806} + - {fileID: 2323714484972681196} + - {fileID: 1263560061709251314} + m_Father: {fileID: 838149936038264037} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: -36.39998, y: -428.56} + m_SizeDelta: {x: 152.6, y: 37} + m_Pivot: {x: 0, y: 1} +--- !u!114 &4990158134938532845 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8934341838482664236} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 37, y: 37} + m_Spacing: {x: -8.1, y: 0} + m_Constraint: 1 + m_ConstraintCount: 5 +--- !u!114 &2313876748425576873 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8934341838482664236} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 --- !u!1 &8952679583507149945 GameObject: m_ObjectHideFlags: 0 @@ -35524,6 +41132,86 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -980, y: -1820} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &8953649429551321404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8469213554199261296} + - component: {fileID: 7119714512462017332} + - component: {fileID: 2396908584243501056} + m_Layer: 5 + m_Name: heroName + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8469213554199261296 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8953649429551321404} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5040779215982209308} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.5, y: -23} + m_SizeDelta: {x: 57.945, y: 197.31} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7119714512462017332 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8953649429551321404} + m_CullTransparentMesh: 0 +--- !u!114 &2396908584243501056 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8953649429551321404} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.99607843, g: 0.74509805, b: 0.41960785, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 40 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 0.89 + m_Text: "\u5415\u6D1E\u5BBE" + LanguageIndex: 10155 --- !u!1 &8970812547111512746 GameObject: m_ObjectHideFlags: 0 @@ -35873,6 +41561,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &9074159632608200714 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4722397917361595607} + - component: {fileID: 2467414029568299753} + - component: {fileID: 2388757246006697376} + m_Layer: 5 + m_Name: timeText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4722397917361595607 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9074159632608200714} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5826150532574355614} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -307.8, y: -694.6} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2467414029568299753 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9074159632608200714} + m_CullTransparentMesh: 0 +--- !u!114 &2388757246006697376 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9074159632608200714} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 0.8627451, b: 0.7294118, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u5269\u4F59\u65F6\u95F4: 1\u592908\u65F652\u520636\u79D2" + LanguageIndex: 10426 --- !u!1 &9086568674531833072 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/ManagedResources/PublicArtRes/Shaders/Add Lv1.shader b/Assets/ManagedResources/PublicArtRes/Shaders/Add Lv1.shader index 19dcc6a2ef..65146c8166 100644 --- a/Assets/ManagedResources/PublicArtRes/Shaders/Add Lv1.shader +++ b/Assets/ManagedResources/PublicArtRes/Shaders/Add Lv1.shader @@ -7,6 +7,7 @@ Shader "CGwell FX/Additive Lv1" _TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.5) _MainTex ("Particle Texture (A = Transparency)", 2D) = "white" {} _InvFade ("Soft Particles Factor", Range(0.01,3.0)) = 1.0 + _Stencil("Stencil ID", Float) = 0 } Category { @@ -17,6 +18,11 @@ Shader "CGwell FX/Additive Lv1" "RenderType" = "Transparent" } + /*Stencil { + Ref[_Stencil] + Comp equal + }*/ + Blend SrcAlpha One AlphaTest Greater .01 ColorMask RGB diff --git a/Assets/ManagedResources/PublicArtRes/Shaders/S_03_uv_alpha_add.shader b/Assets/ManagedResources/PublicArtRes/Shaders/S_03_uv_alpha_add.shader index 5bb9ead49e..2412383ace 100644 --- a/Assets/ManagedResources/PublicArtRes/Shaders/S_03_uv_alpha_add.shader +++ b/Assets/ManagedResources/PublicArtRes/Shaders/S_03_uv_alpha_add.shader @@ -10,6 +10,7 @@ Shader "Custom/S_03_UV_alpha_add" { _U ("U", Float ) = 0.2 _V ("V", Float ) = 0.7 _Mask ("Mask", 2D) = "white" {} + _Stencil("Stencil ID", Float) = 0 } SubShader { Tags { @@ -17,6 +18,11 @@ Shader "Custom/S_03_UV_alpha_add" { "Queue"="Transparent" "RenderType"="Transparent" } + /*Stencil { + Ref[_Stencil] + Comp equal + Pass keep + }*/ Pass { Name "FORWARD" Tags { diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityDetail.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityDetail.lua index 9774b21ac2..12175ced4d 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityDetail.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityDetail.lua @@ -46,7 +46,7 @@ function ActivityDetail:OnShow() self.content.text= str local str2 --判断抽取的类型 - if panelType == 1 then--破阵诛仙 + if panelType == 1 then--限时召唤 self:ReFreshUpHero() self:RefreshHeroRate() str2=ActivityGiftManager.GetTimeStartToEnd(ActivityTypeDef.FindFairy) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua index daacb5945f..d777fa3c1a 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua @@ -3,41 +3,66 @@ local DynamicActivityPanel = Inherit(BasePanel) local this = DynamicActivityPanel -- Tab管理器 local TabBox = require("Modules/Common/TabBox") +local GlobalActConfig = ConfigManager.GetConfig(ConfigName.GlobalActivity) this._CurPageIndex =1 local orginLayer -local _PageInfo = {--后期可以做成tableInsert,icon名字都去读表 +local tabs = { [1] = { --破阵诛仙 default = "p_pozhengzhuxian_anniu_02", lock = "p_pozhengzhuxian_anniu_02", select = "p_pozhengzhuxian_anniu_01", - rpType = RedPointType.PoZhenZhuXianTask,panelType = PanelType.Main, + rpType = RedPointType.DynamicActTask,panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct }, - [2] = { --限时召唤 + [2] = { --勇冠三军 + default = "c_ydsj_anniu_02", lock = "c_ydsj_anniu_02", select = "c_ydsj_anniu_01", + rpType = RedPointType.DynamicActTask,panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct + }, + [3] = { --叱咤风云 + default = "c_ccfy_icon2", lock = "c_ccfy_icon2", select = "c_ccfy_icon1", + rpType = RedPointType.DynamicActTask,panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct + }, + [4] = { --限时召唤 default = "x_xianshizaohuan_02", lock = "x_xianshizaohuan_02", select = "x_xianshizaohuan_01", - rpType = RedPointType.TimeLimited,panelType = PanelType.TimelimitCall, + rpType = RedPointType.TimeLimited,panelType = PanelType.TimelimitCall,ActType = ActivityTypeDef.FindFairy }, - [3] = { --乾坤宝盒 + [5] = { --乾坤宝盒 default = "q_qiankun_baoheanniu_02", lock = "q_qiankun_baoheanniu_02", select = "q_qiankun_baoheanniu_01", - rpType = RedPointType.QianKunBox,panelType = PanelType.QianKunBox, + rpType = RedPointType.QianKunBox,panelType = PanelType.QianKunBox,ActType = ActivityTypeDef.QianKunBox }, - [4] = { --珍奇礼包 + [6] = { --珍奇礼包 default = "z_zhenqibaoge_anniu_02", lock = "z_zhenqibaoge_anniu_02", select = "z_zhenqibaoge_anniu_01", - rpType = "",panelType = PanelType.Main, + rpType = "",panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct_Treasure }, - [5] = { --累计充值 + [7] = { --累计充值 default = "r_huodong_leijichengzhianniu_01", lock = "r_huodong_leijichengzhianniu_01", select = "r_huodong_leijichengzhianniu", - rpType = RedPointType.PoZhenZhuXianRecharge,panelType = PanelType.Main, + rpType = RedPointType.DynamicActRecharge,panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct_recharge }, - [6] = { --限时商市 + [8] = { --限时商市 default = "x_xianshishangshi_anniu_02", lock = "x_xianshishangshi_anniu_02", select = "x_xianshishangshi_anniu_01", - rpType = "",panelType = PanelType.Main, + rpType = "",panelType = PanelType.Main,ActType = ActivityTypeDef.DynamicAct_TimeLimitShop }, + [9] = { --限时兑换 + default = "r_xianshiduihuan_anniu_01", lock = "r_xianshiduihuan_anniu_01", select = "r_xianshiduihuan_anniu", + rpType = "",panelType = PanelType.Main,ActType = ActivityTypeDef.LimitExchange + }, +} +local _PageInfo = {--后期可以做成tableInsert,icon名字都去读表 + [1] = 1, + [2] = 1, + [3] = 1, + [4] = 2, + [5] = 3, + [6] = 4, + [7] = 5, + [8] = 6, + [9] = 7, } local TimeLimitedCall = require("Modules/DynamicActivity/TimeLimitedCall") local QianKunBox = require("Modules/DynamicActivity/QianKunBox") -local PoZhenZhuXianPage=require("Modules/DynamicActivity/PoZhenZhuXianPage") +local DynamicActPage=require("Modules/DynamicActivity/DynamicTaskPage") local ZhenQiYiBaoPage=require("Modules/DynamicActivity/ZhenQiYiBaoPage") local LeiJiChongZhiPage=require("Modules/DynamicActivity/LeiJiChongZhiPage") local XianShiShangShi=require("Modules/DynamicActivity/XianShiShangShi") +local XianShiDuiHuan=require("Modules/Expert/ExChange") --初始化组件(用于子类重写) function DynamicActivityPanel:InitComponent() @@ -47,12 +72,13 @@ function DynamicActivityPanel:InitComponent() this.content = Util.GetGameObject(self.gameObject, "bg/pageContent") this.PageList = { - [1] = PoZhenZhuXianPage.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_3")), + [1] = DynamicActPage.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_3")), [2] = TimeLimitedCall.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_1")), [3] = QianKunBox.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_2")), [4] = ZhenQiYiBaoPage.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_4")), [5] = LeiJiChongZhiPage.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_5")), [6] = XianShiShangShi.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_6")), + [7] = XianShiDuiHuan.new(self, Util.GetGameObject(self.transform, "bg/pageContent/page_7")), } -- 上部货币显示 @@ -65,7 +91,6 @@ function DynamicActivityPanel:BindEvent() this.PageTabCtrl:SetTabAdapter(this.PageTabAdapter) this.PageTabCtrl:SetTabIsLockCheck(this.PageTabIsLockCheck) this.PageTabCtrl:SetChangeTabCallBack(this.OnPageTabChange) - -- 关闭界面打开主城 Util.AddClick(this.btnBack, function() this:ClosePanel() @@ -76,26 +101,25 @@ end --添加事件监听(用于子类重写) function DynamicActivityPanel:AddListener() for i = 1, #this.PageList do - if this.PageList[i] and this.PageList[i].AddListener then + if this.PageList[i] then this.PageList[i]:AddListener() end end - end + --移除事件监听(用于子类重写) function DynamicActivityPanel:RemoveListener() for i = 1, #this.PageList do - if this.PageList[i] and this.PageList[i].RemoveListener then + if this.PageList[i] then this.PageList[i]:RemoveListener() end end - end --界面打开时调用(用于子类重写) function DynamicActivityPanel:OnOpen(chooseIndex) -- 初始化tab数据 - this.PageTabCtrl:Init(this.tabbox, _PageInfo) + this.PageTabCtrl:Init(this.tabbox, tabs) this._CurPageIndex = chooseIndex or 1 end @@ -114,7 +138,7 @@ function this.PageTabAdapter(tab, index, status) local lock = Util.GetGameObject(tab, "lock") local redpot = Util.GetGameObject(tab, "redpot") - img.sprite = Util.LoadSprite(_PageInfo[index][status]) + img.sprite = Util.LoadSprite(tabs[index][status]) img:SetNativeSize() local islock = status == "lock" Util.SetGray(img.gameObject, islock) @@ -126,6 +150,21 @@ function this.PageTabAdapter(tab, index, status) this.ClearPageRedpot(index) this.BindPageRedpot(index, redpot) end + local id = ActivityGiftManager.IsActivityTypeOpen(tabs[index].ActType) + if id and id > 0 then + if GlobalActConfig[id].ShowArt and GlobalActConfig[id].ShowArt > 0 then + tab:SetActive(GlobalActConfig[id].ShowArt == index) + else + tab.gameObject:SetActive(true) + end + + --限时兑换特殊处理 + if GlobalActConfig[id].Type == ActivityTypeDef.LimitExchange then + tab.gameObject:SetActive(GlobalActConfig[id].ShowArt ~= 1) + end + else + tab.gameObject:SetActive(false) + end end -- tab可用性检测 @@ -142,18 +181,17 @@ function this.OnPageTabChange(index) this.PageList[i]:OnHide() this.PageList[i].gameObject:SetActive(false) end - end - this.PageList[index]:OnShow(this.sortingOrder,this) - this.PageList[index].gameObject:SetActive(true) - this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = _PageInfo[index].panelType }) + this.PageList[_PageInfo[index]]:OnShow(this.sortingOrder,this) + this.PageList[_PageInfo[index]].gameObject:SetActive(true) + this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = tabs[index].panelType }) end -- 绑定数据 local _PageBindData = {} local _TabBindData = {} function this.BindPageRedpot(page, redpot) - local rpType = _PageInfo[page].rpType + local rpType = tabs[page].rpType if not rpType then return end BindRedPointObject(rpType, redpot) _PageBindData[rpType] = redpot @@ -161,7 +199,7 @@ end function this.ClearPageRedpot(page) -- 清除红点绑定 if page then -- 清除某个 - local rpType = _PageInfo[page].rpType + local rpType = tabs[page].rpType if not rpType then return end ClearRedPointObject(rpType, _PageBindData[rpType]) _PageBindData[rpType] = nil @@ -176,8 +214,8 @@ end --界面关闭时调用(用于子类重写) function DynamicActivityPanel:OnClose() if this._CurPageIndex then - this.PageList[this._CurPageIndex]:OnHide() - this.PageList[this._CurPageIndex].gameObject:SetActive(false) + this.PageList[_PageInfo[this._CurPageIndex]]:OnHide() + this.PageList[_PageInfo[this._CurPageIndex]].gameObject:SetActive(false) end end --界面销毁时调用(用于子类重写) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua new file mode 100644 index 0000000000..696b84bae5 --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua @@ -0,0 +1,276 @@ +local DynamicTaskPage = quick_class("DynamicTaskPage") +local allData={} +local itemsGrid = {}--item重复利用 +local singleTaskPre = {} +local this=DynamicTaskPage +local parent +local endtime = 0 +local bannerType = { + [1] = "bg1", + [2] = "bg2", + [3] = "bg3", +} +local GlobalActConfig = ConfigManager.GetConfig(ConfigName.GlobalActivity) +function DynamicTaskPage:ctor(mainPanel, gameObject) + self.mainPanel = mainPanel + self.gameObject = gameObject + self:InitComponent(gameObject) + self:BindEvent() +end + +function DynamicTaskPage:InitComponent(gameObject) + itemsGrid = {}--item重复利用 + singleTaskPre = {} + this.time = Util.GetGameObject(gameObject, "tiao/time"):GetComponent("Text") + this.itemPre = Util.GetGameObject(gameObject, "itempre") + this.scrollItem = Util.GetGameObject(gameObject, "grid") + local rootHight = this.scrollItem.transform.rect.height + local width = this.scrollItem.transform.rect.width + this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scrollItem.transform, + this.itemPre, nil, Vector2.New(width, rootHight), 1, 1, Vector2.New(0, 30)) + this.ScrollView.moveTween.MomentumAmount = 1 + this.ScrollView.moveTween.Strength = 2 + this.gameObject = gameObject +end + +--绑定事件(用于子类重写) +function DynamicTaskPage:BindEvent() +end + +function this:AddListener() + Game.GlobalEvent:AddEvent(GameEvent.DynamicTask.OnMissionChange, this.Refresh) +end + +function this:RemoveListener() + Game.GlobalEvent:RemoveEvent(GameEvent.DynamicTask.OnMissionChange, this.Refresh) +end + +local sortingOrder = 0 +--界面打开时调用(用于子类重写) +function DynamicTaskPage:OnOpen() + +end + +--界面打开或者重新打开后,界面刷新时调用(用于子类重写) +function DynamicTaskPage:OnShow(_sortingOrder,_parent) + local id = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.DynamicAct) + local curindex = GlobalActConfig[id].ShowArt + for k,v in pairs(bannerType) do + Util.GetGameObject(this.gameObject, v):SetActive(false) + end + Util.GetGameObject(this.gameObject, bannerType[curindex]):SetActive(true) + sortingOrder = _sortingOrder + parent = _parent + this.Refresh() +end + +function this.Refresh() + allData = OperatingManager:InitDynamicActData() + this:OnShowData() + this:SetTime() +end + +function DynamicTaskPage:SetTime() + if self.timer then + self.timer:Stop() + self.timer = nil + end + local five_timeDown + local week_timeDown + five_timeDown = CalculateSecondsNowTo_N_OClock(5) + week_timeDown = endtime - GetTimeStamp() + for k,v in pairs(singleTaskPre) do + -- v.com.gameObject:SetActive(true) + if v and v.data.type == 1 then + if five_timeDown > 3600 then + v.com:GetComponent("Text").text = Language[10561]..TimeToH(five_timeDown) + else + v.com:GetComponent("Text").text = Language[10561]..TimeToMS(five_timeDown) + end + else + if week_timeDown > 3600 then + v.com:GetComponent("Text").text = Language[10561]..TimeToDH(week_timeDown) + else + v.com:GetComponent("Text").text = Language[10561]..TimeToMS(week_timeDown) + end + end + end + this.time.text = Language[12321]..TimeToDHMS(week_timeDown) + self.timer = Timer.New(function() + five_timeDown = five_timeDown - 1 + week_timeDown = week_timeDown - 1 + if five_timeDown <= 0 then + this.Refresh() + return + end + if week_timeDown <= 0 then + parent:ClosePanel() + return + end + for k,v in pairs(singleTaskPre) do + -- v.com.gameObject:SetActive(true) + if v and v.data.type == 1 then + if five_timeDown >= 3600 then + v.com:GetComponent("Text").text = Language[10561]..TimeToH(five_timeDown) + else + v.com:GetComponent("Text").text = Language[10561]..TimeToMS(five_timeDown) + end + else + if week_timeDown >= 3600 then + v.com:GetComponent("Text").text = Language[10561]..TimeToDH(week_timeDown) + else + v.com:GetComponent("Text").text = Language[10561]..TimeToMS(week_timeDown) + end + end + end + this.time.text = Language[12321]..TimeToDHMS(week_timeDown) + end, 1, -1, true) + self.timer:Start() +end + +function DynamicTaskPage:OnShowData() + if allData then + endtime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.DynamicAct) + this.SortData(allData) + this.ScrollView:SetData(allData, function (index, go) + this.SingleDataShow(go, allData[index]) + if not singleTaskPre[go] then + singleTaskPre[go] = {} + end + singleTaskPre[go].com = Util.GetGameObject(go,"btn/Text") + singleTaskPre[go].data = allData[index] + end) + else + parent.OnPageTabChange(1) + PopupTipPanel.ShowTip(Language[12320]) + return + end + +end +local typeIndex = { + [0] = 1, + [1] = 0, + [2] = 2, +} +function DynamicTaskPage:SortData() + if allData==nil then + return + end + table.sort(allData, function(a,b) + if typeIndex[a.state] == typeIndex[b.state] then + if a.type == b.type then + return a.id < b.id + else + return a.type < b.type + end + else + return typeIndex[a.state] < typeIndex[b.state] + end + end) +end +local type={ + [0]={sprite = "s_slbz_1anniuhuangse",text = Language[10023]}, + [1]={sprite = "s_slbz_1anniuongse",text = Language[10022]}, + [2]={sprite = "s_slbz_1anniuhuise",text = Language[10350]}, + +} +--刷新每一条的显示数据 +function this.SingleDataShow(pre,value) + if pre==nil or value==nil then + return + end + --绑定组件 + local activityRewardGo = pre + activityRewardGo:SetActive(true) + local sConFigData = value + + local titleText = Util.GetGameObject(activityRewardGo, "title"):GetComponent("Text") + titleText.text = sConFigData.title .."("..(sConFigData.progress > sConFigData.value and sConFigData.value or sConFigData.progress) .."/"..sConFigData.value..")" + local missionText = Util.GetGameObject(activityRewardGo, "mission"):GetComponent("Text") + missionText.text = sConFigData.content + local timeText = Util.GetGameObject(activityRewardGo, "btn/Text") + + local reward = Util.GetGameObject(activityRewardGo.gameObject, "reward") + if (not itemsGrid) then + itemsGrid = {} + end + if not itemsGrid[pre] then + itemsGrid[pre] = SubUIManager.Open(SubUIConfig.ItemView,reward.transform) + end + itemsGrid[pre]:OnOpen(false, sConFigData.reward, 0.9, false) + + local lingquButton = Util.GetGameObject(activityRewardGo.gameObject, "btn") + --0-未完成,1-完成未领取 2-已领取 + local state = sConFigData.state + timeText:SetActive(state == 0) + + local red = Util.GetGameObject(lingquButton.gameObject, "redPoint") + red:SetActive(state == 1) + + Util.GetGameObject(lingquButton.gameObject, "Button/Text"):GetComponent("Text").text = type[state].text + Util.GetGameObject(lingquButton.gameObject, "Button"):GetComponent("Image").sprite = Util.LoadSprite(type[state].sprite) + Util.GetGameObject(lingquButton.gameObject, "Button").gameObject:SetActive(state ~= 2) + Util.GetGameObject(lingquButton.gameObject, "image").gameObject:SetActive(state == 2) + + Util.AddOnceClick(Util.GetGameObject(lingquButton.gameObject, "Button"), function() + if state == 1 then + NetManager.TakeMissionRewardRequest(TaskTypeDef.DynamicActTask,sConFigData.id, function(respond) + UIManager.OpenPanel(UIName.RewardItemPopup, respond.drop, 1,function () + this.Refresh() + CheckRedPointStatus(RedPointType.DynamicActTask) + end) + end) + elseif state == 0 then + if sConFigData.jump then + JumpManager.GoJump(sConFigData.jump) + end + end + end) +end + +--界面打开时调用(用于子类重写) +function DynamicTaskPage:OnOpen() + +end + +function this.RechargeSuccessFunc(id) + FirstRechargeManager.RefreshAccumRechargeValue(id) + --OperatingManager.RefreshGiftGoodsBuyTimes(GoodsTypeDef.GiftBuy, id) + this.Refresh() +end + +function DynamicTaskPage:OnClose() + +end + +--界面销毁时调用(用于子类重写) +function DynamicTaskPage:OnDestroy() + if self.timer then + self.timer:Stop() + self.timer = nil + end + sortingOrder = 0 + singleTaskPre = {} + itemsGrid = {} +end + +function DynamicTaskPage:OnHide() + if self.timer then + self.timer:Stop() + self.timer = nil + end +end +--- 将一段时间转换为天时分秒 +function DynamicTaskPage:TimeToDHMS(second) + local day = math.floor(second / (24 * 3600)) + local minute = math.floor(second / 60) % 60 + local sec = second % 60 + local hour = math.floor(math.floor(second - day * 24 * 3600 - sec - minute * 60) / 3600) + if day <= 0 and hour <= 0 then + return string.format(Language[12231],minute, sec) + else + return string.format(Language[12232],day, hour) + end +end + +return DynamicTaskPage \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua.meta b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua.meta new file mode 100644 index 0000000000..1ba072f3be --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f9ec68d01af2c6449a01c538256f1671 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua index e12eb71e5e..dfaf605b99 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua @@ -16,9 +16,10 @@ function LeiJiChongZhiPage:InitComponent(gameObject) this.time = Util.GetGameObject(gameObject, "tiao/time"):GetComponent("Text") this.itemPre = Util.GetGameObject(gameObject, "ItemPre") this.scrollItem = Util.GetGameObject(gameObject, "grid") - local rootHight = this.scrollItem:GetComponent("RectTransform").sizeDelta + local rootHight = this.scrollItem.transform.rect.height + local width = this.scrollItem.transform.rect.width this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scrollItem.transform, - this.itemPre, nil, Vector2.New(rootHight.x, rootHight.y), 1, 1, Vector2.New(0, 30)) + this.itemPre, nil, Vector2.New(width, rootHight), 1, 1, Vector2.New(0, 30)) this.ScrollView.moveTween.MomentumAmount = 1 this.ScrollView.moveTween.Strength = 2 end @@ -76,7 +77,7 @@ end function LeiJiChongZhiPage:OnShowData() allData =OperatingManager.InitLeiJiChongZhiData() if allData then - endtime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.pozhenzhuxian_recharge) + endtime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.DynamicAct_recharge) this.SortData(allData) this.ScrollView:SetData(allData, function (index, go) this.SingleDataShow(go, allData[index]) @@ -156,7 +157,7 @@ function this.SingleDataShow(pre,value) Util.AddOnceClick(lingquButton, function() if state == 2 then - local curActivityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.pozhenzhuxian_recharge) + local curActivityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.DynamicAct_recharge) NetManager.GetActivityRewardRequest(sConFigData.id, curActivityId,function(drop) UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1) this.Refresh() diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua index e83a813085..60726f2f49 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua @@ -1,7 +1,7 @@ local QianKunBox = quick_class("QianKunBox") local ActivityDetail = require("Modules/DynamicActivity/ActivityDetail")--活动详情 - -local iconsData = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotteryRewardConfig,"Pool",4401) +local parent +local iconsData = nil local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig) local artConfig = ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting) @@ -10,12 +10,16 @@ local artResourcesConfig =ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) local lotterySpecialConfig = ConfigManager.GetConfig(ConfigName.LotterySpecialConfig) local orginLayer = 0 +local activityId = 0 +local singleRecruit = nil +local tenRecruit = nil + local bType={ Btn1=1, Btn10=2 } --type与lotterySetting表中的id对应 -local btns={ [bType.Btn1]={name="bottom/btnOne",isInfo=Language[10644],type=RecruitType.QianKunBoxSingle}, [bType.Btn10]={name="bottom/btnTen",isInfo=Language[12182],type=RecruitType.QianKunBoxTen}} +local btns={ [bType.Btn1]={name="bottom/btnOne",isInfo=Language[10644]}, [bType.Btn10]={name="bottom/btnTen",isInfo=Language[12182]}} function QianKunBox:ctor(mainPanel, gameObject) @@ -73,9 +77,7 @@ function QianKunBox:BindEvent() self.effect:SetActive(false) ActivityDetail.new(self.detail,2,self.effect) end) - Util.AddClick(self.btnStore,function() - self:storeShow()--商店 - + Util.AddClick(self.btnStore,function() self.effect:SetActive(false) self.shop:SetActive(true) self.btnBack:SetActive(false) @@ -83,6 +85,7 @@ function QianKunBox:BindEvent() self.bottomBar:SetActive(false) self.livename = "live2d_ui_h_52_xx_pf1" self.liveNode = poolManager:LoadLive(self.livename, self.live.transform, Vector3.New(0.25,0.25,0.25), Vector3.New(123,214,0)) + self:storeShow()--商店 end) Util.AddClick(self.shopBack,function() self.effect:SetActive(true) @@ -95,11 +98,15 @@ function QianKunBox:BindEvent() end) end -function QianKunBox:OnShow(sortingOrder) - +function QianKunBox:OnShow(sortingOrder,_parent) + parent = _parent Util.AddParticleSortLayer(self.effect, sortingOrder - orginLayer) orginLayer = sortingOrder - + activityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.QianKunBox) + local array = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotterySetting,"ActivityId",activityId) + singleRecruit = array[1] + tenRecruit = array[2] + iconsData = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotteryRewardConfig,"Pool",singleRecruit.DiamondBoxContain[1][1]) self.gameObject:SetActive(true) self:refreshMagicNum() self:refreshBtnShow()--刷新按钮显示 @@ -113,8 +120,8 @@ function QianKunBox:refreshBtnShow() -- self.btnTen2:SetActive(BagManager.GetItemCountById(16)>=2000) -- self.btnTen1:SetActive(BagManager.GetItemCountById(16)<2000) - local freeTimesId=lotterySetting[RecruitType.QianKunBoxSingle].FreeTimes - local maxtimesId=lotterySetting[RecruitType.QianKunBoxSingle].MaxTimes --lotterySetting表中的MaxTimes对应privilegeConfig表中的id + local freeTimesId=lotterySetting[singleRecruit.Id].FreeTimes + local maxtimesId=lotterySetting[singleRecruit.Id].MaxTimes --lotterySetting表中的MaxTimes对应privilegeConfig表中的id local curTimes=PrivilegeManager.GetPrivilegeUsedTimes(maxtimesId) local freeTime= 0 self.limit.text = Language[12225]..curTimes.."