【连购礼包】无礼包修改

dev_chengFeng
ZhangBiao 2021-12-20 14:05:42 +08:00
parent b7b71930f5
commit 8b7b5c8fa9
4 changed files with 14 additions and 585 deletions

View File

@ -5052,9 +5052,7 @@ RectTransform:
m_Children:
- {fileID: 3650931296287365445}
- {fileID: 208247563920512486}
- {fileID: 1478133659566952327}
- {fileID: 6979685406578874528}
- {fileID: 6680226171587101182}
- {fileID: 2043961333174016206}
- {fileID: 2052763838201650754}
- {fileID: 3088456174784992059}
@ -14961,80 +14959,6 @@ ParticleSystemRenderer:
m_Mesh2: {fileID: 0}
m_Mesh3: {fileID: 0}
m_MaskInteraction: 0
--- !u!1 &1163096677516369895
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 299595285830895849}
- component: {fileID: 968871098129697423}
- component: {fileID: 2469121043055395424}
m_Layer: 5
m_Name: Img2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &299595285830895849
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163096677516369895}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6680226171587101182}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -38.8}
m_SizeDelta: {x: 117, y: 39}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &968871098129697423
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163096677516369895}
m_CullTransparentMesh: 0
--- !u!114 &2469121043055395424
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163096677516369895}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 27d3e3bfba04a224c9694ce5e6e9c79f, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &1166631468014762931
GameObject:
m_ObjectHideFlags: 0
@ -15493,7 +15417,7 @@ RectTransform:
- {fileID: 1971531226912261817}
- {fileID: 2634665790303701291}
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 6
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -29986,7 +29910,7 @@ RectTransform:
- {fileID: 1808235633478006095}
- {fileID: 184284645826008713}
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
@ -35312,7 +35236,7 @@ RectTransform:
- {fileID: 4452344794313098835}
- {fileID: 8329855622185798631}
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 7
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
@ -40891,100 +40815,6 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5121633682624462941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9171893541478643663}
- component: {fileID: 1428778453636457313}
- component: {fileID: 5233655276826746282}
- component: {fileID: 8588285587988790546}
m_Layer: 5
m_Name: Img
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &9171893541478643663
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5121633682624462941}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6680226171587101182}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 3.6}
m_SizeDelta: {x: 120, y: 101}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1428778453636457313
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5121633682624462941}
m_CullTransparentMesh: 0
--- !u!114 &5233655276826746282
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5121633682624462941}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f9195d99260587f49a39e815c6ba7bf6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!95 &8588285587988790546
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5121633682624462941}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 5d9ac99b75d220c43ba06f575523555c, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5197284246680073614
GameObject:
m_ObjectHideFlags: 0
@ -46064,143 +45894,6 @@ MonoBehaviour:
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &5951264760532382814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1478133659566952327}
- component: {fileID: 3921455369004149686}
- component: {fileID: 3392146986436220068}
- component: {fileID: 5802194934209519600}
- component: {fileID: 1592715990141813970}
m_Layer: 5
m_Name: gift
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1478133659566952327
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5951264760532382814}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 89.8, y: -532.4}
m_SizeDelta: {x: 127, y: 126}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3921455369004149686
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5951264760532382814}
m_CullTransparentMesh: 0
--- !u!114 &3392146986436220068
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5951264760532382814}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: c442deb28ec49054c81a10ef86ac1a6e, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!114 &5802194934209519600
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5951264760532382814}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 3
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 3392146986436220068}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!95 &1592715990141813970
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5951264760532382814}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5953094711370695296
GameObject:
m_ObjectHideFlags: 0
@ -61239,7 +60932,7 @@ RectTransform:
- {fileID: 5439423017807525752}
- {fileID: 2092466590503268333}
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 5
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
@ -76402,126 +76095,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &8745388661372296966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6680226171587101182}
- component: {fileID: 6852460667181259617}
- component: {fileID: 4256345495411969344}
- component: {fileID: 6231140805489773553}
m_Layer: 5
m_Name: zqbgold
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6680226171587101182
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745388661372296966}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9171893541478643663}
- {fileID: 299595285830895849}
- {fileID: 4738047345300084531}
m_Father: {fileID: 7581135397323237180}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -97.5, y: -386.5}
m_SizeDelta: {x: 129, y: 126}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6852460667181259617
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745388661372296966}
m_CullTransparentMesh: 0
--- !u!114 &4256345495411969344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745388661372296966}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: de99e18ee6101e146b6d63540708cc25, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!114 &6231140805489773553
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745388661372296966}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 3
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 4256345495411969344}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!1 &8901245275490365540
GameObject:
m_ObjectHideFlags: 0
@ -81586,6 +81159,11 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 6979685406578874528}
m_Modifications:
- target: {fileID: 545869090935395574, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Name
value: Fx_Circle 1
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.x
@ -81691,11 +81269,6 @@ PrefabInstance:
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395574, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Name
value: Fx_Circle 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ccf72b26803e0d34cb0033c5bdd37418, type: 3}
--- !u!224 &184284645826008713 stripped
@ -81704,128 +81277,3 @@ RectTransform:
type: 3}
m_PrefabInstance: {fileID: 368702410255057534}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5067602908007744452
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 6680226171587101182}
m_Modifications:
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_SizeDelta.x
value: 100
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_SizeDelta.y
value: 100
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 545869090935395574, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
propertyPath: m_Name
value: Fx_Circle 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ccf72b26803e0d34cb0033c5bdd37418, type: 3}
--- !u!224 &4738047345300084531 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 545869090935395575, guid: ccf72b26803e0d34cb0033c5bdd37418,
type: 3}
m_PrefabInstance: {fileID: 5067602908007744452}
m_PrefabAsset: {fileID: 0}

