diff --git a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua index 3b4e7f0c7f..d3190725a6 100644 --- a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua @@ -44,9 +44,10 @@ function Practice:InitComponent() self.becomeAGodBtnRedPoint = Util.GetGameObject(self.becomeAGodBtn, "redPoint") self.becomeAGodBtnLock = Util.GetGameObject(self.becomeAGodBtn, "Lock") self.becomeAGodBtnRedPoint:SetActive(false) - - - + local lockText = Util.GetGameObject(self.Btns, "rightGrid/becomeAGodBtn/Lock"):GetComponent("Text") + local btnText = Util.GetGameObject(self.Btns, "rightGrid/becomeAGodBtn/giftBtnText"):GetComponent("Text") + lockText.text = "创角第22天开启" + btnText.text = "神觉" --Util.GetGameObject(self.Btns, "rightGrid/giftBtn"):GetComponent("Image").sprite=self.spLoader:LoadSprite("s_gift_player_zh") self.fourQuadrantBtn = Util.GetGameObject(self.Btns, "rightGrid/yushenBtn") self.fourQuadrantRedPoint = Util.GetGameObject(self.fourQuadrantBtn, "redPoint") diff --git a/Assets/ManagedResources/~Lua/Modules/WorldArena/GodsWayBattleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/WorldArena/GodsWayBattleInfoPanel.lua index 712d018e9c..42bae0b508 100644 --- a/Assets/ManagedResources/~Lua/Modules/WorldArena/GodsWayBattleInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/WorldArena/GodsWayBattleInfoPanel.lua @@ -252,7 +252,8 @@ function WorldArenaBattleInfoPanel:BindEvent() end end) Util.AddClick(this.btn_fight, function() - if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GodsWayTower_1) then + --if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GodsWayTower_1) then + if not curType == 3 and not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GodsWayTower_1) then PopupTipPanel.ShowTip(Language[10075]) return end