【刷冲特权】============布局修改
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3c9271c559
commit
85e9632df7
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@ -46,7 +46,7 @@ TextureImporter:
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteBorder: {x: 40, y: 43, z: 49, w: 50}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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@ -34,7 +34,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 472, y: -590}
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m_AnchoredPosition: {x: 472, y: -636}
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m_SizeDelta: {x: 899, y: 6}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5282930794667940139
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@ -256,7 +256,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -404}
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m_AnchoredPosition: {x: 0, y: -478}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7582485083871318483
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@ -938,8 +938,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 99}
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m_SizeDelta: {x: 1082, y: 741.2}
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m_AnchoredPosition: {x: 0, y: 111.5}
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m_SizeDelta: {x: 1082, y: 821}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &3943134711111579118
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GameObject:
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@ -1063,7 +1063,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -104.7, y: -138}
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m_AnchoredPosition: {x: -104.7, y: -105}
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m_SizeDelta: {x: 671, y: 54.12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1539475093290670995
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@ -1137,7 +1137,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 472, y: -440}
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m_AnchoredPosition: {x: 472, y: -485}
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m_SizeDelta: {x: 899, y: 6}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5590426844121388109
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@ -1213,7 +1213,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 3.7000732, y: -400}
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m_AnchoredPosition: {x: 3.7000732, y: -473}
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m_SizeDelta: {x: 280, y: 90}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4917811247606444445
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@ -1330,7 +1330,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -4, y: -248}
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m_AnchoredPosition: {x: -4, y: -208}
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m_SizeDelta: {x: 896, y: 160}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &6515046801358503457
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@ -1719,8 +1719,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -187.5}
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m_SizeDelta: {x: 948, y: 974.1}
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m_AnchoredPosition: {x: 0, y: -196.8}
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m_SizeDelta: {x: 948, y: 1132.6}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &335671928478453825
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CanvasRenderer:
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@ -1793,7 +1793,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 472, y: -818}
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m_AnchoredPosition: {x: 472, y: -855}
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m_SizeDelta: {x: 899, y: 6}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6359214125099118726
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@ -2021,7 +2021,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -109, y: 321}
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m_AnchoredPosition: {x: -109, y: 389}
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m_SizeDelta: {x: 671, y: 54.12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7832449431617731731
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@ -2192,7 +2192,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -5, y: -25}
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m_AnchoredPosition: {x: -5, y: 6}
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m_SizeDelta: {x: 896, y: 160}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &9206184125068603763
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@ -2291,8 +2291,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 4, y: 115.8}
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m_SizeDelta: {x: 900, y: 324.3}
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m_AnchoredPosition: {x: 4, y: 162.1}
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m_SizeDelta: {x: 900, y: 385.9}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4176632373356827088
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MonoBehaviour:
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