[战斗]===================技能效果添加空判断
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0f19f85ac1
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81ed03a059
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@ -3147,7 +3147,7 @@ local effectList = {
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caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
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local skillNumberTime=skill.skillnumberTime or nil
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if skillNumberTime and (type(skillNumberTime[1][1]) ~= "userdata" and skillNumberTime[1][1]~=0) then
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if skillNumberTime and skillNumberTime[1] and (type(skillNumberTime[1][1]) ~= "userdata" and skillNumberTime[1][1]~=0) then
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for i = 1, #skillNumberTime do
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local index=i
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BattleLogic.WaitForTrigger(skillNumberTime[index][2]/1000, function ()
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@ -3230,7 +3230,7 @@ local effectList = {
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caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
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local skillNumberTime=skill.skillnumberTime or nil
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if skillNumberTime and (tonumber(skillNumberTime)~=nil and skillNumberTime[1][1]~=0) then
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if skillNumberTime and (tonumber(skillNumberTime)~=nil and skillNumberTime[1] and skillNumberTime[1][1]~=0) then
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for i = 1, #skillNumberTime do
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local index=i
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BattleLogic.WaitForTrigger(skillNumberTime[index][2]/1000, function ()
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