diff --git a/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua b/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua index 797a4ee793..2899599398 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua @@ -239,15 +239,7 @@ function this.IsThisMapOpen(mapId) return isOpen end ---红点检测 -function this.EndlessRedCheck() - if this.GetLeftMapEnergy() >= 100 and ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.ENDLESS)then - return true - else - return false - end - -end + --------------------------------------------------------------------------------编队 神将------------------------------------------------------------------------------- this.heroDataLists = {} diff --git a/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua index b7f7732cca..eb129789f9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua @@ -110,6 +110,8 @@ function this.InitRedPointAllRelate() -- RPData:SetParent(RedPointType.TrialReward, RedPointType.Trial) RPData:SetParent(RedPointType.EndLess, RedPointType.Vientiane) RPData:SetParent(RedPointType.EndlessPanel, RedPointType.EndLess) + RPData:SetParent(RedPointType.wujinMission, RedPointType.EndlessPanel) + RPData:SetParent(RedPointType.wujinTreasure, RedPointType.EndlessPanel) RPData:SetParent(RedPointType.LuckyCat_GetReward, RedPointType.LuckyCat) -- 充值 @@ -486,7 +488,6 @@ function this.RegisterRedCheckFunc() RPData:AddCheckFunc(RedPointType.People_Mirror, XuanYuanMirrorManager.CarbonRedCheck) RPData:AddCheckFunc(RedPointType.Trial, MapTrialManager.TrialRedCheck) RPData:AddCheckFunc(RedPointType.TrialReward, MapTrialManager.TrialRewardRedPointCheck) - RPData:AddCheckFunc(RedPointType.EndlessPanel, EndLessMapManager.EndlessRedCheck) RPData:AddCheckFunc(RedPointType.QinglongSerectTreasure, QinglongSerectTreasureManager.GetQinglongSerectTreasureRedPot) RPData:AddCheckFunc(RedPointType.QinglongSerectTreasureTrail, QinglongSerectTreasureManager.GetSerectTreasureTrailRedPot)