化身升级bug修改
parent
732f92a6fa
commit
81a671e0f1
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@ -130,10 +130,10 @@ function this.UpdateWin()
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this.upStarBtn.gameObject:SetActive(false)
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this.skillLayout.gameObject:SetActive(false)
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local cardLvConfig=ConfigManager.GetConfigDataByDoubleKey(ConfigName.ChangingCardLevel,"Level",curLevel,"PoolId",this.cardConfig.LevelUpPool)
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this.SetCostItem(cardLvConfig.Exp)
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this.curDrop.text=cardLvConfig.ChangingForceExp[2]
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this.SetPropInfo(this.curProp,propData)
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if this.CheckLevelLimit() then
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this.nextLvText.gameObject:SetActive(false)
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this.nextProp.gameObject:SetActive(false)
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this.costGrid.gameObject:SetActive(false)
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this.nextDrop.gameObject:SetActive(false)
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@ -143,6 +143,7 @@ function this.UpdateWin()
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this.nextDrop.gameObject:SetActive(true)
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local nextPropData=IncarnationManager.GetChangeCardProperty(curCardId,true,false)
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this.SetPropInfo(this.nextProp,nextPropData)
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this.SetCostItem(cardLvConfig.Exp)
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local nextCardLvConfig=ConfigManager.GetConfigDataByDoubleKey(ConfigName.ChangingCardLevel,"Level",curLevel+1,"PoolId",this.cardConfig.LevelUpPool)
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this.nextDrop.text="+"..nextCardLvConfig.ChangingForceExp[2]
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end
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