rm log
parent
6be9611538
commit
7c13e514a5
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@ -2481,17 +2481,17 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0, b: 0, a: 1}
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m_Color: {r: 0.53333336, g: 0.34901962, b: 0.13333334, a: 1}
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 40
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m_FontSize: 38
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 4
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m_MinSize: 3
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m_MaxSize: 40
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m_Alignment: 4
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m_AlignByGeometry: 0
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@ -3357,7 +3357,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 329}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 519, y: 404}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1862177375710403708
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@ -6893,7 +6893,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 433.4, y: -49.995}
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m_SizeDelta: {x: 260, y: 99.99}
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m_SizeDelta: {x: 260, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4125361889141061690
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CanvasRenderer:
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@ -6921,7 +6921,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 22a363a0a33620f419259e82ebf04f91, type: 3}
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m_Sprite: {fileID: 21300000, guid: e7842f74ba7bf7e498aa76e925ced625, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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File diff suppressed because it is too large
Load Diff
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@ -678,7 +678,7 @@ function UIManager.DoLanguageCheck(spLoader, gameObject)
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end
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end
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-- 判断是否需要翻译
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LogError("gameObject.name==="..gameObject.name)
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--LogError("gameObject.name==="..gameObject.name)
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if table.indexof(ExceptPrefabList, gameObject.name) then
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return
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end
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@ -450,7 +450,7 @@ Hero_Prop_Func = {
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-- 法宝
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[Hero_Prop_Type.Talisman] = function(_heroData)
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local addAllProVal = {}
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LogError("get 法灵添加的属性========================================")
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--LogError("get 法灵添加的属性========================================")
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addAllProVal = FaLingManager.GetEquipAddPropByDid(_heroData.baublesId)
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-- local propList, conPropList, teamPropList, conTeamPropList, dePropList
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-- local star = _heroData.star
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