【主城】预设结构调整

dev_chengFeng
ZhangBiao 2021-03-23 09:54:11 +08:00
parent 7bac8e3d8c
commit 83040f2c87
2 changed files with 84 additions and 48 deletions

View File

@ -8384,18 +8384,18 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 998994106207310902}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 8.981068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8271367050774912013}
- {fileID: 374681534325176530}
m_Father: {fileID: 1470640894515440942}
m_RootOrder: 4
m_Father: {fileID: 761919767455012465}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -29, y: -321}
m_SizeDelta: {x: 320.8, y: 83.2}
m_AnchoredPosition: {x: 411.8, y: -33}
m_SizeDelta: {x: 137.2, y: 52.4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3397655281057628550
CanvasRenderer:
@ -21962,7 +21962,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 420.4, y: 290.3}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 125.25, y: 72.82}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &2943735797091566516
@ -22261,7 +22261,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &374681534325176530
RectTransform:
m_ObjectHideFlags: 0
@ -22276,11 +22276,11 @@ RectTransform:
m_Father: {fileID: 772749619619315188}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 354.29996, y: 354.8}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 51, y: 19}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 1.7797618, y: 0.68819666}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3822070334950067397
CanvasRenderer:
m_ObjectHideFlags: 0
@ -23433,7 +23433,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -80.00004, y: -126}
m_SizeDelta: {x: 160, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0, y: 1}
--- !u!222 &3137880424192743195
CanvasRenderer:
@ -23614,16 +23614,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2776193053574990675}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 8.981068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1470640894515440942}
m_Father: {fileID: 761919767455012465}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -92.1, y: 141.4}
m_AnchoredPosition: {x: -469.6, y: -15.600006}
m_SizeDelta: {x: 166, y: 162}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3327170245683651299
@ -24025,16 +24025,16 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2915950993045325880}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 8.981068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2215879582004718398}
m_Father: {fileID: 1470640894515440942}
m_Father: {fileID: 761919767455012465}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 216.7, y: -104.2}
m_AnchoredPosition: {x: 218.59996, y: -107.750046}
m_SizeDelta: {x: 218, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &696698095495310382
@ -45273,13 +45273,9 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7187647761999659129}
- {fileID: 4998246820548927141}
- {fileID: 6825316960939884882}
- {fileID: 9158673223480268760}
- {fileID: 772749619619315188}
m_Father: {fileID: 986452627335843391}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@ -55309,7 +55305,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &5034612710644007650
RectTransform:
m_ObjectHideFlags: 0
@ -55324,12 +55320,12 @@ RectTransform:
- {fileID: 2143439897358225204}
- {fileID: 5403756415749798728}
- {fileID: 4196182477682311981}
m_Father: {fileID: 986452627335843391}
m_RootOrder: 6
m_Father: {fileID: 1612271237950830011}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 1680, y: 2086}
m_AnchoredPosition: {x: 692, y: 2172}
m_SizeDelta: {x: 148, y: 126}
m_Pivot: {x: 0.49999973, y: 0.50000036}
--- !u!222 &4883613866719607552
@ -67199,7 +67195,8 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Children:
- {fileID: 5034612710644007650}
m_Father: {fileID: 986452627335843391}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -74554,7 +74551,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6084588643388886236}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 8.981068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7931078687530562384}
@ -74563,12 +74560,12 @@ RectTransform:
- {fileID: 6344674214210519577}
- {fileID: 647437164561264364}
- {fileID: 1848489891166427785}
m_Father: {fileID: 1470640894515440942}
m_Father: {fileID: 761919767455012465}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -72}
m_AnchoredPosition: {x: 81.899994, y: -75.55005}
m_SizeDelta: {x: 137, y: 137}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1680107606584974350
@ -77101,8 +77098,8 @@ RectTransform:
- {fileID: 7094943317510879996}
- {fileID: 1508767087665272957}
- {fileID: 173960748325300965}
- {fileID: 761919767455012465}
- {fileID: 1470640894515440942}
- {fileID: 5034612710644007650}
- {fileID: 1612271237950830011}
- {fileID: 8831099743542526053}
- {fileID: 7019400324678272696}
@ -88632,10 +88629,10 @@ RectTransform:
m_Father: {fileID: 4196182477682311981}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0, y: 1}
--- !u!222 &8027968061220517403
CanvasRenderer:
@ -88717,6 +88714,45 @@ RectTransform:
m_AnchoredPosition: {x: -1003.2, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &8181657184753742378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 761919767455012465}
m_Layer: 0
m_Name: Up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &761919767455012465
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8181657184753742378}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -8.981068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7187647761999659129}
- {fileID: 4998246820548927141}
- {fileID: 6825316960939884882}
- {fileID: 772749619619315188}
m_Father: {fileID: 986452627335843391}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -0.000015258789, y: -50}
m_SizeDelta: {x: 0, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &8190177820551321418
GameObject:
m_ObjectHideFlags: 0
@ -93789,7 +93825,7 @@ RectTransform:
- {fileID: 4261057833087068731}
- {fileID: 918793633740857750}
m_Father: {fileID: 1470640894515440942}
m_RootOrder: 3
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}

