化虚潭升星修改
parent
934d262918
commit
7b87ea154d
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@ -19,6 +19,7 @@ function this:InitComponent(gameObject)
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end
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for i = 1, 6 do
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tabs[i] = Util.GetGameObject(gameObject, "CompoundHeroPanel_Compound/Tabs/grid/Btn" .. i)
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tabs[i]:SetActive(true)
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end
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this.selectBtn=Util.GetGameObject(gameObject, "CompoundHeroPanel_Compound/Tabs/selectBtn")
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this.heroPre = Util.GetGameObject(gameObject, "CompoundHeroPanel_Compound/heroPre")
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