diff --git a/Assets/ManagedResources/Prefabs/UI/Message/MissionDailyTipPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Message/MissionDailyTipPanel.prefab
index df2824f95f..f9dc6a851d 100644
--- a/Assets/ManagedResources/Prefabs/UI/Message/MissionDailyTipPanel.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/Message/MissionDailyTipPanel.prefab
@@ -530,14 +530,14 @@ MonoBehaviour:
m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
m_FontSize: 40
m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 0
+ m_BestFit: 1
+ m_MinSize: 20
m_MaxSize: 40
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
- m_VerticalOverflow: 1
+ m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u8FDB\u884C"
LanguageIndex: 0
diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipChangePopup.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipChangePopup.prefab
index 55951d3a5e..f30946d48e 100644
--- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipChangePopup.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipChangePopup.prefab
@@ -4195,7 +4195,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 371.48, y: -169.7}
+ m_AnchoredPosition: {x: 371.48, y: -188}
m_SizeDelta: {x: 742.96, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222050996512149782
@@ -7972,8 +7972,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 294, y: 15.65}
- m_SizeDelta: {x: 160, y: 31.3}
+ m_AnchoredPosition: {x: 402.8, y: 15.65}
+ m_SizeDelta: {x: 377.5, y: 31.3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5279542354912768318
CanvasRenderer:
@@ -8008,9 +8008,9 @@ MonoBehaviour:
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 1
- m_MinSize: 26
+ m_MinSize: 20
m_MaxSize: 32
- m_Alignment: 5
+ m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
index 6c9f474d84..43d85e654a 100644
--- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
+++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
@@ -257,10 +257,11 @@ function this.ShowCurEquipData(index)
local proVa = endProList[i][2][3]
local suitNum = endProList[i][2][1]
local Star = endProList[i][1]
- Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "" .. propertyConfig[proId].Info .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. ""
+
+ Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "" .. GetLanguageStrById(propertyConfig[proId].Info) .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. ""
Util.GetGameObject(go.transform, "curProVale"):GetComponent("Text").text = "(" .. GetEquipSuitStr(Star,suitNum) .. ")"
if type == 2 and #equipSuit > 0 then--激活的要变颜色
- Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "" .. propertyConfig[proId].Info .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. ""
+ Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "" .. GetLanguageStrById(propertyConfig[proId].Info) .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. ""
Util.GetGameObject(go.transform, "curProVale"):GetComponent("Text").text = "(" .. GetEquipSuitStr(Star,suitNum) .. ")"
end
end