From 8ef10cb100ea3de1c28ccbe6b0919a28059e2921 Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Tue, 3 Aug 2021 10:59:41 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E4=B8=BB=E5=9F=8E=E5=B0=8F=E4=BA=BA?= =?UTF-8?q?=E5=B1=82=E7=BA=A7=E3=80=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index f63b600370..37c2e75b14 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -59,6 +59,7 @@ end local isRefeshIcon = true local curNPCList = {} +local addUpDateNum = 0--UpDate计数器 --初始化组件(用于子类重写) function this:InitComponent() this.spLoader = SpriteLoader.New() @@ -1095,8 +1096,10 @@ function this:OnShow() HarmonyManager.CheckRedPoinStatusUpTowerMainCityRed() --山河试炼红点 CheckRedPointStatus(RedPointType.FightLevelTrial) - - FixedUpdateBeat:Add(this.OnUpdate, self)--长按方法注册 + if addUpDateNum <= 0 then + FixedUpdateBeat:Add(this.OnUpdate, self)--长按方法注册 + addUpDateNum = addUpDateNum + 1 + end end -- @@ -1379,6 +1382,7 @@ function this:OnClose() this.ChatTipView:StopCheck() PatFaceManager.isLogin = false FixedUpdateBeat:Remove(this.OnUpdate, self) + addUpDateNum = addUpDateNum - 1 PlayerPrefs.SetInt(PlayerManager.uid.."MainRightBarSetting",0) for k,v in ipairs(activitys) do