diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitUpHero.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitUpHero.lua index fe68ba6803..f77833f673 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitUpHero.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitUpHero.lua @@ -32,9 +32,7 @@ function TimeLimitUpHero:InitComponent() self.btnActivity = Util.GetGameObject(self.gameObject,"btngroup/btnActivity") self.btnActivity:GetComponent("Image").sprite=self.spLoader:LoadSprite("r_shilian-jiangli_zh") - self.btnRewardBtn = Util.GetGameObject(self.gameObject,"btngroup/btnRewardBtn") - self.btnRewardBtn:SetActive(false) - + self.btns = {} self.bgs = {} for i = 1 , 2 do