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tab.gameObject.name = tabs[index].Id + tab.gameObject.name = "tab"..tabs[index].Id local img = Util.GetGameObject(tab, "img"):GetComponent("Image") local lock = Util.GetGameObject(tab, "lock") local redpot = Util.GetGameObject(tab, "redpot") diff --git a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua index f0ea83af87..268991da3f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua @@ -79,6 +79,7 @@ function EveryDayGift:OnOpen(_activityConfig,_index,parent) self.actConfig = _activityConfig self.pageIndex = _index self.parent = parent + self.gameObject.name = "EveryDayGift"..self.actConfig.Id end -- 打开,重新打开时回调