diff --git a/Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua b/Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua index 283e697385..dac54e7d8e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua @@ -160,16 +160,11 @@ function CumulativeSignInPage:RefreshSignList() for _, signInfo in ConfigPairs(signInConfigs) do i = i + 1 local day = i - Util.AddOnceClick(Util.GetGameObject(self.signInList[day], "receiveBtn"), function() + Util.AddOnceClick(Util.GetGameObject(self.signInList[i], "receiveBtn"), function() self:OnSignInClicked(signInfo.Id, day) end) - self.signInRewardList[day]:OnOpen(false, signInfo.reward,1,false,false,false,sortingOrder) - if isPlayShow then - self.signInList[day]:SetActive(false) - else - self.signInList[day]:SetActive(true) - end - table.insert(prefab,self.signInList[day]) + self.signInRewardList[i]:OnOpen(false, signInfo.reward,1,false,false,false,sortingOrder) + self.signInList[i]:SetActive(true) end local dayIndexEnd