From 918e7a9f5876c9b0b041017a739c695c02001e3d Mon Sep 17 00:00:00 2001 From: vurtne14 Date: Mon, 30 Dec 2024 20:25:47 +0800 Subject: [PATCH] 1 --- .../~Lua/Modules/Popup/SkillInfoPopup.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua index adc2e27e3f..8069176322 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua @@ -105,12 +105,12 @@ function this:OnOpen(...) LogError("urSkillData.needStar==" .. curSkillData.needStar) if curSkillData.needStar == 15 then --this.hintTxt.text=" ".."飞升3解锁" - des1 = "" .. Language[12243] .. "" .. "\n" .. des1 + des1 = "" .. Language[12243] .. "" .. des1 elseif curSkillData.needStar == 13 then - des1 = "" .. Language[12244] .. "" .. "\n" .. des1 + des1 = "" .. Language[12244] .. "" .. des1 else --this.hintTxt.text=" ".. - des1 = "" .. NumToSimplenessFont[curSkillData.needStar] .. Language[12245] .. "" .. "\n".. des1 + des1 = "" .. NumToSimplenessFont[curSkillData.needStar] .. Language[12245] .. "" .. des1 end --des1="" end @@ -119,13 +119,13 @@ function this:OnOpen(...) this.desList[2].go.gameObject:SetActive(true) this.hintTxt2.gameObject:SetActive(false) this.line:SetActive(true) - this.hintTxt2.text = " " .. Language[12246] + this.hintTxt2.text = Language[12246] this.desList[2].des.text = Language[12247] .. GetCurrSkillConfigDesc(nextCfg.skillConfig, soulLv) elseif trainingDta then this.desList[2].go.gameObject:SetActive(true) this.hintTxt2.gameObject:SetActive(false) this.line:SetActive(true) - this.hintTxt2.text = " " .. Language[12248] + this.hintTxt2.text = Language[12248] this.desList[2].des.text = string.format(Language[12249], NumToChinese[trainingDta.Level]) .. GetCurrSkillConfigDesc( ConfigManager.GetConfigData(ConfigName.PassiveSkillConfig, trainingDta.PassiveSkill[1]), @@ -139,9 +139,9 @@ function this:OnOpen(...) --LogError("skillList[i].needStar=="..skillList[i].needStar) this.hintTxt.gameObject:SetActive(false) if curSkillData.needStar == 13 then - this.hintTxt.text = " " .. Language[12244] + this.hintTxt.text = Language[12244] else - this.hintTxt.text = " " .. NumToSimplenessFont[curSkillData.needStar] .. Language[10648] + this.hintTxt.text = NumToSimplenessFont[curSkillData.needStar] .. Language[10648] end else this.hintTxt.gameObject:SetActive(false)