diff --git a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingListMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingListMainPanel.prefab index 36d7874d24..bd8a380813 100644 --- a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingListMainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingListMainPanel.prefab @@ -111,8 +111,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.00000095367, y: 0.000011504} - m_SizeDelta: {x: 160, y: 30} + m_AnchoredPosition: {x: -0.5, y: 0.000011504} + m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2862305388014232200 CanvasRenderer: @@ -152,9 +152,9 @@ MonoBehaviour: m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 1 - m_LineSpacing: 1 + m_LineSpacing: 0.7 m_Text: "\u819C \u62DC" LanguageIndex: 0 --- !u!1 &696489613239290512 @@ -989,7 +989,7 @@ MonoBehaviour: m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 1 - m_LineSpacing: 0.8 + m_LineSpacing: 0.7 m_Text: "\u672C\u670D\u6392\u884C" LanguageIndex: 0 --- !u!1 &2776619784279614307 @@ -1808,7 +1808,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0.00001513958, y: 0.000014530653} + m_AnchoredPosition: {x: 0.00001513958, y: -0.0000075461803} m_SizeDelta: {x: 1003, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &4770267391901505225 diff --git a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab index 80a89f64b2..7ec4544cef 100644 --- a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab @@ -5092,7 +5092,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -336.9, y: -628.4} + m_AnchoredPosition: {x: -268, y: -628.4} m_SizeDelta: {x: 187.13, y: 60.16} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7166038892101886920 @@ -5624,7 +5624,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -153.51, y: -629} + m_AnchoredPosition: {x: -84.61, y: -629} m_SizeDelta: {x: 179.64, y: 47.44} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7359409015438545450 diff --git a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua index df43c2faad..d6a2d1cdc9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua @@ -54,7 +54,7 @@ end function this.TabAdapter(tab, index, status) local tabLab = Util.GetGameObject(tab, "Text") Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite(_TabData[index][status]) - tabLab:GetComponent("Text").text = _TabData[index].name + tabLab:GetComponent("Text").text = GetCurLanguage() ~= 2 and _TabData[index].name or "".._TabData[index].name.."" tabLab:GetComponent("Text").color = _TabFontColor[status] Util.GetGameObject(tab, "LockImage"):SetActive(status == "lock" ) end-- tab可用性检测 @@ -122,6 +122,7 @@ function this.SingleRankKingListShow(index) Util.AddOnceClick(clickBtn, function() UIManager.OpenPanel(UIName.RankingSingleListPanel,sData) end) + getRewardBtnText.fontSize = GetCurLanguage() ~= 2 and 50 or 40--根据语言设置大小 if proud == 0 then--没有膜拜过 getRewardBtn:GetComponent("Button").enabled = true Util.GetGameObject(go,"getRewardBtn/redPoint"):SetActive(true)