diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua index bd1d662511..6ea9d50aa8 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua @@ -197,7 +197,7 @@ function QianKunBox:refreshBtnShow() itemId=d[1] itemNum=d[2] m.icon.sprite = self.spLoader:LoadSprite(artResourcesConfig[itemConfig[itemId].ResourceID].Name) - m.num.text= tostring(itemNum) + m.num.text= PrintWanNum2(itemNum) end Util.AddOnceClick(m.btn,function() diff --git a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua index 5bb8e6cd48..0232682654 100644 --- a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua @@ -575,6 +575,9 @@ local quaImage = { ---设置跑马灯物品显示 func确保先生成itemview 再置灰 function this.SetItemViewShow(data,func) + if data==nil then + return + end for i = 1, #this.itemViewList do local tab={LuckyTurnTableManager.dialRewardConfig[data[i].luckId].Reward[1],LuckyTurnTableManager.dialRewardConfig[data[i].luckId].Reward[2]} this.itemViewList[i]:OnOpen(false, {tab[1],tab[2]},1, false, false, false, sortingOrder)