【战斗】假战斗数据组建错误修复

dev_chengFeng
gaoxin 2020-11-06 11:41:40 +08:00
parent d668e4ffc3
commit 857f97f2ab
1 changed files with 2 additions and 1 deletions

View File

@ -582,6 +582,7 @@ function this.GetPlayerDataFromMonsterGroup(gId)
for j = 1, #Contents[1] do for j = 1, #Contents[1] do
if Contents[1][j] ~= 0 then if Contents[1][j] ~= 0 then
local data = this.GetMonsterData(Contents[1][j]) local data = this.GetMonsterData(Contents[1][j])
data.camp = 0
data.position = j data.position = j
table.insert(playerData, data) table.insert(playerData, data)
end end
@ -598,7 +599,7 @@ function this.GetFakeBattleData(fakeId)
end end
local battleData = {} local battleData = {}
battleData.enemyData = this.GetBattleEnemyData(fakeConfig.EnnemiId) battleData.enemyData = this.GetBattleEnemyData(fakeConfig.EnnemiId)
battleData.playerData = this.GetBattleEnemyData(fakeConfig.OwnId) battleData.playerData = this.GetPlayerDataFromMonsterGroup(fakeConfig.OwnId)
return battleData return battleData
end end