增加 图鉴、神将归元、恭送神将界面“全部”按钮
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commit
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@ -145,7 +145,7 @@ end
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--界面打开时调用(用于子类重写)
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function HandBookHeroAndEquipListPanel:OnOpen(_type)
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proId=ProIdConst.All
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-- proId=ProIdConst.All
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OpenType = _type
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--self.BtView:OnOpen({ sortOrder = self.sortingOrder, panelType = PanelTypeView.RolePanel })
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--self.BtView2:OnOpen({ sortOrder = self.sortingOrder, panelType = PanelTypeView2.HandBookPanel })
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@ -154,6 +154,7 @@ end
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--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
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function HandBookHeroAndEquipListPanel:OnShow()
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proId = 0
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if OpenType == 1 then
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self.heroScroll:SetActive(true)
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self.heroScrollbar:SetActive(true)
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@ -162,7 +163,7 @@ function HandBookHeroAndEquipListPanel:OnShow()
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self.talismanScroll:SetActive(false)
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self.talismanScrollbar:SetActive(false)
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self.Tabs:SetActive(true)
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--proId=ProIdConst.All
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-- proId=ProIdConst.All
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self:OnShowHeroFun()
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elseif OpenType == 2 then
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self.heroScroll:SetActive(false)
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@ -724,9 +725,11 @@ end
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--设置选中按钮
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function HandBookHeroAndEquipListPanel:SetSelectBtn()
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self.selectBtn:SetActive(proId ~= ProIdConst.All)
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-- self.selectBtn:SetActive(proId ~= ProIdConst.All)
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if proId ~= ProIdConst.All then
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self.selectBtn.transform.localPosition = tabs[proId].transform.localPosition
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else
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self.selectBtn.transform.localPosition = Vector3.New(-336, 0, 0)
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end
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end
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function HandBookHeroAndEquipListPanel:SortHeroNatural(heroList)
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@ -47,7 +47,7 @@ function ResolvePanel:InitComponent()
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this.selectHeroBtn = Util.GetGameObject(this.panel, "endTabs/selectBtn")
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for i = 1, 6 do
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heroEndBtns[i]=Util.GetGameObject(this.panel, "endTabs/btnHeroGrid/btnHeroGrid/Btn"..i)
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heroEndBtns[i]=Util.GetGameObject(this.panel, "endTabs/btnHeroGrid/btnHeroGrid/Btn"..i-1)
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end
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for i = 1, #this.contents do
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this.contents[i].view:InitComponent(this.panel)
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@ -78,11 +78,13 @@ function ResolvePanel:BindEvent()
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if tabSortType == i then
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tabSortType = 0
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this.contents[curIndex].view.SortTypeClick(0)--全部
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this.EndTabBtnSelect()
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else
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tabSortType = i
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this.contents[curIndex].view.SortTypeClick(i)
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this.EndTabBtnSelect(heroEndBtns[i])
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end
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this.EndTabBtnSelect(heroEndBtns[i])
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end)
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end
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end
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@ -164,6 +166,9 @@ function this.SwitchView(index)
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--执行子模块初始化
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this.contents[index].view:OnShow(this.sortingOrder,this.itemListRoot)
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--刷新选择按钮
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tabSortType = 0
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this.EndTabBtnSelect()
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end
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-- tab节点显示自定义
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@ -199,11 +204,15 @@ end
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--下部页签排序
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function this.EndTabBtnSelect(_btn)
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this.selectHeroBtn:SetActive(tabSortType > 0)
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-- this.selectHeroBtn:SetActive(tabSortType > 0)
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if _btn then
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this.selectHeroBtn.transform:SetParent(_btn.transform)
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this.selectHeroBtn.transform.localScale = Vector3.one
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this.selectHeroBtn.transform.localPosition=Vector3.zero
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else
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this.selectHeroBtn.transform:SetParent(heroEndBtns[1].transform)
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this.selectHeroBtn.transform.localScale = Vector3.one
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this.selectHeroBtn.transform.localPosition=Vector3.zero
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end
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end
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return ResolvePanel
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