【命格】提交
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@ -175,6 +175,10 @@ function RewardEquipSingleShowPopup2:RemoveListener()
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end
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function RewardEquipSingleShowPopup2:OnSortingOrderChange()
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Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)
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end
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--界面打开时调用(用于子类重写)
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function RewardEquipSingleShowPopup2:OnOpen(_parent,_equipData,_openType,_isShowGet,_isShowGo,_curHeroData,_position,_targetEquipData,_func)
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if not _equipData then
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@ -107,6 +107,10 @@ function RewardGemSingleShowPopup:RemoveListener()
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end
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function RewardGemSingleShowPopup:OnSortingOrderChange()
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Util.SetParticleSortLayer(this.effectbaijin,self.sortingOrder + 1)
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end
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--界面打开时调用(用于子类重写)
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function RewardGemSingleShowPopup:OnOpen(...)
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local data = { ... }
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@ -223,7 +227,7 @@ function this.RedPointCheck()
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end
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end
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for key, value in pairs(redPointData) do--红点检测合成
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if numInBag + 1 > gemConfig[itemSid].UpgradeNum and gemConfig[itemSid].NextGem > 0 then
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if numInBag + 1 >= gemConfig[itemSid].UpgradeNum and gemConfig[itemSid].NextGem > 0 then
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this.jumpRed:SetActive(true)
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break
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end
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