diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpLvBreakSuccessPanel.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpLvBreakSuccessPanel.prefab index f264e4dc90..984e1ee5c8 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpLvBreakSuccessPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpLvBreakSuccessPanel.prefab @@ -1584,8 +1584,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 6.1000004, y: 3.5} - m_SizeDelta: {x: 50, y: 52} + m_AnchoredPosition: {x: 0, y: -76} + m_SizeDelta: {x: 44, y: 37} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222729141429359584 CanvasRenderer: @@ -1615,7 +1615,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 81fd51d00b50d784ab6e523eb8951722, type: 3} + m_Sprite: {fileID: 21300000, guid: 439354a683311bb4a837dbd57462ca67, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1