【战斗】修复灵兽释放技能时跳过战斗,下次战斗会显示上次战斗的casting的问题
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13496de590
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8f3325ad5f
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@ -148,6 +148,12 @@ function this:InitComponent(root, go)
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this.ElementalResonanceView.elementalResonanceBtn:SetActive(false)
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this.ElementalResonanceView2.elementalResonanceBtn:SetActive(false)
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this.mySkillCast:SetActive(false)
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this.enemySkillCast:SetActive(false)
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this.lingshouCastUp:SetActive(false)
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this.lingshouCastDown:SetActive(false)
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this.MonsterList = {}
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for i = 1, 6 do
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this.MonsterList[i] = Util.GetGameObject(this.gameObject, "playerMonster/list/"..i)
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