diff --git a/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_attack_01.mp3.meta b/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_attack_01.mp3.meta new file mode 100644 index 0000000000..7ee1011b78 --- /dev/null +++ b/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_attack_01.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 6dff4fd50783d9b47abdac503f324b06 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_hit_01.mp3.meta b/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_hit_01.mp3.meta new file mode 100644 index 0000000000..fe2296d7fa --- /dev/null +++ b/Assets/ManagedResources/Audio/Skill/skill/Audio_niu_hit_01.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3bc6930a46a10534eb58b88b041f03e5 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_0.mp3.meta b/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_0.mp3.meta new file mode 100644 index 0000000000..8d0979a1ed --- /dev/null +++ b/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_0.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 53a3649449481da4e87e41e29a80a65e +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_1.mp3.meta b/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_1.mp3.meta new file mode 100644 index 0000000000..4b917d6a94 --- /dev/null +++ b/Assets/ManagedResources/Audio/UI/voice/Audio_fangcunzhuanpan_1.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: ef8a895886007434cb9fcf76e64517f8 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/~Lua/Data/SoundData.lua b/Assets/ManagedResources/~Lua/Data/SoundData.lua index 340e0b7b8b..11021739da 100644 --- a/Assets/ManagedResources/~Lua/Data/SoundData.lua +++ b/Assets/ManagedResources/~Lua/Data/SoundData.lua @@ -123,4 +123,6 @@ SoundConfig = { Audio_linglongbaojing_longpanxuan_005 = "Audio_linglongbaojing_longpanxuan_005", Audio_linglongbaojing_waiquandianliang_008 = "Audio_linglongbaojing_waiquandianliang_008", Audio_linglongbaojing_waiquanlunge_009 = "Audio_linglongbaojing_waiquanlunge_009", + Audio_fangcunzhuanpan_0 = "Audio_fangcunzhuanpan_0", + Audio_fangcunzhuanpan_1 = "Audio_fangcunzhuanpan_1", } \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationLottery.lua b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationLottery.lua index e6c235785a..1402b186ef 100644 --- a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationLottery.lua +++ b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationLottery.lua @@ -311,6 +311,7 @@ end function IncarnationLottery:TurnEffectReset(turnSpeed,isStop,pos,func) local s = function() if isStop then + SoundManager.PlaySound(SoundConfig.Audio_fangcunzhuanpan_0) self._last = self.center.transform.localRotation.z local a = self._cyclesNum * -360 - (10 - pos + 1) * 36; self.tween:Kill()