diff --git a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua index ff25c31ee6..d4dd642a2c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua @@ -150,6 +150,9 @@ function this.SetRankingInfo() return end local dt,db=RankingManager.CutDate(rankingData) + if sData.rankType == RANK_TYPE.CELEBRATION_GUILD or sData.rankType == RANK_TYPE.GUILD_FORCE_RANK then + dt[1].userName = dt[1].guildName + end this.SetHeadsInfo(dt[1],this.firstHeadinfoGo,1,dt[1].userName,dt[1].level) --设置滚动区信息 this.scrollView:SetData(db,function(index,root) @@ -396,7 +399,7 @@ function this.SetInfoShow(go,data,rankType,Value0) if data.rankInfo.param1 and data.rankInfo.param1 > 0 then trial:SetActive(true) if Value0 then - Value0:GetComponent("Text").text = ""..data.userName.."" + Value0:GetComponent("Text").text = ""..data.guildName.."" end Util.GetGameObject(go,"trial/Text"):GetComponent("Text").text = "" Util.GetGameObject(go,"trial"):GetComponent("Text").text = "贡献度:"..data.rankInfo.param1