diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua index 12fe924a11..9652d38ff8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua @@ -243,10 +243,10 @@ function this.SetCardSingleData(o, heroId, _pos, heroData) rage.gameObject:SetActive(false) local live = Util.GetGameObject(o, "Mask/icon"):GetComponent("RawImage") local config = heroConfig[heroId] - local liveName = GetResourcePath(config.Live) + local liveName = GetResourcePath(config.Painting) local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroId) local scale = roleConfig.play_liveScale - local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2]+200, 0) + local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0) live.texture = CardRendererManager.GetSpineTexture(_pos, liveName, Vector3.one * scale, livePos, true) live.transform.localScale = Vector3.one live.transform.localPosition = Vector3.zero