【战斗】修复灵兽释放技能时跳过战斗,下次战斗会显示上次战斗的casting的问题

dev_chengFeng
gaoxin 2020-11-17 14:04:23 +08:00
parent 13496de590
commit 8f3325ad5f
1 changed files with 6 additions and 0 deletions

View File

@ -148,6 +148,12 @@ function this:InitComponent(root, go)
this.ElementalResonanceView.elementalResonanceBtn:SetActive(false)
this.ElementalResonanceView2.elementalResonanceBtn:SetActive(false)
this.mySkillCast:SetActive(false)
this.enemySkillCast:SetActive(false)
this.lingshouCastUp:SetActive(false)
this.lingshouCastDown:SetActive(false)
this.MonsterList = {}
for i = 1, 6 do
this.MonsterList[i] = Util.GetGameObject(this.gameObject, "playerMonster/list/"..i)