From 88df4dbde8716ce4842ace64e102fab67fea0953 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Wed, 28 Jul 2021 09:48:08 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=BA=E8=A3=85=E5=A4=87=E7=9A=84=E5=AE=9D?= =?UTF-8?q?=E7=89=A9=E7=82=B9=E5=87=BB=E6=8A=A5=E9=94=99=E4=BF=AE=E6=94=B9?= =?UTF-8?q?=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua | 2 +- .../Modules/RoleInfo/RoleEquipTreasureChangePopup.lua | 8 ++++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua index cdd3545b4c..e04427d5ee 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua @@ -10,7 +10,7 @@ local isMatEnough=true local matId=0 local isMax=false local isEnough = false -local curIndex = 0 +local curIndex local datas --初始化组件(用于子类重写) function EquipTreasureStrongPopup:InitComponent() diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua index 7197df04ee..828bae2dd0 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua @@ -250,6 +250,14 @@ function RoleEquipTreasureChangePopup:OnShow() this.curEquipBtnRemove:SetActive(true) this.curEquipSign.gameObject:SetActive(false) end + if (not curEquipData.upHeroDid or curEquipData.upHeroDid == "" or curEquipData.upHeroDid == 0 or curEquipData.upHeroDid == "0") then + this.curEquipBtnStrong:SetActive(false) + this.curEquipBtnRefine:SetActive(false) + end + if (not nextEquipData.upHeroDid or nextEquipData.upHeroDid == "" or nextEquipData.upHeroDid == 0 or nextEquipData.upHeroDid == "0") then + this.nextEquipBtnStrong:SetActive(false) + this.nextEquipBtnRefine:SetActive(false) + end end function this.ShowCurEquipData() local equipConfigData=ConfigManager.GetConfigData(ConfigName.JewelConfig, curEquipData.id)