角色信息修改提交
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9205c04b1f
commit
88855d8ca3
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@ -99,7 +99,7 @@ function RoleInfoPanel:InitComponent()
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this.equipBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_shenjiang_34")
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this.equipBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_shenjiang_34")
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this.equipBtnRedPoint=Util.GetGameObject(this.equipBtn,"redPoint")
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this.equipBtnRedPoint=Util.GetGameObject(this.equipBtn,"redPoint")
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this.soulPrintBtn=Util.GetGameObject(self.transform,"leftGrid/btnBGsoul/soulPrintBtn")
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this.soulPrintBtn=Util.GetGameObject(self.transform,"leftGrid/btnBGsoul/soulPrintBtn")
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this.soulPrintBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_shenjiang_33")
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this.soulPrintBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_qianneng_14")
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this.soulPrintBtnRedPoint=Util.GetGameObject(this.soulPrintBtn,"redPoint")
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this.soulPrintBtnRedPoint=Util.GetGameObject(this.soulPrintBtn,"redPoint")
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this.talismanBtn=Util.GetGameObject(self.transform,"rightGrid/talismanBtn") --该按钮控制入口显隐
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this.talismanBtn=Util.GetGameObject(self.transform,"rightGrid/talismanBtn") --该按钮控制入口显隐
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this.talismanClick=Util.GetGameObject(this.talismanBtn,"panel") --控制按钮的点击事件 置灰
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this.talismanClick=Util.GetGameObject(this.talismanBtn,"panel") --控制按钮的点击事件 置灰
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@ -125,7 +125,7 @@ function RoleInfoPanel:InitComponent()
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this.potencyObj=Util.GetGameObject(self.transform,"rightGrid/potencyBtn")
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this.potencyObj=Util.GetGameObject(self.transform,"rightGrid/potencyBtn")
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this.potencyBtn=Util.GetGameObject(self.transform,"rightGrid/potencyBtn/Image")
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this.potencyBtn=Util.GetGameObject(self.transform,"rightGrid/potencyBtn/Image")
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this.potencyImg=Util.GetGameObject(self.transform,"rightGrid/potencyBtn/Image"):GetComponent("Image")
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this.potencyImg=Util.GetGameObject(self.transform,"rightGrid/potencyBtn/Image"):GetComponent("Image")
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this.potencyImg.sprite=this.spLoader:LoadSprite("UI_hz_zhonghe05_119")
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this.potencyImg.sprite=this.spLoader:LoadSprite("UI_hz_qianneng_42")
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this.potencyRedPoint=Util.GetGameObject(Util.GetGameObject(self.transform,"rightGrid/potencyBtn"),"redPoint")
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this.potencyRedPoint=Util.GetGameObject(Util.GetGameObject(self.transform,"rightGrid/potencyBtn"),"redPoint")
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this.PageList = {}
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this.PageList = {}
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