From 8bc87ca492ffc0bff8acb30bfa6e69ea23b3b4b7 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Sat, 25 Jul 2020 17:08:20 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8C=89=E9=92=AE=E4=BD=8D=E7=BD=AE=E4=B8=8D?= =?UTF-8?q?=E5=AF=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/RoleInfo/RoleListPanel.lua | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua index 37ccdbe097..935d4d5551 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua @@ -197,14 +197,14 @@ end --组合当前选项数据 function this:GetCurSortHeroListData() - local heros = {} - this:SetSelectBtn() + local heros = {} if proId ~= ProIdConst.All then heros = HeroManager.GetHeroDataByProperty(proId) else heros = tarHero end this:SetRoleList(heros) + this:SetSelectBtn() end --设置英雄列表数据 @@ -270,11 +270,8 @@ function this.SingleHeroDataShow(_go,_heroData) end) end function this:SetSelectBtn() - -- this.selectBtn:SetActive(proId ~= ProIdConst.All) - -- if proId ~= ProIdConst.All then - this.selectBtn.transform.localPosition = tabs[proId].transform.localPosition - --Util.GetGameObject(this.selectBtn.transform, "Text"):GetComponent("Text").text = HeroElementDef[proId] - -- end + this.selectBtn.transform:SetParent(tabs[proId].transform) + this.selectBtn:GetComponent("RectTransform").localPosition = Vector3.zero end function this:SortHeroDatas(_heroDatas) --上阵最优先,星级优先,同星级等级优先,同星级同等级按sortId排序。排序时降序排序。