宝箱添加点击详情
parent
c7355221bd
commit
7f65810d70
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@ -37022,7 +37022,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &5148739484638376218
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RectTransform:
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m_ObjectHideFlags: 0
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@ -51277,6 +51277,7 @@ GameObject:
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- component: {fileID: 6743334599692215934}
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- component: {fileID: 4942739253467920590}
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- component: {fileID: 4047812234912289829}
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- component: {fileID: 7620457998452544379}
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m_Layer: 5
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m_Name: boxIcon
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m_TagString: Untagged
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@ -51325,7 +51326,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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@ -51359,6 +51360,48 @@ Animator:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &7620457998452544379
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7739183248647446308}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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m_Transition: 1
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_DisabledTrigger: Disabled
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m_Interactable: 1
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m_TargetGraphic: {fileID: 4942739253467920590}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
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Culture=neutral, PublicKeyToken=null
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--- !u!1 &7748943483106170027
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GameObject:
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m_ObjectHideFlags: 0
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@ -22,6 +22,7 @@ function this:InitComponent(gameObject)
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this.okBtnTxt=Util.GetGameObject(gameObject,"OkBtn/Text"):GetComponent("Text")
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this.okBtnTxt.text="领 取"
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this.anim = Util.GetGameObject(gameObject, "Body/boxIcon"):GetComponent("Animator")
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this.boxBtn = Util.GetGameObject(gameObject, "Body/boxIcon")
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end
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function this:BindEvent()
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@ -41,6 +42,9 @@ function this:BindEvent()
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--this:ShowInfo()
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end)
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end)
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Util.AddClick(this.boxBtn,function()
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UIManager.OpenPanel(UIName.RewardBoxPanel,nil,81185)
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end)
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end
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