/"..privilegeConfig[maxtimesId].Condition[1][2] @@ -144,7 +151,13 @@ function QianKunBox:refreshBtnShow() local itemId=0 local itemNum=0 - local d=RecruitManager.GetExpendData(m.type) + local type = 0 + if n==bType.Btn1 then + type = singleRecruit.Id + else + type = tenRecruit.Id + end + local d=RecruitManager.GetExpendData(type) if(isFree) then info.text=Language[11759] else @@ -170,14 +183,14 @@ function QianKunBox:refreshBtnShow() return end local recruitOne = function() - RecruitManager.RecruitRequest(m.type, function(msg) + RecruitManager.RecruitRequest(singleRecruit.Id, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,1)--记录抽卡次数 - UIManager.OpenPanel(UIName.QianKunBoxBuyOnePanel, msg.drop) + UIManager.OpenPanel(UIName.QianKunBoxBuyOnePanel, msg.drop,singleRecruit.Id) CheckRedPointStatus(RedPointType.QianKunBox) end,freeTimesId) end if state==0 and d[1] ==16 and not isFree then - UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,RecruitType.QianKunBoxSingle,recruitOne) + UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,singleRecruit.Id,recruitOne) else recruitOne() end @@ -187,14 +200,14 @@ function QianKunBox:refreshBtnShow() return end local recruitTen = function() - RecruitManager.RecruitRequest(m.type, function(msg) + RecruitManager.RecruitRequest(tenRecruit.Id, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,10)--记录抽卡次数 - UIManager.OpenPanel(UIName.QianKunBoxBuyTenPanel, msg.drop) + UIManager.OpenPanel(UIName.QianKunBoxBuyTenPanel, msg.drop,tenRecruit.Id) CheckRedPointStatus(RedPointType.QianKunBox) end,freeTimesId) end if state==0 and d[1] ==16 and not isFree then - UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,RecruitType.QianKunBoxTen,recruitTen) + UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,tenRecruit.Id,recruitTen) else recruitTen() end @@ -226,7 +239,6 @@ function QianKunBox:storeShow() self.shopView = SubUIManager.Open(SubUIConfig.ShopView, self.content.transform) end self.shopView:ShowShop(SHOP_TYPE.QIANKUNBOX_SHOP,orginLayer) - end --时间 @@ -239,6 +251,12 @@ function QianKunBox:timeCountDown() self.timer = Timer.New(function() self.leftUpTime.text = self:TimeToDHMS(self.shopData.endTime - PlayerManager.serverTime) self.btnTime.text = TimeToHMS(timeDown) + if timeDown < 1 then + self.timer:Stop() + self.timer = nil + parent:ClosePanel() + return + end timeDown = timeDown -1 end, 1, -1, true) self.timer:Start() @@ -258,9 +276,10 @@ function QianKunBox:TimeToDHMS(second) end function QianKunBox:refreshMagicNum() - local actData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.QianKunBox) - self.leftUptips1.text = lotterySpecialConfig[20].Count-math.floor(actData.value/1000) - self.btnTimes.text = tostring(lotterySpecialConfig[21].Count-actData.value%1000)..Language[12264] + local actData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.QianKunBox) + local d = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotterySpecialConfig,"Type",singleRecruit.MergePool) + self.leftUptips1.text = d[1].Count-math.floor(actData.value/1000) + self.btnTimes.text = tostring(d[2].Count-actData.value%1000)..Language[12264] self.midDowntips1.text = Language[12239] end @@ -281,4 +300,14 @@ function QianKunBox:OnHide() end end +--添加事件监听(用于子类重写) +function QianKunBox:AddListener() + +end + +--移除事件监听(用于子类重写) +function QianKunBox:RemoveListener() + +end + return QianKunBox \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyOnePanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyOnePanel.lua index 18d4f834b6..a9ba89cf87 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyOnePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyOnePanel.lua @@ -8,8 +8,6 @@ local iconsData = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotteryRewardC local artConfig = ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) local privilegeConfig=ConfigManager.GetConfig(ConfigName.PrivilegeTypeConfig) local artResourcesConfig =ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) -local maxtimesId=lotterySetting[RecruitType.QianKunBoxSingle].MaxTimes -local freeTimesId=lotterySetting[RecruitType.QianKunBoxSingle].FreeTimes --活动抽卡类型(动态的数据) local drawtType={ @@ -56,11 +54,13 @@ function QianKunBoxBuyOnePanel:BindEvent() self:ClosePanel() end) Util.AddClick(this.openOneAgainButton, function () + local maxtimesId=lotterySetting[this.recruitType].MaxTimes + local freeTimesId=lotterySetting[this.recruitType].FreeTimes if(BagManager.GetItemCountById(1002)>=1 or BagManager.GetItemCountById(16)>=200) then self:ClosePanel() - RecruitManager.RecruitRequest(RecruitType.QianKunBoxSingle, function(msg) + RecruitManager.RecruitRequest(this.recruitType, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,1)--记录抽卡次数 - UIManager.OpenPanel(UIName.QianKunBoxBuyOnePanel,msg.drop) + UIManager.OpenPanel(UIName.QianKunBoxBuyOnePanel,msg.drop,this.recruitType) CheckRedPointStatus(RedPointType.QianKunBox) end,freeTimesId) else @@ -94,8 +94,8 @@ function QianKunBoxBuyOnePanel:OnOpen(...) this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.QianKunBox }) local args = { ... } this.drop=args[1] - - this.detailImage:SetActive(not this.recruitType) + this.recruitType = args[2] + this.detailImage:SetActive(true) this.content1:SetActive(false) this.content2:SetActive(false) this.content3:SetActive(true) @@ -103,7 +103,7 @@ function QianKunBoxBuyOnePanel:OnOpen(...) local itemId=0 local itemNum=0 local d - d=RecruitManager.GetExpendData(RecruitType.QianKunBoxSingle) + d = RecruitManager.GetExpendData(this.recruitType) itemId=d[1] itemNum=d[2] this.itemIcon3.sprite=Util.LoadSprite(artResourcesConfig[ItemConfig[itemId].ResourceID].Name) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua index 5214f3c85b..e0e9232b4c 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua @@ -6,8 +6,7 @@ local ItemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig) local gameSetting=ConfigManager.GetConfig(ConfigName.GameSetting) local lotterySetting = ConfigManager.GetConfig(ConfigName.LotterySetting) local artResourcesConfig =ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) -local maxtimesId=lotterySetting[RecruitType.QianKunBoxTen].MaxTimes -local freeTimesId=lotterySetting[RecruitType.QianKunBoxTen].FreeTimes + --活动抽卡类型(动态的数据) local drawtType={ FindFairySingle=0, @@ -59,17 +58,19 @@ end --绑定事件(用于子类重写) function QianKunBoxBuyTenPanel:BindEvent() - + Util.AddClick(this.btnBack, function () PlaySoundWithoutClick(SoundConfig.Sound_UICancel) self:ClosePanel() end) Util.AddClick(this.openTenAgainButton, function () + local maxtimesId=lotterySetting[this.recruitType].MaxTimes + local freeTimesId=lotterySetting[this.recruitType].FreeTimes if(BagManager.GetItemCountById(1003)>=10 or BagManager.GetItemCountById(16>=2000)) then self:ClosePanel() - RecruitManager.RecruitRequest(RecruitType.QianKunBoxTen, function(msg) + RecruitManager.RecruitRequest(this.recruitType, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,10)--记录抽卡次数 - UIManager.OpenPanel(UIName.QianKunBoxBuyTenPanel,msg.drop) + UIManager.OpenPanel(UIName.QianKunBoxBuyTenPanel,msg.drop,this.recruitType) CheckRedPointStatus(RedPointType.QianKunBox) end,freeTimesId) else @@ -109,9 +110,9 @@ function QianKunBoxBuyTenPanel:OnOpen(...) -- this.itemIcon1.sprite=Util.LoadSprite(GetResourcePath(ItemConfig[SecretBoxManager.MainCost[2][1][1]].ResourceID)) local args = { ... } this.drop=args[1] + this.recruitType = args[2] - - this.detailImage:SetActive(not this.recruitType) + this.detailImage:SetActive(true) this.content1:SetActive(false) this.content2:SetActive(false) this.content3:SetActive(true) @@ -120,7 +121,7 @@ function QianKunBoxBuyTenPanel:OnOpen(...) local itemId=0 local itemNum=0 local d - d=RecruitManager.GetExpendData(RecruitType.QianKunBoxTen) + d=RecruitManager.GetExpendData(this.recruitType) itemId=d[1] itemNum=d[2] this.itemIcon3.sprite=Util.LoadSprite(artResourcesConfig[ItemConfig[itemId].ResourceID].Name) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/RewardPreview.