xuanyuan commit

dev_chengFeng
jiaoyangna 2020-08-12 21:07:13 +08:00
parent a9ebd162ec
commit 937d46ff75
6 changed files with 26 additions and 15 deletions

View File

@ -4997,7 +4997,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &6652774364023157594
RectTransform:
m_ObjectHideFlags: 0
@ -5014,7 +5014,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -82, y: -115.1}
m_AnchoredPosition: {x: -86.8, y: -41.9}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5014086303867341461
@ -31003,7 +31003,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2465961640174556827
RectTransform:
m_ObjectHideFlags: 0
@ -31020,7 +31020,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -64.100006, y: -73}
m_AnchoredPosition: {x: -46.3, y: -53.9}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6978111207548757775
@ -31157,7 +31157,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2715306956263042468
RectTransform:
m_ObjectHideFlags: 0
@ -31174,7 +31174,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -106.5, y: -74.29999}
m_AnchoredPosition: {x: -106.5, y: -119.7}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &66220840080032785
@ -31231,7 +31231,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2986970021626512112
RectTransform:
m_ObjectHideFlags: 0
@ -31248,7 +31248,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -83.5, y: -86}
m_AnchoredPosition: {x: -30.1, y: -42.7}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3261406090063144802

View File

@ -89,7 +89,7 @@ local type = {
tipBg = "r_Dungeon_juqingdian",
resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[66].Value),
tip = string.format("<color=#BA9AC2>%s</color>",specialConfig[67].Value),
redPointType = -1
redPointType = RedPointType.People_Mirror
},
default = {id = -1,bg = "r_Dungeon_rendi_01"}
}

View File

@ -65,6 +65,13 @@ function this.InitMirrorData()
end
end
function this.CarbonRedCheck()
this.GetTimeTip()
if this.freeTime > 0 then
return true
end
return false
end
function this.UpdateMirrorState(msg)
if not msg.infos or #msg.infos < 1 then
LogBlue("空")
@ -233,6 +240,7 @@ function this.ExecuteFightBattle(id,type,func)
this.levelData[this.curType].passId = id
this.UpdateLevelState(this.curType)
PrivilegeManager.RefreshPrivilegeUsedTimes(XuanYuanMirrorManager.freeTimeId, 1)
CheckRedPointStatus(RedPointType.People_Mirror)
if this.levelData[this.curType].state == 1 then
UIManager.OpenPanel(UIName.XuanYuanMirrorPanelList,this.curType)
else

View File

@ -16,19 +16,19 @@ local type = {
bg = "ui_fb_btn_gh",
name = "佛禅宝境",
gameObject = "btnRoot/circle/root/fuochanbaojing" ,
redPointType = RedPointType.Buddhist_Mirror
redPointType = RedPointType.People_Mirror
},
[3] = {
bg = "ui_fb_btn_sl",
name = "妖灵宝境",
gameObject = "btnRoot/circle/root/yaolingbaojing" ,
redPointType = RedPointType.Magic_Mirror
redPointType = RedPointType.People_Mirror
},
[4] = {
bg = "ui_fb_btn_jq",
name = "道玄宝境",
gameObject = "btnRoot/circle/root/daoxuanbaojing" ,
redPointType = RedPointType.Taoist_Mirror
redPointType = RedPointType.People_Mirror
},
}
local NumConvertWeek = {[1]="一",[2]="二",[3]="三",[4]="四",[5]="五",[6]="六",[7]="日"}
@ -79,7 +79,7 @@ function this:RemoveListener()
end
function this:OnOpen()
this.UpView:OnOpen({ showType = UpViewOpenType.ShowRight, panelType = PanelType.Main })
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main })
end
--界面打开时调用(用于子类重写)

View File

@ -128,7 +128,7 @@ this.RefreshPanel = function()
end
function this:OnOpen(_type)
this.UpView:OnOpen({showType = UpViewOpenType.ShowRight, panelType = PanelType.Main})
this.UpView:OnOpen({showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main})
curType = _type
XuanYuanMirrorManager.curType = curType
end
@ -242,6 +242,7 @@ function this:SetLevelData(go, data)
end
XuanYuanMirrorManager.ExecuteFightBattle(data.id,2,function()
PrivilegeManager.RefreshPrivilegeUsedTimes(XuanYuanMirrorManager.freeTimeId, 1)
CheckRedPointStatus(RedPointType.People_Mirror)
this:OnShow()
end)
elseif data.state == 1 then

View File

@ -104,7 +104,7 @@ function this.InitRedPointAllRelate()
RPData:SetParent(RedPointType.HeroExplore, RedPointType.ExploreMain)
RPData:SetParent(RedPointType.EpicExplore, RedPointType.ExploreMain)
RPData:SetParent(RedPointType.LegendExplore, RedPointType.ExploreMain)
RPData:SetParent(RedPointType.People_Mirror, RedPointType.ExploreMain)
RPData:SetParent(RedPointType.LuckyCat_GetReward, RedPointType.LuckyCat)
-- 充值
@ -387,6 +387,8 @@ function this.RegisterRedCheckFunc()
RPData:AddCheckFunc(RedPointType.HeroExplore, CarbonManager.CarbonRedCheck,FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN)
RPData:AddCheckFunc(RedPointType.EpicExplore, CarbonManager.CarbonRedCheck,FUNCTION_OPEN_TYPE.MONSTER_COMING)
RPData:AddCheckFunc(RedPointType.LegendExplore, CarbonManager.CarbonRedCheck,FUNCTION_OPEN_TYPE.CARDELAY)
RPData:AddCheckFunc(RedPointType.People_Mirror, XuanYuanMirrorManager.CarbonRedCheck)
end