View File

@ -69,19 +69,19 @@ function this:InitComponent()
this.decorateRoot = Util.GetGameObject(self.gameObject, "bg/decorate")
self.ctrl = Util.GetGameObject(self.gameObject, "scene/ctrl")
this.heroTeamPowerBtn = Util.GetGameObject(self.gameObject, "LeftUp/powerBtn")
this.heroTeamPower = Util.GetGameObject(self.gameObject, "LeftUp/powerBtn/value"):GetComponent("Text")
this.heroTeamPowerBtn = Util.GetGameObject(self.gameObject, "Up/powerBtn")
this.heroTeamPower = Util.GetGameObject(self.gameObject, "Up/powerBtn/value"):GetComponent("Text")
---------------topLeftPart----------------
--headBox
this.level = Util.GetGameObject(self.gameObject, "LeftUp/headBox/lvFrame/lv"):GetComponent("Text")
this.playName = Util.GetGameObject(self.gameObject, "LeftUp/headBox/name"):GetComponent("Text")
this.expSliderValue = Util.GetGameObject(self.gameObject, "LeftUp/headBox/exp"):GetComponent("Slider")
this.level = Util.GetGameObject(self.gameObject, "Up/headBox/lvFrame/lv"):GetComponent("Text")
this.playName = Util.GetGameObject(self.gameObject, "Up/headBox/name"):GetComponent("Text")
this.expSliderValue = Util.GetGameObject(self.gameObject, "Up/headBox/exp"):GetComponent("Slider")
this.expSliderValue.transform.localScale = Vector3.New(UIManager.adapterScale, 1, 1)
this.headBox = Util.GetGameObject(self.gameObject, "LeftUp/headBox")
this.headPos = Util.GetGameObject(self.gameObject, "LeftUp/headBox/headpos")
this.headRedpot = Util.GetGameObject(self.gameObject, "LeftUp/headBox/redpot")
this.headBox = Util.GetGameObject(self.gameObject, "Up/headBox")
this.headPos = Util.GetGameObject(self.gameObject, "Up/headBox/headpos")
this.headRedpot = Util.GetGameObject(self.gameObject, "Up/headBox/redpot")
-- 七日登陆奖励预览入口
this.sgBtn=Util.GetGameObject(self.gameObject,"LeftUp/sevenGift")
@ -97,9 +97,9 @@ function this:InitComponent()
effectAdapte(Util.GetGameObject(this.sgEffect[2], "ziti mask (1)"))
-- 特权
this.vipPrivilegeBtn = Util.GetGameObject(self.gameObject, "LeftUp/vipPrivilege/vipPrivilegeBtn")
this.vipPrivilegeBtn = Util.GetGameObject(self.gameObject, "Up/vipPrivilege/vipPrivilegeBtn")
this.vipLevelText = Util.GetGameObject(this.vipPrivilegeBtn, "bg/vip"):GetComponent("Image")
this.vipRedPoint = Util.GetGameObject(self.gameObject, "LeftUp/vipPrivilege/redPoint")
this.vipRedPoint = Util.GetGameObject(self.gameObject, "Up/vipPrivilege/redPoint")
screenAdapte(this.vipPrivilegeBtn)
---------------topRightPart----------------
-- 邮件
@ -228,7 +228,7 @@ function this:InitComponent()
this.battleUpLvTip = Util.GetGameObject(self.gameObject, "LeftDown/battleUpLvTip")
Util.GetGameObject(self.gameObject, "LeftDown/battleUpLvTip/Text"):GetComponent("Text").text = Language[10610]
this.activityTabPrefab = Util.GetGameObject(self.gameObject, "activityTabPrefab")
this.activityTabPrefab = Util.GetGameObject(self.gameObject, "RightUp/activityTabPrefab")
this.RightUp = Util.GetGameObject(self.gameObject, "RightUp")
end