From 7d9e8fd0316114ee729e247730c879823596e7e4 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Mon, 2 Nov 2020 16:31:30 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D=E5=87=A4=E5=87=B0=E6=A6=82=E7=8E=87=E6=8A=80=E8=83=BD?= =?UTF-8?q?=E6=97=A0=E6=B3=95=E7=94=9F=E6=95=88=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua index a7e3eeff07..2ddc8b26b1 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua @@ -36,7 +36,7 @@ local _ConditionConfig = { local conId = condition[1] local comType = condition[2] local comValue = condition[3] - local rand = condition[3] + local rand = condition[4] -- 获取当前回合 local curRound = BattleLogic.GetCurRound() local isRoundOk = BattleUtil.CompareValue(curRound, comValue, comType)