View File

@ -149,6 +149,7 @@ function XiangYaoDuoBao:Refresh()
self:refreshBtnShow()--刷新按钮显示
self:TimeCountDown()--时间
self:SetData()--加载界面数据立绘+进度条
CommonActPageManager.ShowIcon(self.zhenqibaogeBtn,activityId)
end
function XiangYaoDuoBao:SetData()

View File

@ -116,7 +116,6 @@ function YiJingBaoKu:OnShow(_sortingOrder)
local image = Util.GetGameObject(self.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas")
image.sortingOrder = _sortingOrder + 1
sortingOrder = _sortingOrder
self:Refresh()
end
@ -130,6 +129,7 @@ end
--刷新
function YiJingBaoKu:Refresh()
self.ActData = DynamicActivityManager.GetBaoKuData()
CommonActPageManager.ShowIcon(self.zhenqibaogeBtn,self.ActData.activityId)
if self.ActData.selectId == 0 then--如果没有选择了最终奖励
self:ResetCardToFront()--把卡片全部翻到正面

View File

@ -27,16 +27,11 @@ function TailsmanSoulChipLottery:InitComponent()
self.rightUp = Util.GetGameObject(self.gameObject,"rightUp")
self.btnReward = Util.GetGameObject(self.rightUp,"reward")
self.btnStore = Util.GetGameObject(self.rightUp,"store")
self.btnGift = Util.GetGameObject(self.rightUp,"gift")
self.zhenqibaogeBtn = Util.GetGameObject(self.rightUp,"zqbg")
self.zqbgEffect = Util.GetGameObject(self.zhenqibaogeBtn,"Fx_Circle 1")
self.btn_soul = Util.GetGameObject(self.rightUp, "btn_hero")
self.upSoulImg= Util.GetGameObject(self.btn_soul, "Icon"):GetComponent("Image")
self.zqbgOldBtn = Util.GetGameObject(self.rightUp,"zqbgold")
self.zqbgOldEffect = Util.GetGameObject(self.zqbgOldBtn,"Fx_Circle 1")
Util.GetGameObject(self.btn_soul,"InfoImg"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tdhl_genghuansuipian")
self.btns = {}
for i = 1 , 2 do
self.btns[i] = {}
@ -68,9 +63,6 @@ function TailsmanSoulChipLottery:BindEvent()
Util.AddOnceClick(self.zhenqibaogeBtn, function()
JumpManager.GoJump(40050,nil,self.actId)
end)
Util.AddOnceClick(self.zqbgOldBtn, function()
JumpManager.GoJump(40011)
end)
Util.AddOnceClick(self.btnHelp, function()
UIManager.OpenPanel(UIName.HelpPopup,self.actConfig.HelpId,self.helpPosition.x,self.helpPosition.y)
end)
@ -86,13 +78,6 @@ function TailsmanSoulChipLottery:BindEvent()
Util.AddOnceClick(self.btn_soul, function()
UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.chooseTailsManSoul)
end)
Util.AddOnceClick(self.btnGift,function ()
if not self.actData then
return
end
UIManager.OpenPanel(UIName.ContinueGiftPanel, self.actData.activityId)
end)
end
--添加事件监听(用于子类重写)
@ -123,7 +108,6 @@ end
function TailsmanSoulChipLottery:OnSortingOrderChange(_sortingOrder)
sortingOrder = _sortingOrder or 0
Util.SetParticleSortLayer(self.zqbgEffect, sortingOrder+1)
Util.SetParticleSortLayer(self.zqbgOldEffect, sortingOrder+1)
for i = 1, 5 do
if self.icons[i] and self.icons[i].effect then
Util.SetParticleSortLayer(self.icons[i].effect.gameObject, sortingOrder+1)
@ -136,7 +120,6 @@ function TailsmanSoulChipLottery:OnShow(_sortingOrder)
self.gameObject:SetActive(true)
sortingOrder = _sortingOrder
Util.SetParticleSortLayer(self.zqbgEffect, sortingOrder+1)
Util.SetParticleSortLayer(self.zqbgOldEffect, sortingOrder+1)
self.actId = self.actConfig.ActId
self.actType = self.actConfig.ActiveType > 0 and self.actConfig.ActiveType or self.actConfig.FunType
if self.actConfig.IfBack == 1 then
@ -155,8 +138,7 @@ function TailsmanSoulChipLottery:OnShow(_sortingOrder)
self.singleRecruit = array[1]
self.tenRecruit = array[2]
self.freeTimesId=self.singleRecruit.FreeTimes
self.maxtimesId=self.singleRecruit.MaxTimes
CommonActPageManager.ShowIcon(self.zhenqibaogeBtn,self.actId)
self.maxtimesId=self.singleRecruit.MaxTimes
self:refreshMagicNum()
self:refreshBtnShow()--刷新按钮显示
self:contentShow()
@ -194,10 +176,8 @@ function TailsmanSoulChipLottery:IconsPlayAnim()
end
function TailsmanSoulChipLottery:refreshMagicNum()
self.actData = ActivityGiftManager.GetActivityTypeInfo(self.actType)
local isActive = CommonActPageManager.HasContinueGift(self.actData.activityId)
self.btnGift:SetActive(isActive)
self.actData = ActivityGiftManager.GetActivityTypeInfo(self.actType)
CommonActPageManager.ShowIcon(self.zhenqibaogeBtn,self.actId)
local d = ConfigManager.GetAllConfigsDataByKey(ConfigName.LotterySpecialConfig,"Type",self.singleRecruit.MergePool)
self.updateTimesTip.text = string.format("<color=#cbb981>召唤<color=#%s>%s</color>次必得红色碎片</color>","ff850c",d[1].Count - self.actData.value)