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/RewardPreview.lua index 105e14b415..d8103d0512 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/RewardPreview.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/RewardPreview.lua @@ -4,25 +4,28 @@ local data = {} local listPre = {} local curtimes = 0 local intervalDatas={} +local curActivityId = 0 +local singleRecruit = nil +local tenRecruit = nil function RewardPreview:ctor(gameObject) self.gameObject = gameObject - self:InitComponent(gameObject) + self:InitComponent() self:BindEvent() self:OnShow() end -function RewardPreview:InitComponent(gameObject) +function RewardPreview:InitComponent() self.closeBtn = Util.GetGameObject(self.gameObject, "close") self.itemGrid = Util.GetGameObject(self.gameObject, "itemGrid") self.itemPre = Util.GetGameObject(self.gameObject, "itemprefab") - self.curtimes = Util.GetGameObject(self.gameObject, "tip1"):GetComponent("Text") - self.sliderWidth = Util.GetGameObject(self.gameObject, "Background"):GetComponent("RectTransform").sizeDelta.x self.slider = Util.GetGameObject(self.gameObject, "Background/Fill"):GetComponent("Image") + self.sliderWidth = Util.GetGameObject(self.gameObject, "Background"):GetComponent("RectTransform").sizeDelta.x + self.curtimes = Util.GetGameObject(self.gameObject, "tip1"):GetComponent("Text") end function RewardPreview:BindEvent() Util.AddClick( - self.closeBtn.gameObject, + self.closeBtn, function() self:OnHide() end @@ -31,7 +34,12 @@ end function RewardPreview:OnShow() self.gameObject:SetActive(true) - local maxtimesId = lotterySetting[RecruitType.TimeLimitSingle].MaxTimes + curActivityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy) + local array = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotterySetting,"ActivityId",curActivityId) + singleRecruit = array[1] + tenRecruit = array[2] + + local maxtimesId = lotterySetting[singleRecruit.Id].MaxTimes curtimes = OperatingManager.TimeLimitedTimes self:RefreshRewarid() self.curtimes.text = Language[12181] .. curtimes @@ -39,7 +47,6 @@ function RewardPreview:OnShow() end function RewardPreview:RefreshRewarid() - local curActivityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy) data = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", curActivityId) local tmp = 0 --间隔的总次数 比如:30 60 120 210 300 count=(60-30)+ (120 - 60)+ (210 - 120)+ (300 - 210)= 300 - 30 =270 @@ -54,8 +61,8 @@ function RewardPreview:RefreshRewarid() count = data[#data].Values[1][1] tmp = 0 local position = 0 - local width = self.itemPre.transform:GetComponent("RectTransform").sizeDelta.x - local interval = self.itemGrid.transform:GetComponent("RectTransform").sizeDelta.x - (width * #data) + local width = self.itemPre:GetComponent("RectTransform").sizeDelta.x + local interval = self.itemGrid:GetComponent("RectTransform").sizeDelta.x - (width * #data) if (not listPre) then listPre = {} end @@ -89,13 +96,8 @@ end function RewardPreview:CalculateInterval(count) local width = self.itemPre.transform:GetComponent("RectTransform").sizeDelta.x if not data or #data < 1 then - local curActivityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy) data = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", curActivityId) end - -- LogBlue(#intervalDatas) - -- for n,m in ipairs(intervalDatas) do - -- LogBlue(m) - -- end local interval = 0 if count >= data[5].Values[1][1] then interval = intervalDatas[5] + (curtimes - data[5].Values[1][1]) * (1-intervalDatas[5])/(500-data[5].Values[1][1]) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua index e042437a47..c5396dbd26 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua @@ -8,20 +8,54 @@ local privilegeConfig=ConfigManager.GetConfig(ConfigName.PrivilegeTypeConfig) local artResourcesConfig =ConfigManager.GetConfig(ConfigName.ArtResourcesConfig) local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig) local heroConfig=ConfigManager.GetConfig(ConfigName.HeroConfig) +local parent +local activityId = 0 +local singleRecruit = nil +local tenRecruit = nil --按钮类型 local bType={ Btn1=1, Btn10=2 } + +local activityType = { + --破阵诛仙 限时召唤 + [4301] = { + bg = "Bg1", + hero = { + [1]={name="Bg1/hero1",id=10001,hero="x_xianshizaohuan_fx"}, + [2]={name="Bg1/hero3",id=10041,hero="x_xianshizaohuan_ttjz"}, + [3]={name="Bg1/hero2",id=10089,hero="x_xianshizaohuan_rd"}, + }, + title = "x_xianshizaohuan_solgan", + helptype = HELP_TYPE.TimeLimitedCall + }, + --勇冠三军 限时召唤 + [4302] = { + bg = "Bg2", + hero = { + [1]={name="Bg2/hero1",id=10009,hero="c_ygsj_kuang02"}, + [2]={name="Bg2/hero3",id=10026,hero="c_ygsj_kuang03"}, + [3]={name="Bg2/hero2",id=10040,hero="c_ygsj_kuang01"}, + }, + title = "c_ydsj_slogan", + helptype = HELP_TYPE.TimeLimitedCall + }, + --叱咤风云 限时召唤 + [4303] = { + bg = "Bg2", + hero = { + [1]={name="Bg2/hero1",id=10006,hero="c_ccfy_kuang02"}, + [2]={name="Bg2/hero3",id=10023,hero="c_ccfy_kuang03"}, + [3]={name="Bg2/hero2",id=10014,hero="c_ccfy_kuang01"}, + }, + title = "c_ccfy_slogan", + helptype = HELP_TYPE.TimeLimitedCall + }, +} --type与lotterySetting表中的id对应 -local btns={ [bType.Btn1]={name="btngroup/once",isInfo=Language[10644],type=RecruitType.TimeLimitSingle}, [bType.Btn10]={name="btngroup/ten",isInfo=Language[12182],type=RecruitType.TimeLimitTen}} - -local tabs={"activity","reward"} - -local secectTab=-1 - -local hero={[1]={name="Bg/hero1",id=10001,hero="x_xianshizaohuan_fx"},[2]={name="Bg/hero3",id=10041,hero="x_xianshizaohuan_ttjz"},[3]={name="Bg/hero2",id=10089,hero="x_xianshizaohuan_rd"}} -local curLv=0 --当前阶段id +local btns={ [bType.Btn1]={name="btngroup/once",isInfo=Language[10644]}, [bType.Btn10]={name="btngroup/ten",isInfo=Language[12182]}} +local curLv = 0 --当前阶段id local itemView function TimeLimitedCall:ctor(mainPanel, gameObject) @@ -34,48 +68,40 @@ end function TimeLimitedCall:InitComponent(gameObject) self.helpBtn = Util.GetGameObject(self.gameObject,"help") self.helpPosition=self.helpBtn:GetComponent("RectTransform").localPosition + self.activityBtn = Util.GetGameObject(self.gameObject,"activity") - self.rewardBtn = Util.GetGameObject(self.gameObject,"reward") + self.rewardBtn = Util.GetGameObject(self.gameObject,"rewardBtn") self.rewardBtn:SetActive(false)--(暂时关闭) - self.timeupdate=Util.GetGameObject(self.gameObject,"timeupdate"):GetComponent("Text") --剩余时间 + + self.timeupdate=Util.GetGameObject(self.gameObject,"timeupdate"):GetComponent("Text") --免费次数剩余刷新时间 self.upper=Util.GetGameObject(self.gameObject,"maxtimes/times"):GetComponent("Text") ---召唤上限 - self.slider = Util.GetGameObject(self.gameObject, "nextlevel/Slider"):GetComponent("Slider") - self.sliderText=Util.GetGameObject(self.gameObject,"nextlevel/Text"):GetComponent("Text") - self.curtext = Util.GetGameObject(self.gameObject, "curvalue/Text"):GetComponent("Text") - self.frame = Util.GetGameObject(self.gameObject, "curvalue/frame"):GetComponent("Image") - self.nextReward = Util.GetGameObject(self.gameObject, "nextlevel/reward") - self.icon = Util.GetGameObject(self.frame.gameObject, "icon"):GetComponent("Image") + + self.getBtn=Util.GetGameObject(self.gameObject,"nextlevel") + self.slider = Util.GetGameObject(self.getBtn, "Slider"):GetComponent("Slider") + self.sliderText=Util.GetGameObject(self.getBtn,"Text"):GetComponent("Text") + self.nextReward = Util.GetGameObject(self.getBtn, "reward") + self.detail= Util.GetGameObject(self.gameObject, "detail") self.detail.gameObject:SetActive(false) self.reward= Util.GetGameObject(self.gameObject, "reward") self.reward.gameObject:SetActive(false) - self.getBtn=Util.GetGameObject(self.gameObject,"nextlevel") - self.effect=Util.GetGameObject(self.gameObject,"juneng_chenggong") + self.effect=Util.GetGameObject(self.nextReward,"juneng_chenggong") - self.hero1 = Util.GetGameObject(self.gameObject,"Bg/hero1") - self.hero2 = Util.GetGameObject(self.gameObject,"Bg/hero2") - self.hero3 = Util.GetGameObject(self.gameObject,"Bg/hero3") - - self.recruitTimeUpdate = Util.GetGameObject(self.gameObject,"recruitTimesUpdate/Text1") :GetComponent("Text") --时间 - self.recruitTimesUpdate = Util.GetGameObject(self.gameObject,"recruitTimesUpdate/Text") :GetComponent("Text") --剩余次数 + self.recruitTimeUpdate = Util.GetGameObject(self.gameObject,"recruitTimesUpdate/Text1") :GetComponent("Text") --活动剩余时间 + self.recruitTimesUpdate = Util.GetGameObject(self.gameObject,"recruitTimesUpdate/Text") :GetComponent("Text") --保底剩余次数 end function TimeLimitedCall:BindEvent() + Util.AddClick(self.helpBtn, function() - UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.TimeLimitedCall,self.helpPosition.x,self.helpPosition.y) - --UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.TimeLimitedCall,self.helpPosition.x,self.helpPosition.y) + UIManager.OpenPanel(UIName.HelpPopup,activityType[activityId].helptype,self.helpPosition.x,self.helpPosition.y) end) Util.AddClick(self.activityBtn, function() - secectTab=1 - self:RefreshTabBtn() ActivityDetail.new(self.detail,1) end) - Util.AddClick(self.rewardBtn, function() - secectTab=2 - self:RefreshTabBtn() - + Util.AddClick(self.rewardBtn, function() local fb = ConfigManager.GetConfigData(ConfigName.FakeBattle, 1001) local testFightData = { fightData = loadstring("return "..fb.FightData)(), @@ -85,58 +111,50 @@ function TimeLimitedCall:BindEvent() } UIManager.OpenPanel(UIName.BattlePanel, testFightData, BATTLE_TYPE.Test) end) - - Util.AddClick(self.hero1, function() - UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, 10001, 5) - end) - Util.AddClick(self.hero2, function() - UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, 10089, 5) - end) - Util.AddClick(self.hero3, function() - UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, 10041, 5) - end) end -function TimeLimitedCall:OnShow(_sortingOrder) +function TimeLimitedCall:OnShow(_sortingOrder,_parent) + parent = _parent sortingOrder = _sortingOrder self.gameObject:SetActive(true) - local UpHero=RecruitManager.GetRewardPreviewData(PRE_REWARD_POOL_TYPE.TIME_LIMITED_UP) - table.sort(UpHero,function(a,b) return a.Reward[1]=m.Values[1][1]) then if curLvstate==0 then curLvstate=0 @@ -175,7 +193,7 @@ function TimeLimitedCall:RefreshNextLevelReward() self.sliderText.text=Language[12183] self.sliderText.fontSize=26 Util.AddOnceClick(self.getBtn,function() - NetManager.GetActivityRewardRequest(curLv, curActivityId, + NetManager.GetActivityRewardRequest(curLv, activityId, function(respond) UIManager.OpenPanel(UIName.RewardItemPopup, respond, 1) self:RefreshNextLevelReward() @@ -184,8 +202,6 @@ function TimeLimitedCall:RefreshNextLevelReward() end) self.effect.gameObject:SetActive(true) elseif (curLvstate==-1) then - -- self.slider.gameObject:SetActive(false) - -- self.sliderText.gameObject:SetActive(false) self.slider.value=1 Util.GetGameObject(self.slider.gameObject,"Text"):GetComponent("Text").text="300/300" self.sliderText.text=Language[12322] @@ -197,7 +213,7 @@ function TimeLimitedCall:RefreshNextLevelReward() Util.GetGameObject(self.slider.gameObject,"Text"):GetComponent("Text").text=curTimes.."/"..rewarditem.Values[1][1] local vec=self.sliderText.transform:GetComponent("RectTransform").anchoredPosition3D vec.y=22.4 - self.sliderText.transform:GetComponent("RectTransform").anchoredPosition3D=vec + self.sliderText.transform:GetComponent("RectTransform").anchoredPosition3D = vec self.sliderText.text=Language[12184]..curTimes.."/"..rewarditem.Values[1][1] self.sliderText.fontSize=26 self.slider.value=curTimes/rewarditem.Values[1][1] @@ -207,14 +223,19 @@ function TimeLimitedCall:RefreshNextLevelReward() end) end - local reMaintimes = ActivityGiftManager.GetActivityValueInfo(curActivityId) - reMaintimes = ConfigManager.GetConfigData(ConfigName.LotterySpecialConfig,18).Count - reMaintimes + + + local reMaintimes = info.value + --LogBlue("reMaintimes:"..reMaintimes) + --LogGreen("singleRecruit.MergePool:"..singleRecruit.MergePool) + local totalTimes = ConfigManager.GetConfigDataByKey(ConfigName.LotterySpecialConfig,"Type",singleRecruit.MergePool).Count + reMaintimes = totalTimes - reMaintimes if reMaintimes == 0 then - reMaintimes = ConfigManager.GetConfigData(ConfigName.LotterySpecialConfig,18).Count + reMaintimes = totalTimes end + self.recruitTimesUpdate.text = string.format(Language[12229],reMaintimes) - local info= ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FindFairy) info = info.endTime - PlayerManager.serverTime info = self:TimeToDHMS(info) self.recruitTimeUpdate.text = string.format(Language[12230]..info) @@ -239,10 +260,9 @@ end --刷新剩余次数 function TimeLimitedCall:RefreshGetHeroTimes() - local freeTimesId=lotterySetting[RecruitType.TimeLimitSingle].FreeTimes - local maxtimesId=lotterySetting[RecruitType.TimeLimitSingle].MaxTimes --lotterySetting表中的MaxTimes对应privilegeConfig表中的id + local freeTimesId=lotterySetting[singleRecruit.Id].FreeTimes + local maxtimesId=lotterySetting[singleRecruit.Id].MaxTimes --lotterySetting表中的MaxTimes对应privilegeConfig表中的id local curTimes=PrivilegeManager.GetPrivilegeUsedTimes(maxtimesId) - self.curtext.text=curTimes self.upper.text= Language[12225]..curTimes.."