diff --git a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua index cf654da330..0fc1076759 100644 --- a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua @@ -996,6 +996,7 @@ local function CalculateHeroUpTalismanProAddVal(_heroId, _breakId, _upStarId,tea --被动技能计算 if skillIds and #skillIds > 0 then --talismanConFig.OpenSkillRules and #talismanConFig.OpenSkillRules > 0 then --单体加成 --单体等级限制加成 --团体加成 --减乘 + curHeroData.MLSproList = {} singleHeroProVal, lvProVal, allHeroProVal, specialProVal = this.CalculatePassiveSkillsValList(WarPowerType.Talisman, skillIds,teamCurPropertyName,curHeroData) end