From 82e7fa06e988c9d7a50991381c294d629608eeb0 Mon Sep 17 00:00:00 2001 From: "DESKTOP-MMO982B\\User" <752966621@qq.com> Date: Wed, 21 Aug 2024 20:00:06 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9C=AC=E5=9C=B0=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Recharge/View/EveryDayGiftNew.lua | 2 +- .../~Lua/Modules/Recharge/View/RechargeViewNew.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGiftNew.lua b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGiftNew.lua index b3752a30f0..7db7ddc3c4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGiftNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGiftNew.lua @@ -35,7 +35,7 @@ function EveryDayGiftNew:InitComponent() self.tip = Util.GetGameObject(self.grow,"Tip"):GetComponent("Text") self.icon = Util.GetGameObject(self.grow,"Icon"):GetComponent("Image") self.name = Util.GetGameObject(self.grow,"Name"):GetComponent("Image") - self.name.sprite=self.spLoader:LoadSprite("gm_mingwang_title") + self.name.sprite=self.spLoader:LoadSprite("gm_mingwang_title_zh") self.progress = Util.GetGameObject(self.grow,"Progress/Image") self.value = Util.GetGameObject(self.grow,"Progress/Text"):GetComponent("Text") self.reward = Util.GetGameObject(self.grow,"Reward") diff --git a/Assets/ManagedResources/~Lua/Modules/Recharge/View/RechargeViewNew.lua b/Assets/ManagedResources/~Lua/Modules/Recharge/View/RechargeViewNew.lua index 925b42b6dc..3ec4810e87 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recharge/View/RechargeViewNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recharge/View/RechargeViewNew.lua @@ -32,7 +32,7 @@ function RechargeViewNew:InitComponent() self.tip = Util.GetGameObject(self.grow,"Tip"):GetComponent("Text") self.icon = Util.GetGameObject(self.grow,"Icon"):GetComponent("Image") self.name = Util.GetGameObject(self.grow,"Name"):GetComponent("Image") - self.name.sprite=self.spLoader:LoadSprite("gm_mingwang_title") + self.name.sprite=self.spLoader:LoadSprite("gm_mingwang_title_zh") self.progress = Util.GetGameObject(self.grow,"Progress/Image") self.value = Util.GetGameObject(self.grow,"Progress/Text"):GetComponent("Text") self.reward = Util.GetGameObject(self.grow,"Reward")