From 8cc2f7d20949ea997609d363fb4330205e8f5bad Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Wed, 29 May 2024 19:25:44 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=E8=A2=AB=E5=8A=A8292=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 3f30c9ab55..ecbaed4212 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -6790,7 +6790,7 @@ local passivityList = { end if target:IsDead() and not BattleUtil.CheckIsNoDead(target) and not role:IsDead() then --role:InsertExtraSkill(f1,f2) - local effectData={role.superSkill[1],role.superSkill[2],role.superSkill[3],role.superSkill[4],{targets,{1,f1,f2}}} + local effectData={role.superSkill[1],role.superSkill[2],role.superSkill[3],role.superSkill[4],role.superSkill[5],role.superSkill[6],{targets,{1,f1,f2}}} SkillManager.InsertSkill(role, effectData,BattleSkillType.Extra, nil, true, false,false,true) isTurn=false if skill then