diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index 29e6ce9b0f..b57ca1b4c0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -857,7 +857,7 @@ end -- 是否解锁跳过功能 function this.IsUnlockBattlePass() -- return false - return PrivilegeManager.GetPrivilegeOpenStatus(PRIVILEGE_TYPE.SkipFight), "通关简单3-10或充值任意金额后解锁" + return PrivilegeManager.GetPrivilegeOpenStatus(PRIVILEGE_TYPE.SkipFight), "通关简单3-10或充值任意金额后解锁跳过" end -- 战斗暂停控制