背包添加变身卡描述

dev_chengFeng
wangzhenxing 2022-11-02 18:14:24 +08:00
parent 64dfcd3fcf
commit 9163954640
2 changed files with 264 additions and 3 deletions

View File

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View File

@ -21,6 +21,8 @@ function RewardItemSingleShowPopup:InitComponent()
this.mask = Util.GetGameObject(self.transform, "mask")
this.topBar = Util.GetGameObject(self.transform, "bg/topBar")
this.infoBar = Util.GetGameObject(self.transform, "bg/infoBar")
this.infoBarTxt = Util.GetGameObject(self.transform, "bg/infoBar/Text"):GetComponent("Text")
this.itemPos = Util.GetGameObject(self.transform, "bg/topBar/armor/itemPos")
this.itemView = SubUIManager.Open(SubUIConfig.ItemView,this.itemPos.transform)
this.pos = Util.GetGameObject(self.transform, "bg/topBar/armor/pos")
@ -345,6 +347,28 @@ function RewardItemSingleShowPopup:OnShow()
this.itemName.text = GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name))
this.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemConfigData.Quantity)
--判断自选宝箱界面是否开启
if itemConfigData.ItemType==ItemType.Incarnation or itemConfigData.ItemType==ItemType.CommonChip then
local skillId=0
if itemConfigData.ItemType==ItemType.CommonChip then
if itemConfigData.RewardGroup then
local reward=ConfigManager.GetConfigData(ConfigName.RewardGroup,itemConfigData.RewardGroup[1])
if reward then
skillId=reward.ShowItem[1][1]
local config=ConfigManager.GetConfigDataByKey(ConfigName.ChangingCard,"CardId",skillId)
skillId=config.Id
end
end
elseif itemConfigData.ItemType==ItemType.Incarnation then
local config=ConfigManager.GetConfigDataByKey(ConfigName.ChangingCard,"CardId",itemConfigData.Id)
skillId=config.Id
end
if skillId~=0 then
this.infoBar:SetActive(true)
this.infoBarTxt.text="变身卡技能:"..IncarnationManager.GetSkillDesStr(skillId,5)
end
else
this.infoBar:SetActive(false)
end
local isBoxOpen = UIManager.IsOpen(314)
if isBagPanel and isBoxOpen then
this.btnSure:SetActive(false)