diff --git a/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua b/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua index fa91dd27d3..7061465953 100644 --- a/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua +++ b/Assets/ManagedResources/~Lua/Modules/Formation/View/JumpServerHightLadderFormation.lua @@ -58,7 +58,7 @@ function this.GetHeroList(proId) local allHero={} for i = 1,#currHeros do local hero = currHeros[i] - if hero and (hero.heroConfig.PropertyName==JumpServerManager.arenaType or hero.heroConfig.PropertyName==5) then + if hero and (hero.heroConfig.PropertyName==proType or hero.heroConfig.PropertyName==5) then table.insert(allHero,hero) end end @@ -78,7 +78,7 @@ function this.GetOneKeyUpHeroList() local num=0 for i = 1,#currHeros do local hero = currHeros[i] - if hero and (hero.heroConfig.PropertyName==JumpServerManager.arenaType or (hero.heroConfig.PropertyName==5 and num<=limitNum)) then + if hero and (hero.heroConfig.PropertyName==proType or (hero.heroConfig.PropertyName==5 and num<=limitNum)) then if hero.heroConfig.PropertyName==5 then num=num+1 end