From 84b4277e443c97cf113e55ecd39a7f07aa76e75d Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Mon, 5 Jul 2021 15:13:37 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=A4=BC=E7=9B=92=E3=80=81=E7=89=B9?= =?UTF-8?q?=E6=83=A0=E7=A5=9E=E8=A3=85=E3=80=91bug=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/SurpriseBox/SurpriseBoxPanel.lua | 4 ++-- .../~Lua/Modules/TeHuiShenZhuang/TeHuiShenZhuangPanel.lua | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/SurpriseBox/SurpriseBoxPanel.lua b/Assets/ManagedResources/~Lua/Modules/SurpriseBox/SurpriseBoxPanel.lua index f17e673573..85eaa53cc8 100644 --- a/Assets/ManagedResources/~Lua/Modules/SurpriseBox/SurpriseBoxPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/SurpriseBox/SurpriseBoxPanel.lua @@ -43,12 +43,12 @@ function SurpriseBox:BindEvent() end --添加事件监听(用于子类重写) function SurpriseBox:AddListener() - Game.GlobalEvent:AddEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self) + Game.GlobalEvent:AddEvent(GameEvent.Activity.OnActivityProgressStateChange,self.Refresh,self) end --移除事件监听(用于子类重写) function SurpriseBox:RemoveListener() - Game.GlobalEvent:RemoveEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self) + Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityProgressStateChange,self.Refresh,self) end local fun diff --git a/Assets/ManagedResources/~Lua/Modules/TeHuiShenZhuang/TeHuiShenZhuangPanel.lua b/Assets/ManagedResources/~Lua/Modules/TeHuiShenZhuang/TeHuiShenZhuangPanel.lua index 6c79a3a873..08ab2031a4 100644 --- a/Assets/ManagedResources/~Lua/Modules/TeHuiShenZhuang/TeHuiShenZhuangPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/TeHuiShenZhuang/TeHuiShenZhuangPanel.lua @@ -48,12 +48,12 @@ function TeHuiShenZhuang:BindEvent() end --添加事件监听(用于子类重写) function TeHuiShenZhuang:AddListener() - Game.GlobalEvent:AddEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self) + Game.GlobalEvent:AddEvent(GameEvent.Activity.OnActivityProgressStateChange,self.Refresh,self) end --移除事件监听(用于子类重写) function TeHuiShenZhuang:RemoveListener() - Game.GlobalEvent:RemoveEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self) + Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityProgressStateChange,self.Refresh,self) end function TeHuiShenZhuang:OnSortingOrderChange()