【跳转】跳转到大页签时强制关闭所有界面,副本界面关闭mask
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fa533f28df
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80a2b1a1f3
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@ -223,6 +223,9 @@ function CarbonTypePanelV2:OnShow(...)
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redPointTypeList[redpoint] = data.redPointType
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CheckRedPointStatus(data.redPointType)
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end
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Util.GetGameObject(v, "bg/Mask"):SetActive(false)
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Util.GetGameObject(v, "bg/Mask (1)"):SetActive(false)
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end
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carbonType = PlayerManager.carbonType
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@ -212,11 +212,13 @@ local jumpDic = {
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end
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end,
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[JumpType.MemberCamp] = function()--成员
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UIManager.CloseAll(true)
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HeroManager.heroListPanelSortID = 1
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HeroManager.heroListPanelProID = 0
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UIManager.OpenPanel(UIName.RoleListPanel)
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UIManager.OpenPanel(UIName.RoleListPanel)
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end,
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[JumpType.StoreHouse] = function(data)--仓库
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UIManager.CloseAll(true)
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if data then
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local openPanle = UIManager.OpenPanel(UIName.BagPanel,data[1])
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if openPanle then
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@ -240,8 +242,10 @@ local jumpDic = {
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UIManager.OpenPanel(UIName.GoodFriendMainPanel,nil,data[1])
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end,
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[JumpType.Level] = function(data)--关卡
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UIManager.CloseAll(true)
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local openPanle
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openPanle = UIManager.OpenPanel(UIName.FightPointPassMainPanel)
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openPanle = UIManager.OpenPanel(UIName.FightPointPassMainPanel)
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if openPanle then
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openPanle.ShowGuideGo(data[1])
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end
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@ -323,6 +327,7 @@ local jumpDic = {
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end
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end,
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[JumpType.Privilege] = function(data)--特权
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UIManager.CloseAll(true)
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local openPanle = UIManager.OpenPanel(UIName.VipPanelV2)
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if openPanle and data and data[1] < 0 then
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--引导光圈 -1 下边条目领取按钮
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@ -416,6 +421,8 @@ local jumpDic = {
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if PlayerManager.familyId == 0 then
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UIManager.OpenPanel(UIName.GuildFindPopup)
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else
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UIManager.CloseAll(true)
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if UIManager.IsOpen(UIName.GuildMainCityPanel) then
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UIManager.OpenPanel(UIName.GuildAidMainPopup,data[1])
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else
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