From 8302a47f487bc46b6f154eb2340a9d87b12150a0 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Sat, 20 Feb 2021 19:26:06 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=83=AD=E6=9B=B4=E5=A4=A7=E5=B0=8F?= =?UTF-8?q?=E3=80=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Scripts/Editor/GameEditor/FrameTool/BuildWindow.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Assets/Scripts/Editor/GameEditor/FrameTool/BuildWindow.cs b/Assets/Scripts/Editor/GameEditor/FrameTool/BuildWindow.cs index 9b7957918b..5e16da93cb 100644 --- a/Assets/Scripts/Editor/GameEditor/FrameTool/BuildWindow.cs +++ b/Assets/Scripts/Editor/GameEditor/FrameTool/BuildWindow.cs @@ -503,11 +503,20 @@ namespace GameEditor.FrameTool { //对比数据 private static void CompareData() { + UnityEngine.Debug.Log("外部个数:" + exDataList.Count); for (int i = 0; i < exDataList.Count; i++) { if (!inDataDic.ContainsKey (exDataList[i].fileName)) { + UnityEngine.Debug.Log("Name:"+exDataList[i].fileName); Size = exDataList[i].size + Size; + }else + { + if(!exDataList[i].crc.Equals(inDataDic[exDataList[i].fileName].crc)) + { + UnityEngine.Debug.Log("Name:" + exDataList[i].fileName); + Size = exDataList[i].size + Size; + } } } Size = Size / 1048576;