diff --git a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
index ff25c31ee6..d4dd642a2c 100644
--- a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
@@ -150,6 +150,9 @@ function this.SetRankingInfo()
return
end
local dt,db=RankingManager.CutDate(rankingData)
+ if sData.rankType == RANK_TYPE.CELEBRATION_GUILD or sData.rankType == RANK_TYPE.GUILD_FORCE_RANK then
+ dt[1].userName = dt[1].guildName
+ end
this.SetHeadsInfo(dt[1],this.firstHeadinfoGo,1,dt[1].userName,dt[1].level)
--设置滚动区信息
this.scrollView:SetData(db,function(index,root)
@@ -396,7 +399,7 @@ function this.SetInfoShow(go,data,rankType,Value0)
if data.rankInfo.param1 and data.rankInfo.param1 > 0 then
trial:SetActive(true)
if Value0 then
- Value0:GetComponent("Text").text = ""..data.userName..""
+ Value0:GetComponent("Text").text = ""..data.guildName..""
end
Util.GetGameObject(go,"trial/Text"):GetComponent("Text").text = ""
Util.GetGameObject(go,"trial"):GetComponent("Text").text = "贡献度:"..data.rankInfo.param1