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m_AnchoredPosition: {x: 0, y: -55.8} + m_AnchoredPosition: {x: 0, y: -68.1} m_SizeDelta: {x: 300, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1760554366 @@ -616,15 +616,15 @@ RectTransform: m_GameObject: {fileID: 1190103957847382} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 1.5, y: 1.5, z: 1} m_Children: [] m_Father: {fileID: 2114040022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0} - m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -21, y: 95} - m_SizeDelta: {x: 6186.7, y: -290} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 153, y: 111} + m_SizeDelta: {x: -56, y: -896} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222544982504122848 CanvasRenderer: @@ -654,7 +654,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 2ebe641dbaf1357458bd8d19de67b7a3, type: 3} + m_Sprite: {fileID: 21300000, guid: 3c3f51cf76ce5414c9349c6ddc78afc2, type: 3} m_Type: 0 m_PreserveAspect: 1 m_FillCenter: 1 @@ -21889,7 +21889,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: -465} + m_AnchoredPosition: {x: 0, y: -128} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3749845715119794073 @@ -37596,7 +37596,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.0012417, y: 32.500137} + m_AnchoredPosition: {x: -0.0012417, y: 32.50022} m_SizeDelta: {x: 156.9, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!222 &6680648963269486201 @@ -43324,7 +43324,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 402.4, y: 713} + m_AnchoredPosition: {x: 427.2, y: 733.7} m_SizeDelta: {x: 140, y: 160} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8545088816228627475 diff --git a/Assets/ManagedResources/Prefabs/UI/TailsmanSoulView/TailsManSouPanel.prefab b/Assets/ManagedResources/Prefabs/UI/TailsmanSoulView/TailsManSouPanel.prefab index 5154d9da0e..ea658f7d99 100644 --- a/Assets/ManagedResources/Prefabs/UI/TailsmanSoulView/TailsManSouPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/TailsmanSoulView/TailsManSouPanel.prefab @@ -82214,7 +82214,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.8, y: 57.5} - m_SizeDelta: {x: 30, y: 30} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &380452177324348719 CanvasRenderer: @@ -112087,7 +112087,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.8, y: 57.5} - m_SizeDelta: {x: 30, y: 30} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8381269416351269648 CanvasRenderer: @@ -112161,7 +112161,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.8, y: 57.5} - m_SizeDelta: {x: 30, y: 30} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5666295944493140231 CanvasRenderer: @@ -112385,7 +112385,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.8, y: 57.5} - m_SizeDelta: {x: 30, y: 30} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &959366826316051383 CanvasRenderer: @@ -113589,8 +113589,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 451.1, y: 174.4} - m_SizeDelta: {x: 30, y: 30} + m_AnchoredPosition: {x: 427.7, y: 174.4} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7686434233130170854 CanvasRenderer: @@ -124034,7 +124034,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 49.8, y: 57.5} - m_SizeDelta: {x: 30, y: 30} + m_SizeDelta: {x: 54, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1328231975784304495 CanvasRenderer: diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua index 81c2419e8b..2a54d560a7 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitMainPanel.lua @@ -490,7 +490,7 @@ function this:PageOnChange(isShow) for i = 1, #this.itemList do if this.itemList[i].pageIndex == self.curPage then this.select.transform:SetParent(this.itemList[i].go.transform) - this.select.transform:GetComponent("RectTransform").anchoredPosition = Vector3.New(-15, 0, 0) + this.select.transform:GetComponent("RectTransform").anchoredPosition = Vector3.New(0, -17, 0) this.select.gameObject:SetActive(true) this.selectIma.sprite = this.spLoader:LoadSprite(self.dicData[self.curPage].Icon[2]) this.itemList[i].tipObj.transform:SetAsLastSibling()