商店UI修改

xiejun 2023-11-10 17:47:26 +08:00
parent 763485a157
commit 7cdff99432
4 changed files with 139 additions and 25 deletions

View File

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View File

@ -3,10 +3,10 @@ local MainShopPanel = Inherit(BasePanel)
local this = MainShopPanel
-- Tab管理器
local TabBox = require("Modules/Common/TabBox")
local _Tab2Sprite = {default = "s_shop_qieye_1", select = "s_shop_qieye_2", lock = "s_shop_qieye_1"}
local _Tab2FontColor = { default = Color.New(181 / 255, 164 / 255, 129 / 255, 1),
lock = Color.New(181 / 255, 164 / 255, 129 / 255, 1),
select = Color.New(253 / 255, 244 / 255, 214 / 255, 1) }
local _Tab2Sprite = {default = "Btn_hz_tongyong_002", select = "Btn_hz_tongyong_001", lock = "s_shop_qieye_1"}
local _Tab2FontColor = { default = Color.New(255 / 255, 255 / 255, 255 / 255, 1),
lock = Color.New(255 / 255, 255 / 255, 255 / 255, 1),
select = Color.New(255 / 255, 255 / 255, 255 / 255, 1) }
local _ShopTypeConfig = ConfigManager.GetConfig(ConfigName.StoreTypeConfig)
local _ShopPage = {
@ -20,7 +20,7 @@ local _ShopPage = {
},
[SHOP_PAGE.COIN] ={ -- 代币
default = "UI_hz_gonghui_33", lock = "UI_hz_gonghui_33", select = "UI_hz_gonghui_33",
rpType = RedPointType.Shop_Page_Coin,name="代币商店"
rpType = RedPointType.Shop_Page_Coin,name="公会商店"
},
[SHOP_PAGE.PLAY] = { -- 玩法
default = "UI_hz_gonghui_34", lock = "UI_hz_gonghui_34", select = "UI_hz_gonghui_34",

View File

@ -54,6 +54,7 @@ function this:InitComponent()
self.rechargeShopItem = Util.GetGameObject(self.gameObject, "scrollbg/scrollroot/item")
self.titleBg = Util.GetGameObject(self.gameObject, "scrollbg/titlebg")
self.titleImg = Util.GetGameObject(self.gameObject, "scrollbg/titlebg/title")
self.titleText = Util.GetGameObject(self.gameObject, "scrollbg/titlebg/title/titleText")
self.helpBtn = Util.GetGameObject(self.gameObject, "scrollbg/titlebg/helpBtn")--scrollbg/titlebg/
self.helpPosition = self.helpBtn:GetComponent("RectTransform").localPosition
-- 创建循环列表
@ -407,6 +408,7 @@ function this:RefreshBase()
-- 商店标题
if self.ShopConfig.Title and self.ShopConfig.Title ~= "" then
self.titleImg:GetComponent("Image").sprite = self.spLoader:LoadSprite(self.ShopConfig.Title)
self.titleText:GetComponent("Text").text = self.ShopConfig.Name.."商店"
end
-- 对话显示