[战斗] 196 被动 添加类型判断

dev_chengFeng
wangzhenxing 2020-11-17 18:44:31 +09:00
parent f174c68db7
commit 84a28f8a28
1 changed files with 9 additions and 0 deletions

View File

@ -3837,8 +3837,17 @@ local passivityList = {
-- a[float]
[196] = function(role, args)
local f1 = args[1]
local type = args[2]
local onDamageBeShare = function(func,skill)
--处理伏虎觉醒十星附加的额外技能,额外技能不触发这个特性 2020/11/17 wangzhenxing
--普攻不会被降低分摊 2020/11/17 wangzhenxing lihaiyang
if type==1 and skill and skill.type~=BattleSkillType.Normal then
return
end
if type==2 and skill and skill.type~=BattleSkillType.Special and skill.type~=BattleSkillType.Extra then
return
end
if skill and skill.type== BattleSkillType.Extra and skill.owner.roleId==10015 then
return
end