diff --git a/Assets/Scripts/Editor/ExcelTool/DataConfig/DataConfigWindow.cs b/Assets/Scripts/Editor/ExcelTool/DataConfig/DataConfigWindow.cs index 3b502e9154..a6dbc7e48e 100644 --- a/Assets/Scripts/Editor/ExcelTool/DataConfig/DataConfigWindow.cs +++ b/Assets/Scripts/Editor/ExcelTool/DataConfig/DataConfigWindow.cs @@ -233,9 +233,9 @@ namespace GameEditor.Core.DataConfig List wlines = flines.ToList(); wlines.Insert(0, commitMsg); File.WriteAllLines(readMePath, wlines.ToArray(), System.Text.Encoding.UTF8); - + // 提交到SVN - //ProcessUtil.ProcessCommand(svnPath, "svn add . --force"); + ProcessUtil.ProcessCommand(svnPath, "svn add . --force"); ProcessUtil.ProcessCommand(svnPath, "svn commit -m " + commitMsg); UnityEngine.Debug.Log("同步SVN完成!"); }