onepiece_demo_arena
xiejun 2023-08-30 22:07:43 +08:00
parent e50aa15b47
commit 837e769c14
2 changed files with 180 additions and 30 deletions

View File

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View File

@ -52,7 +52,7 @@ function QiJieShiLianPanel:InitComponent()
self.tabPre = Util.GetGameObject(self.TabBox,"tabPre")
self.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, self.box.transform,
self.tabPre, nil, Vector2.New(940.6, 150), 2, 1, Vector2.New(20, 0))
self.tabPre, nil, Vector2.New(940.6, 240), 2, 1, Vector2.New(20, 0))
self.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(-8, 0)
self.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)
self.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)
@ -234,7 +234,7 @@ function QiJieShiLianPanel:SetTabBox()
self.ScrollView:SetData(tabList, function (index, go)
Util.GetGameObject(go,"Text"):GetComponent("Text").text = tabList[index].Chapter
local state = tabList[index].QijieType == self.configData.QijieType
local name = state and "r_hero_xuanze_001" or "r_hero_xuanze_002"
local name = state and "UI_hz_kuang_bg_01" or "UI_hz_kuang_bg_01"
Util.GetGameObject(go,"Image"):GetComponent("Image").sprite = self.spLoader:LoadSprite(name)
Util.GetGameObject(go,"LockImage"):SetActive(not state)
Util.AddOnceClick(go,function ()