From 855c7159b810fb7652afae89e8fd469556d0c4e9 Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Fri, 2 Apr 2021 16:01:26 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=B7=85=E5=B3=B0=E8=B5=9B=E3=80=91?= =?UTF-8?q?=E5=B0=9D=E8=AF=95=E4=BF=AE=E6=94=B9=E5=8E=BB=E6=8E=89=E6=B3=A8?= =?UTF-8?q?=E9=87=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Modules/ArenaTopMatch/View/ATM_MainMatchView.lua | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/View/ATM_MainMatchView.lua b/Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/View/ATM_MainMatchView.lua index 92866d29d3..b0ccb50527 100644 --- a/Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/View/ATM_MainMatchView.lua +++ b/Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/View/ATM_MainMatchView.lua @@ -77,6 +77,7 @@ function ATM_MainMatchView:OnOpen(...) end function this.OnOpenData() local isActive = ArenaTopMatchManager.IsTopMatchActive() + -- LogBlue("isActive "..tostring(isActive)) this.StateChange(isActive) end -- 状态切换 @@ -84,14 +85,16 @@ local isJoin = nil local isOver = nil local baseData function this.StateChange(isOpen) + local isOpen = ArenaTopMatchManager.IsTopMatchActive() + -- LogBlue("isOpen "..tostring(isOpen)) baseData = ArenaTopMatchManager.GetBaseData() -- 没开启或者开启没参赛都属于未参赛 isJoin = baseData.joinState == 1 isOver = baseData.progress == -2 - LogGreen("isOpen "..tostring(isOpen).." "..tostring(isJoin).." "..tostring(isOver).." "..baseData.joinState) + -- LogGreen("isOpen "..tostring(isOpen).." "..tostring(isJoin).." "..tostring(isOver).." "..baseData.joinState) local battleInfo = ArenaTopMatchManager.GetBattleInfo() - LogGreen("battleInfo.result "..battleInfo.result.." baseData.battleState "..baseData.battleState) - LogGreen("baseData.loser "..tostring(baseData.loser)) + -- LogGreen("battleInfo.result "..battleInfo.result.." baseData.battleState "..baseData.battleState) + -- LogGreen("baseData.loser "..tostring(baseData.loser)) if isOpen then if isJoin then this.SetPlayerInfo()