修正图片

TCX_LongZhu
PC-202302260912\Administrator 2025-09-06 19:14:34 +08:00
parent 2794a37b1a
commit 8ebe05f78e
3 changed files with 4 additions and 4 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.3 KiB

After

Width:  |  Height:  |  Size: 4.7 KiB

View File

@ -1114,7 +1114,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3}
m_Sprite: {fileID: 21300000, guid: 179ba29a4451da245a7d6cfcaae39cc2, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -1639,7 +1639,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.23137257, g: 0.23137257, b: 0.23137257, a: 1}
m_Color: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 1}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:

View File

@ -47,7 +47,7 @@ function this:InitComponent(gameObject)
this.tip = Util.GetGameObject(gameObject,"tip"):GetComponent("Text")
Util.GetGameObject(gameObject, "RoleGrid/FrontImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_RankList_RankBg")
Util.GetGameObject(gameObject, "RoleGrid/BehindImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_RankList_RankBg")
this.returnLook:GetComponent("Image").sprite = this.spLoader:LoadSprite("s_silingshilian_huifanganniu_zh")
this.returnLook:GetComponent("Image").sprite = this.spLoader:LoadSprite("X1_yingxiongxiangqing_chongzhi")
Util.GetGameObject(gameObject, "Power"):GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_shenjiang_15_zh")
end
@ -151,7 +151,7 @@ function this:SetIcon()
end
end
elseif (waveId == MonsterCampManager.monsterWave) then
this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("Btn_hz_cheng_01")
this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("X1_zhanling_pata_bt_03")
this.fightBtnText.text = string.format("<color=#%s>%s</color>","17232A","挑 战")
else
this.fightBtnText.text =string.format("<color=#%s>%s</color>","17232A","确定")