/"..privilegeConfig[maxtimesId].Condition[1][2]--特权上限 self.timeupdate.gameObject:SetActive(true) local freeTime= 0 @@ -269,7 +289,13 @@ function TimeLimitedCall:RefreshGetHeroTimes() local itemId=0 local itemNum=0 - local d=RecruitManager.GetExpendData(m.type) + local type = 0 + if n==bType.Btn1 then + type = singleRecruit.Id + else + type = tenRecruit.Id + end + local d=RecruitManager.GetExpendData(type) if(isFree) then info.text=Language[11759] else @@ -294,14 +320,14 @@ function TimeLimitedCall:RefreshGetHeroTimes() return end local recruitOne = function() - RecruitManager.RecruitRequest(m.type, function(msg) + RecruitManager.RecruitRequest(singleRecruit.Id, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,1)--记录抽卡次数 - UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],m.type,bType.Btn1) + UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],singleRecruit.Id,bType.Btn1) CheckRedPointStatus(RedPointType.TimeLimited) end,freeTimesId) end - if state==0 and d[1] ==16 and not isFree then - UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,RecruitType.TimeLimitSingle,recruitOne) + if state==0 and d[1] == 16 and not isFree then + UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,singleRecruit.Id,recruitOne) else recruitOne() end @@ -312,14 +338,14 @@ function TimeLimitedCall:RefreshGetHeroTimes() return end local recruitTen = function() - RecruitManager.RecruitRequest(m.type, function(msg) + RecruitManager.RecruitRequest(tenRecruit.Id, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxtimesId,10)--记录抽卡次数 - UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero, m.type,bType.Btn10) + UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero, tenRecruit.Id,bType.Btn10) CheckRedPointStatus(RedPointType.TimeLimited) end,freeTimesId) end if state==0 and d[1] ==16 and not isFree then - UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,RecruitType.TimeLimitTen,recruitTen) + UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,tenRecruit.Id,recruitTen) else recruitTen() end @@ -340,6 +366,7 @@ function TimeLimitedCall:TimeCountDown() if timeDown < 1 then self.timer:Stop() self.timer = nil + parent:ClosePanel() return end timeDown = timeDown - 1 @@ -367,4 +394,14 @@ function TimeLimitedCall:OnDestroy() end end +--添加事件监听(用于子类重写) +function TimeLimitedCall:AddListener() + +end + +--移除事件监听(用于子类重写) +function TimeLimitedCall:RemoveListener() + +end + return TimeLimitedCall \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua index 485d0ec88a..89cc8dfc58 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua @@ -3,6 +3,7 @@ local allData={} local itemsGrid = {}--item重复利用 local this=XianShiShangShi local parent +local GlobalActivity = ConfigManager.GetConfig(ConfigName.GlobalActivity) function XianShiShangShi:ctor(mainPanel, gameObject) self.mainPanel = mainPanel self.gameObject = gameObject @@ -47,7 +48,13 @@ function XianShiShangShi:OnShow(_sortingOrder,_parent) XianShiShangShi:SetTime() end function XianShiShangShi:OnShowData() - allData = ConfigManager.GetAllConfigsDataByDoubleKey(ConfigName.RechargeCommodityConfig, "ShowType", 22, "Type", GoodsTypeDef.DirectPurchaseGift) + allData={} + -- allData = ConfigManager.GetAllConfigsDataByDoubleKey(ConfigName.RechargeCommodityConfig, "ShowType", 22, "Type", GoodsTypeDef.DirectPurchaseGift) + local curActId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.DynamicAct_TimeLimitShop) + for i = 1, #GlobalActivity[curActId].CanBuyRechargeId do + local data = ConfigManager.GetConfigDataByKey(ConfigName.RechargeCommodityConfig, "Id", GlobalActivity[curActId].CanBuyRechargeId[i]) + table.insert(allData,data) + end if allData then this.SortData(allData) this.ScrollView:SetData(allData, function (index, go) @@ -63,7 +70,7 @@ function XianShiShangShi:SetTime() self.timer:Stop() self.timer = nil end - local endTime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.pozhenzhuxian_TimeLimitShop) + local endTime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.DynamicAct_TimeLimitShop) local timeDown = endTime - GetTimeStamp() this.time.text = Language[12321]..TimeToDHMS(timeDown) self.timer = Timer.New(function() diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua index f305e7854e..2352e10bb8 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua @@ -3,6 +3,7 @@ local allData={} local itemsGrid = {}--item重复利用 local this=ZhenQiYiBaoPage local parent +local GlobalActivity = ConfigManager.GetConfig(ConfigName.GlobalActivity) function ZhenQiYiBaoPage:ctor(mainPanel, gameObject) self.mainPanel = mainPanel self.gameObject = gameObject @@ -47,7 +48,13 @@ function ZhenQiYiBaoPage:OnShow(_sortingOrder,_parent) ZhenQiYiBaoPage:SetTime() end function ZhenQiYiBaoPage:OnShowData() - allData = ConfigManager.GetAllConfigsDataByDoubleKey(ConfigName.RechargeCommodityConfig, "ShowType", 23, "Type", GoodsTypeDef.DirectPurchaseGift) + allData={} + -- allData = ConfigManager.GetAllConfigsDataByDoubleKey(ConfigName.RechargeCommodityConfig, "ShowType", 23, "Type", GoodsTypeDef.DirectPurchaseGift) + local curActId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.DynamicAct_Treasure) + for i = 1, #GlobalActivity[curActId].CanBuyRechargeId do + local data = ConfigManager.GetConfigDataByKey(ConfigName.RechargeCommodityConfig, "Id", GlobalActivity[curActId].CanBuyRechargeId[i]) + table.insert(allData,data) + end if allData then this.SortData(allData) this.ScrollView:SetData(allData, function (index, go) @@ -62,7 +69,7 @@ function ZhenQiYiBaoPage:SetTime() self.timer:Stop() self.timer = nil end - local endTime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.pozhenzhuxian_Treasure) + local endTime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.DynamicAct_Treasure) local timeDown = endTime - GetTimeStamp() this.time.text = Language[12321]..TimeToDHMS(timeDown) self.timer = Timer.New(function() diff --git a/Assets/Scripts/UI/UIBgAdaptive.cs b/Assets/Scripts/UI/UIBgAdaptive.cs index 4e70964dff..3537f6feb7 100644 --- a/Assets/Scripts/UI/UIBgAdaptive.cs +++ b/Assets/Scripts/UI/UIBgAdaptive.cs @@ -24,7 +24,7 @@ public class UIBgAdaptive : MonoBehaviour //float curHeight = 1920 * (Screen.height / Screen.width) / (1920 / 1080); //float curWidth = (1080f / 1920f) * curHeight; //bgList[i].GetComponent().sizeDelta = new Vector2(curWidth, curHeight); - if (Screen.height > 1920) + if (Screen.height >= 1920) { float curWidth = (1080f / 1920f) * Screen.height; //Debug.Log("Screen.height " + Screen.height+ " curWidth "+ curWidth);