diff --git a/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua b/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua index 3c819a83f7..391c4ff3e4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Arena/ArenaTypePanel.lua @@ -244,9 +244,9 @@ function this.RefreshTopMatchShow() if state<1 or state==2 or state==4 then this.TopMatch_Normal:SetActive(false) this.TopMatch_Lock:SetActive(true) - this.TopMatch_Name.text = "未达到开启条件" + --this.TopMatch_Name.text = "未达到开启条件" this.TopMatch_Lock_Title.text = tipStr - this.TopMatch_Lock_Time.text = "" + this.TopMatch_Lock_Time.text = "未达到开启条件" else local serData = ActTimeCtrlManager.GetSerDataByTypeId(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) if serData then