【易经宝库】========一键挖宝修改

dev_chengFeng
wangzhenxing 2022-06-20 16:24:02 +08:00
parent 91bf4423f9
commit 88d574be95
1 changed files with 8 additions and 15 deletions

View File

@ -56,26 +56,19 @@ function YiJingBaoKu:BindEvent()
local tempData = self:RebuildAllDrop(drop)
--self:SetSingleCardData(index,value,tempData)
local thread=coroutine.start(function()
-- self.effect.transform:SetParent(value.transform)
-- self.effect:GetComponent("RectTransform").localPosition = Vector3.zero
-- self.effect:SetActive(true)
coroutine.wait(0.5)
-- self.effect:SetActive(false)
-- cBack.transform:DORotate(Vector3.New(0, 90, 0), 0.3)
-- coroutine.wait(0.3)
-- cFront.transform:DORotate(Vector3.New(0, 0, 0), 0.3)
-- coroutine.wait(0.2)
UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1,function ()
trigger = true
local len=#tempData
if tempData[len].sId == BlessingConfig[self.ActData.selectId].Reward[1] then
self.finalReward.gameObject:SetActive(false)
if self.itemViewList[18] then
self.itemViewList[18].gameObject:SetActive(false)
else
Util.GetGameObject(self._itemsList[18],"front"):GetComponent("RectTransform").rotation = Quaternion.Euler(Vector3.New(0, 0, 0))
for key, value in pairs(tempData) do
if value.sId==BlessingConfig[self.ActData.selectId].Reward[1] then
self.finalReward.gameObject:SetActive(false)
if self.itemViewList[18] then
self.itemViewList[18].gameObject:SetActive(false)
else
Util.GetGameObject(self._itemsList[18],"front"):GetComponent("RectTransform").rotation = Quaternion.Euler(Vector3.New(0, 0, 0))
end
end
--self:Refresh()
end
self:Refresh()
end)